transport_local.cpp revision 3abd31d8f4b4a86297ecc619ce746e660cb59028
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define TRACE_TAG TRACE_TRANSPORT
18
19#include "sysdeps.h"
20#include "transport.h"
21
22#include <errno.h>
23#include <stdio.h>
24#include <stdlib.h>
25#include <string.h>
26#include <sys/types.h>
27
28#include <base/stringprintf.h>
29
30#if !ADB_HOST
31#include "cutils/properties.h"
32#endif
33
34#include "adb.h"
35#include "adb_io.h"
36
37#if ADB_HOST
38/* we keep a list of opened transports. The atransport struct knows to which
39 * local transport it is connected. The list is used to detect when we're
40 * trying to connect twice to a given local transport.
41 */
42#define  ADB_LOCAL_TRANSPORT_MAX  64
43
44ADB_MUTEX_DEFINE( local_transports_lock );
45
46static atransport*  local_transports[ ADB_LOCAL_TRANSPORT_MAX ];
47#endif /* ADB_HOST */
48
49static int remote_read(apacket *p, atransport *t)
50{
51    if(!ReadFdExactly(t->sfd, &p->msg, sizeof(amessage))){
52        D("remote local: read terminated (message)\n");
53        return -1;
54    }
55
56    if(check_header(p)) {
57        D("bad header: terminated (data)\n");
58        return -1;
59    }
60
61    if(!ReadFdExactly(t->sfd, p->data, p->msg.data_length)){
62        D("remote local: terminated (data)\n");
63        return -1;
64    }
65
66    if(check_data(p)) {
67        D("bad data: terminated (data)\n");
68        return -1;
69    }
70
71    return 0;
72}
73
74static int remote_write(apacket *p, atransport *t)
75{
76    int   length = p->msg.data_length;
77
78    if(!WriteFdExactly(t->sfd, &p->msg, sizeof(amessage) + length)) {
79        D("remote local: write terminated\n");
80        return -1;
81    }
82
83    return 0;
84}
85
86
87int local_connect(int port) {
88    return local_connect_arbitrary_ports(port-1, port);
89}
90
91int local_connect_arbitrary_ports(int console_port, int adb_port)
92{
93    int  fd = -1;
94
95#if ADB_HOST
96    const char *host = getenv("ADBHOST");
97    if (host) {
98        fd = socket_network_client(host, adb_port, SOCK_STREAM);
99    }
100#endif
101    if (fd < 0) {
102        fd = socket_loopback_client(adb_port, SOCK_STREAM);
103    }
104
105    if (fd >= 0) {
106        D("client: connected on remote on fd %d\n", fd);
107        close_on_exec(fd);
108        disable_tcp_nagle(fd);
109        std::string serial = android::base::StringPrintf("emulator-%d", console_port);
110        register_socket_transport(fd, serial.c_str(), adb_port, 1);
111        return 0;
112    }
113    return -1;
114}
115
116
117static void *client_socket_thread(void *x)
118{
119#if ADB_HOST
120    int  port  = DEFAULT_ADB_LOCAL_TRANSPORT_PORT;
121    int  count = ADB_LOCAL_TRANSPORT_MAX;
122
123    D("transport: client_socket_thread() starting\n");
124
125    /* try to connect to any number of running emulator instances     */
126    /* this is only done when ADB starts up. later, each new emulator */
127    /* will send a message to ADB to indicate that is is starting up  */
128    for ( ; count > 0; count--, port += 2 ) {
129        (void) local_connect(port);
130    }
131#endif
132    return 0;
133}
134
135static void *server_socket_thread(void * arg)
136{
137    int serverfd, fd;
138    struct sockaddr addr;
139    socklen_t alen;
140    int port = (int) (uintptr_t) arg;
141
142    D("transport: server_socket_thread() starting\n");
143    serverfd = -1;
144    for(;;) {
145        if(serverfd == -1) {
146            serverfd = socket_inaddr_any_server(port, SOCK_STREAM);
147            if(serverfd < 0) {
148                D("server: cannot bind socket yet: %s\n", strerror(errno));
149                adb_sleep_ms(1000);
150                continue;
151            }
152            close_on_exec(serverfd);
153        }
154
155        alen = sizeof(addr);
156        D("server: trying to get new connection from %d\n", port);
157        fd = adb_socket_accept(serverfd, &addr, &alen);
158        if(fd >= 0) {
159            D("server: new connection on fd %d\n", fd);
160            close_on_exec(fd);
161            disable_tcp_nagle(fd);
162            register_socket_transport(fd, "host", port, 1);
163        }
164    }
165    D("transport: server_socket_thread() exiting\n");
166    return 0;
167}
168
169/* This is relevant only for ADB daemon running inside the emulator. */
170#if !ADB_HOST
171/*
172 * Redefine open and write for qemu_pipe.h that contains inlined references
173 * to those routines. We will redifine them back after qemu_pipe.h inclusion.
174 */
175#undef open
176#undef write
177#define open    adb_open
178#define write   adb_write
179#include <hardware/qemu_pipe.h>
180#undef open
181#undef write
182#define open    ___xxx_open
183#define write   ___xxx_write
184
185/* A worker thread that monitors host connections, and registers a transport for
186 * every new host connection. This thread replaces server_socket_thread on
187 * condition that adbd daemon runs inside the emulator, and emulator uses QEMUD
188 * pipe to communicate with adbd daemon inside the guest. This is done in order
189 * to provide more robust communication channel between ADB host and guest. The
190 * main issue with server_socket_thread approach is that it runs on top of TCP,
191 * and thus is sensitive to network disruptions. For instance, the
192 * ConnectionManager may decide to reset all network connections, in which case
193 * the connection between ADB host and guest will be lost. To make ADB traffic
194 * independent from the network, we use here 'adb' QEMUD service to transfer data
195 * between the host, and the guest. See external/qemu/android/adb-*.* that
196 * implements the emulator's side of the protocol. Another advantage of using
197 * QEMUD approach is that ADB will be up much sooner, since it doesn't depend
198 * anymore on network being set up.
199 * The guest side of the protocol contains the following phases:
200 * - Connect with adb QEMUD service. In this phase a handle to 'adb' QEMUD service
201 *   is opened, and it becomes clear whether or not emulator supports that
202 *   protocol.
203 * - Wait for the ADB host to create connection with the guest. This is done by
204 *   sending an 'accept' request to the adb QEMUD service, and waiting on
205 *   response.
206 * - When new ADB host connection is accepted, the connection with adb QEMUD
207 *   service is registered as the transport, and a 'start' request is sent to the
208 *   adb QEMUD service, indicating that the guest is ready to receive messages.
209 *   Note that the guest will ignore messages sent down from the emulator before
210 *   the transport registration is completed. That's why we need to send the
211 *   'start' request after the transport is registered.
212 */
213static void *qemu_socket_thread(void * arg)
214{
215/* 'accept' request to the adb QEMUD service. */
216static const char _accept_req[] = "accept";
217/* 'start' request to the adb QEMUD service. */
218static const char _start_req[]  = "start";
219/* 'ok' reply from the adb QEMUD service. */
220static const char _ok_resp[]    = "ok";
221
222    const int port = (int) (uintptr_t) arg;
223    int res, fd;
224    char tmp[256];
225    char con_name[32];
226
227    D("transport: qemu_socket_thread() starting\n");
228
229    /* adb QEMUD service connection request. */
230    snprintf(con_name, sizeof(con_name), "qemud:adb:%d", port);
231
232    /* Connect to the adb QEMUD service. */
233    fd = qemu_pipe_open(con_name);
234    if (fd < 0) {
235        /* This could be an older version of the emulator, that doesn't
236         * implement adb QEMUD service. Fall back to the old TCP way. */
237        D("adb service is not available. Falling back to TCP socket.\n");
238        adb_thread_create(server_socket_thread, arg);
239        return 0;
240    }
241
242    for(;;) {
243        /*
244         * Wait till the host creates a new connection.
245         */
246
247        /* Send the 'accept' request. */
248        res = adb_write(fd, _accept_req, strlen(_accept_req));
249        if ((size_t)res == strlen(_accept_req)) {
250            /* Wait for the response. In the response we expect 'ok' on success,
251             * or 'ko' on failure. */
252            res = adb_read(fd, tmp, sizeof(tmp));
253            if (res != 2 || memcmp(tmp, _ok_resp, 2)) {
254                D("Accepting ADB host connection has failed.\n");
255                adb_close(fd);
256            } else {
257                /* Host is connected. Register the transport, and start the
258                 * exchange. */
259                register_socket_transport(fd, "host", port, 1);
260                adb_write(fd, _start_req, strlen(_start_req));
261            }
262
263            /* Prepare for accepting of the next ADB host connection. */
264            fd = qemu_pipe_open(con_name);
265            if (fd < 0) {
266                D("adb service become unavailable.\n");
267                return 0;
268            }
269        } else {
270            D("Unable to send the '%s' request to ADB service.\n", _accept_req);
271            return 0;
272        }
273    }
274    D("transport: qemu_socket_thread() exiting\n");
275    return 0;
276}
277#endif  // !ADB_HOST
278
279void local_init(int port)
280{
281    void* (*func)(void *);
282
283    if(HOST) {
284        func = client_socket_thread;
285    } else {
286#if ADB_HOST
287        func = server_socket_thread;
288#else
289        /* For the adbd daemon in the system image we need to distinguish
290         * between the device, and the emulator. */
291        char is_qemu[PROPERTY_VALUE_MAX];
292        property_get("ro.kernel.qemu", is_qemu, "");
293        if (!strcmp(is_qemu, "1")) {
294            /* Running inside the emulator: use QEMUD pipe as the transport. */
295            func = qemu_socket_thread;
296        } else {
297            /* Running inside the device: use TCP socket as the transport. */
298            func = server_socket_thread;
299        }
300#endif // !ADB_HOST
301    }
302
303    D("transport: local %s init\n", HOST ? "client" : "server");
304
305    if (!adb_thread_create(func, (void *) (uintptr_t) port)) {
306        fatal_errno("cannot create local socket %s thread", HOST ? "client" : "server");
307    }
308}
309
310static void remote_kick(atransport *t)
311{
312    int fd = t->sfd;
313    t->sfd = -1;
314    adb_shutdown(fd);
315    adb_close(fd);
316
317#if ADB_HOST
318    if(HOST) {
319        int  nn;
320        adb_mutex_lock( &local_transports_lock );
321        for (nn = 0; nn < ADB_LOCAL_TRANSPORT_MAX; nn++) {
322            if (local_transports[nn] == t) {
323                local_transports[nn] = NULL;
324                break;
325            }
326        }
327        adb_mutex_unlock( &local_transports_lock );
328    }
329#endif
330}
331
332static void remote_close(atransport *t)
333{
334    int fd = t->sfd;
335    if (fd != -1) {
336        t->sfd = -1;
337        adb_close(fd);
338    }
339}
340
341
342#if ADB_HOST
343/* Only call this function if you already hold local_transports_lock. */
344atransport* find_emulator_transport_by_adb_port_locked(int adb_port)
345{
346    int i;
347    for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
348        if (local_transports[i] && local_transports[i]->adb_port == adb_port) {
349            return local_transports[i];
350        }
351    }
352    return NULL;
353}
354
355atransport* find_emulator_transport_by_adb_port(int adb_port)
356{
357    adb_mutex_lock( &local_transports_lock );
358    atransport* result = find_emulator_transport_by_adb_port_locked(adb_port);
359    adb_mutex_unlock( &local_transports_lock );
360    return result;
361}
362
363/* Only call this function if you already hold local_transports_lock. */
364int get_available_local_transport_index_locked()
365{
366    int i;
367    for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
368        if (local_transports[i] == NULL) {
369            return i;
370        }
371    }
372    return -1;
373}
374
375int get_available_local_transport_index()
376{
377    adb_mutex_lock( &local_transports_lock );
378    int result = get_available_local_transport_index_locked();
379    adb_mutex_unlock( &local_transports_lock );
380    return result;
381}
382#endif
383
384int init_socket_transport(atransport *t, int s, int adb_port, int local)
385{
386    int  fail = 0;
387
388    t->kick = remote_kick;
389    t->close = remote_close;
390    t->read_from_remote = remote_read;
391    t->write_to_remote = remote_write;
392    t->sfd = s;
393    t->sync_token = 1;
394    t->connection_state = kCsOffline;
395    t->type = kTransportLocal;
396    t->adb_port = 0;
397
398#if ADB_HOST
399    if (HOST && local) {
400        adb_mutex_lock( &local_transports_lock );
401        {
402            t->adb_port = adb_port;
403            atransport* existing_transport =
404                    find_emulator_transport_by_adb_port_locked(adb_port);
405            int index = get_available_local_transport_index_locked();
406            if (existing_transport != NULL) {
407                D("local transport for port %d already registered (%p)?\n",
408                adb_port, existing_transport);
409                fail = -1;
410            } else if (index < 0) {
411                // Too many emulators.
412                D("cannot register more emulators. Maximum is %d\n",
413                        ADB_LOCAL_TRANSPORT_MAX);
414                fail = -1;
415            } else {
416                local_transports[index] = t;
417            }
418       }
419       adb_mutex_unlock( &local_transports_lock );
420    }
421#endif
422    return fail;
423}
424