transport_local.cpp revision 6452a89aa8934231e12ab77e0d90f12c3e892ad1
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define TRACE_TAG TRACE_TRANSPORT
18
19#include "sysdeps.h"
20#include "transport.h"
21
22#include <errno.h>
23#include <stdio.h>
24#include <stdlib.h>
25#include <string.h>
26#include <sys/types.h>
27
28#if !ADB_HOST
29#include "cutils/properties.h"
30#endif
31
32#include "adb.h"
33#include "adb_io.h"
34
35#if ADB_HOST
36/* we keep a list of opened transports. The atransport struct knows to which
37 * local transport it is connected. The list is used to detect when we're
38 * trying to connect twice to a given local transport.
39 */
40#define  ADB_LOCAL_TRANSPORT_MAX  64
41
42ADB_MUTEX_DEFINE( local_transports_lock );
43
44static atransport*  local_transports[ ADB_LOCAL_TRANSPORT_MAX ];
45#endif /* ADB_HOST */
46
47static int remote_read(apacket *p, atransport *t)
48{
49    if(!ReadFdExactly(t->sfd, &p->msg, sizeof(amessage))){
50        D("remote local: read terminated (message)\n");
51        return -1;
52    }
53
54    if(check_header(p)) {
55        D("bad header: terminated (data)\n");
56        return -1;
57    }
58
59    if(!ReadFdExactly(t->sfd, p->data, p->msg.data_length)){
60        D("remote local: terminated (data)\n");
61        return -1;
62    }
63
64    if(check_data(p)) {
65        D("bad data: terminated (data)\n");
66        return -1;
67    }
68
69    return 0;
70}
71
72static int remote_write(apacket *p, atransport *t)
73{
74    int   length = p->msg.data_length;
75
76    if(!WriteFdExactly(t->sfd, &p->msg, sizeof(amessage) + length)) {
77        D("remote local: write terminated\n");
78        return -1;
79    }
80
81    return 0;
82}
83
84
85int local_connect(int port) {
86    return local_connect_arbitrary_ports(port-1, port);
87}
88
89int local_connect_arbitrary_ports(int console_port, int adb_port)
90{
91    char buf[64];
92    int  fd = -1;
93
94#if ADB_HOST
95    const char *host = getenv("ADBHOST");
96    if (host) {
97        fd = socket_network_client(host, adb_port, SOCK_STREAM);
98    }
99#endif
100    if (fd < 0) {
101        fd = socket_loopback_client(adb_port, SOCK_STREAM);
102    }
103
104    if (fd >= 0) {
105        D("client: connected on remote on fd %d\n", fd);
106        close_on_exec(fd);
107        disable_tcp_nagle(fd);
108        snprintf(buf, sizeof buf, "emulator-%d", console_port);
109        register_socket_transport(fd, buf, adb_port, 1);
110        return 0;
111    }
112    return -1;
113}
114
115
116static void *client_socket_thread(void *x)
117{
118#if ADB_HOST
119    int  port  = DEFAULT_ADB_LOCAL_TRANSPORT_PORT;
120    int  count = ADB_LOCAL_TRANSPORT_MAX;
121
122    D("transport: client_socket_thread() starting\n");
123
124    /* try to connect to any number of running emulator instances     */
125    /* this is only done when ADB starts up. later, each new emulator */
126    /* will send a message to ADB to indicate that is is starting up  */
127    for ( ; count > 0; count--, port += 2 ) {
128        (void) local_connect(port);
129    }
130#endif
131    return 0;
132}
133
134static void *server_socket_thread(void * arg)
135{
136    int serverfd, fd;
137    struct sockaddr addr;
138    socklen_t alen;
139    int port = (int) (uintptr_t) arg;
140
141    D("transport: server_socket_thread() starting\n");
142    serverfd = -1;
143    for(;;) {
144        if(serverfd == -1) {
145            serverfd = socket_inaddr_any_server(port, SOCK_STREAM);
146            if(serverfd < 0) {
147                D("server: cannot bind socket yet: %s\n", strerror(errno));
148                adb_sleep_ms(1000);
149                continue;
150            }
151            close_on_exec(serverfd);
152        }
153
154        alen = sizeof(addr);
155        D("server: trying to get new connection from %d\n", port);
156        fd = adb_socket_accept(serverfd, &addr, &alen);
157        if(fd >= 0) {
158            D("server: new connection on fd %d\n", fd);
159            close_on_exec(fd);
160            disable_tcp_nagle(fd);
161            register_socket_transport(fd, "host", port, 1);
162        }
163    }
164    D("transport: server_socket_thread() exiting\n");
165    return 0;
166}
167
168/* This is relevant only for ADB daemon running inside the emulator. */
169#if !ADB_HOST
170/*
171 * Redefine open and write for qemu_pipe.h that contains inlined references
172 * to those routines. We will redifine them back after qemu_pipe.h inclusion.
173 */
174#undef open
175#undef write
176#define open    adb_open
177#define write   adb_write
178#include <hardware/qemu_pipe.h>
179#undef open
180#undef write
181#define open    ___xxx_open
182#define write   ___xxx_write
183
184/* A worker thread that monitors host connections, and registers a transport for
185 * every new host connection. This thread replaces server_socket_thread on
186 * condition that adbd daemon runs inside the emulator, and emulator uses QEMUD
187 * pipe to communicate with adbd daemon inside the guest. This is done in order
188 * to provide more robust communication channel between ADB host and guest. The
189 * main issue with server_socket_thread approach is that it runs on top of TCP,
190 * and thus is sensitive to network disruptions. For instance, the
191 * ConnectionManager may decide to reset all network connections, in which case
192 * the connection between ADB host and guest will be lost. To make ADB traffic
193 * independent from the network, we use here 'adb' QEMUD service to transfer data
194 * between the host, and the guest. See external/qemu/android/adb-*.* that
195 * implements the emulator's side of the protocol. Another advantage of using
196 * QEMUD approach is that ADB will be up much sooner, since it doesn't depend
197 * anymore on network being set up.
198 * The guest side of the protocol contains the following phases:
199 * - Connect with adb QEMUD service. In this phase a handle to 'adb' QEMUD service
200 *   is opened, and it becomes clear whether or not emulator supports that
201 *   protocol.
202 * - Wait for the ADB host to create connection with the guest. This is done by
203 *   sending an 'accept' request to the adb QEMUD service, and waiting on
204 *   response.
205 * - When new ADB host connection is accepted, the connection with adb QEMUD
206 *   service is registered as the transport, and a 'start' request is sent to the
207 *   adb QEMUD service, indicating that the guest is ready to receive messages.
208 *   Note that the guest will ignore messages sent down from the emulator before
209 *   the transport registration is completed. That's why we need to send the
210 *   'start' request after the transport is registered.
211 */
212static void *qemu_socket_thread(void * arg)
213{
214/* 'accept' request to the adb QEMUD service. */
215static const char _accept_req[] = "accept";
216/* 'start' request to the adb QEMUD service. */
217static const char _start_req[]  = "start";
218/* 'ok' reply from the adb QEMUD service. */
219static const char _ok_resp[]    = "ok";
220
221    const int port = (int) (uintptr_t) arg;
222    int res, fd;
223    char tmp[256];
224    char con_name[32];
225
226    D("transport: qemu_socket_thread() starting\n");
227
228    /* adb QEMUD service connection request. */
229    snprintf(con_name, sizeof(con_name), "qemud:adb:%d", port);
230
231    /* Connect to the adb QEMUD service. */
232    fd = qemu_pipe_open(con_name);
233    if (fd < 0) {
234        /* This could be an older version of the emulator, that doesn't
235         * implement adb QEMUD service. Fall back to the old TCP way. */
236        adb_thread_t thr;
237        D("adb service is not available. Falling back to TCP socket.\n");
238        adb_thread_create(&thr, server_socket_thread, arg);
239        return 0;
240    }
241
242    for(;;) {
243        /*
244         * Wait till the host creates a new connection.
245         */
246
247        /* Send the 'accept' request. */
248        res = adb_write(fd, _accept_req, strlen(_accept_req));
249        if ((size_t)res == strlen(_accept_req)) {
250            /* Wait for the response. In the response we expect 'ok' on success,
251             * or 'ko' on failure. */
252            res = adb_read(fd, tmp, sizeof(tmp));
253            if (res != 2 || memcmp(tmp, _ok_resp, 2)) {
254                D("Accepting ADB host connection has failed.\n");
255                adb_close(fd);
256            } else {
257                /* Host is connected. Register the transport, and start the
258                 * exchange. */
259                register_socket_transport(fd, "host", port, 1);
260                adb_write(fd, _start_req, strlen(_start_req));
261            }
262
263            /* Prepare for accepting of the next ADB host connection. */
264            fd = qemu_pipe_open(con_name);
265            if (fd < 0) {
266                D("adb service become unavailable.\n");
267                return 0;
268            }
269        } else {
270            D("Unable to send the '%s' request to ADB service.\n", _accept_req);
271            return 0;
272        }
273    }
274    D("transport: qemu_socket_thread() exiting\n");
275    return 0;
276}
277#endif  // !ADB_HOST
278
279void local_init(int port)
280{
281    adb_thread_t thr;
282    void* (*func)(void *);
283
284    if(HOST) {
285        func = client_socket_thread;
286    } else {
287#if ADB_HOST
288        func = server_socket_thread;
289#else
290        /* For the adbd daemon in the system image we need to distinguish
291         * between the device, and the emulator. */
292        char is_qemu[PROPERTY_VALUE_MAX];
293        property_get("ro.kernel.qemu", is_qemu, "");
294        if (!strcmp(is_qemu, "1")) {
295            /* Running inside the emulator: use QEMUD pipe as the transport. */
296            func = qemu_socket_thread;
297        } else {
298            /* Running inside the device: use TCP socket as the transport. */
299            func = server_socket_thread;
300        }
301#endif // !ADB_HOST
302    }
303
304    D("transport: local %s init\n", HOST ? "client" : "server");
305
306    if(adb_thread_create(&thr, func, (void *) (uintptr_t) port)) {
307        fatal_errno("cannot create local socket %s thread",
308                    HOST ? "client" : "server");
309    }
310}
311
312static void remote_kick(atransport *t)
313{
314    int fd = t->sfd;
315    t->sfd = -1;
316    adb_shutdown(fd);
317    adb_close(fd);
318
319#if ADB_HOST
320    if(HOST) {
321        int  nn;
322        adb_mutex_lock( &local_transports_lock );
323        for (nn = 0; nn < ADB_LOCAL_TRANSPORT_MAX; nn++) {
324            if (local_transports[nn] == t) {
325                local_transports[nn] = NULL;
326                break;
327            }
328        }
329        adb_mutex_unlock( &local_transports_lock );
330    }
331#endif
332}
333
334static void remote_close(atransport *t)
335{
336    adb_close(t->fd);
337}
338
339
340#if ADB_HOST
341/* Only call this function if you already hold local_transports_lock. */
342atransport* find_emulator_transport_by_adb_port_locked(int adb_port)
343{
344    int i;
345    for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
346        if (local_transports[i] && local_transports[i]->adb_port == adb_port) {
347            return local_transports[i];
348        }
349    }
350    return NULL;
351}
352
353atransport* find_emulator_transport_by_adb_port(int adb_port)
354{
355    adb_mutex_lock( &local_transports_lock );
356    atransport* result = find_emulator_transport_by_adb_port_locked(adb_port);
357    adb_mutex_unlock( &local_transports_lock );
358    return result;
359}
360
361/* Only call this function if you already hold local_transports_lock. */
362int get_available_local_transport_index_locked()
363{
364    int i;
365    for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
366        if (local_transports[i] == NULL) {
367            return i;
368        }
369    }
370    return -1;
371}
372
373int get_available_local_transport_index()
374{
375    adb_mutex_lock( &local_transports_lock );
376    int result = get_available_local_transport_index_locked();
377    adb_mutex_unlock( &local_transports_lock );
378    return result;
379}
380#endif
381
382int init_socket_transport(atransport *t, int s, int adb_port, int local)
383{
384    int  fail = 0;
385
386    t->kick = remote_kick;
387    t->close = remote_close;
388    t->read_from_remote = remote_read;
389    t->write_to_remote = remote_write;
390    t->sfd = s;
391    t->sync_token = 1;
392    t->connection_state = CS_OFFLINE;
393    t->type = kTransportLocal;
394    t->adb_port = 0;
395
396#if ADB_HOST
397    if (HOST && local) {
398        adb_mutex_lock( &local_transports_lock );
399        {
400            t->adb_port = adb_port;
401            atransport* existing_transport =
402                    find_emulator_transport_by_adb_port_locked(adb_port);
403            int index = get_available_local_transport_index_locked();
404            if (existing_transport != NULL) {
405                D("local transport for port %d already registered (%p)?\n",
406                adb_port, existing_transport);
407                fail = -1;
408            } else if (index < 0) {
409                // Too many emulators.
410                D("cannot register more emulators. Maximum is %d\n",
411                        ADB_LOCAL_TRANSPORT_MAX);
412                fail = -1;
413            } else {
414                local_transports[index] = t;
415            }
416       }
417       adb_mutex_unlock( &local_transports_lock );
418    }
419#endif
420    return fail;
421}
422