2a1ca4ff73129825a7578b0a5ed1f0ac9476a4c3 |
|
14-Aug-2012 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa/es3: Add _mesa_is_gles3 predicate Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/context.h
|
3d284dcba6f692ce268c9a2178a30e7a308b2cfc |
|
19-Jul-2012 |
Jordan Justen <jordan.l.justen@intel.com> |
mesa: add api check functions These functions make it easier to check for multiple API types. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/context.h
|
63e7a4c6e5bf51d8090046ebc5adcb4207448565 |
|
09-Nov-2011 |
José Fonseca <jfonseca@vmware.com> |
mesa,glsl,mapi: Put extern "C" { ... } where appropriate. Probably a several places missing, but enough to cover all headers (in)directly included by uniform_query.cpp, and fix the MSVC build.
/external/mesa3d/src/mesa/main/context.h
|
05720e14ba1072c547fc2388738ed4f70a6630b6 |
|
25-Oct-2011 |
Brian Paul <brianp@vmware.com> |
mesa: fix comment language
/external/mesa3d/src/mesa/main/context.h
|
032a7ef0a1cb753defc11e97b11ea2e602bae5f2 |
|
13-Apr-2011 |
Brian Paul <brianp@vmware.com> |
mesa: 80-column wrapping and whitespace fixes
/external/mesa3d/src/mesa/main/context.h
|
decc6e2a32ef49e673c081f30e19b8970155d887 |
|
11-Mar-2011 |
Brian Paul <brianp@vmware.com> |
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines and rename them.
/external/mesa3d/src/mesa/main/context.h
|
12f25eb6d5521ad2dc61eab08331c1ea8d3c67f7 |
|
22-Feb-2011 |
Brian Paul <brianp@vmware.com> |
Revert "mesa: convert macros to inline functions" This reverts commit e9ff76aa81d9bd973d46b7e46f1e4ece2112a5b7. Need to use macros so __FUNCTION__ reports the caller.
/external/mesa3d/src/mesa/main/context.h
|
e9ff76aa81d9bd973d46b7e46f1e4ece2112a5b7 |
|
21-Feb-2011 |
Brian Paul <brianp@vmware.com> |
mesa: convert macros to inline functions
/external/mesa3d/src/mesa/main/context.h
|
6f2f449414e51e3b98f85e3fc916a7f3d42a99d4 |
|
09-Feb-2011 |
Brian Paul <brianp@vmware.com> |
mesa: remove _mesa_create_context_for_api() Just add the gl_api parameter to _mesa_create_context().
/external/mesa3d/src/mesa/main/context.h
|
5e4ca1ccc9029fd75bb7676dc128e33d12da9665 |
|
09-Feb-2011 |
Brian Paul <brianp@vmware.com> |
mesa: remove _mesa_initialize_context_for_api() Just add the gl_api parameter to _mesa_initialize_context().
/external/mesa3d/src/mesa/main/context.h
|
74713e2d293f9e796a4053a5a99ee5cb7df5c740 |
|
11-Jan-2011 |
Brian Paul <brianp@vmware.com> |
mesa: begin implementation of GL_ARB_draw_buffers_blend
/external/mesa3d/src/mesa/main/context.h
|
f9995b30756140724f41daf963fa06167912be7f |
|
12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/context.h
|
31aca27c08d6a385c595d34fe4ee06390bf5b0e8 |
|
12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLframebuffer typedef and just use struct gl_framebuffer
/external/mesa3d/src/mesa/main/context.h
|
d3491e775fb07f891463b2185d74bbad62f3ed24 |
|
12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Rename GLvisual and __GLcontextModes to struct gl_config
/external/mesa3d/src/mesa/main/context.h
|
e3c1c5377c7fcd17085bfb22fbc1cf30646751ba |
|
12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Get rid of GL/internal/glcore.h __GLcontextModes is always only used as an implementation internal struct at this point and we shouldn't install glcore.h anymore. Anything that needs __GLcontextModes should just include the struct in its headers files directly.
/external/mesa3d/src/mesa/main/context.h
|
042a333028eba49f21b45cafaf9dd15d34c68033 |
|
10-Sep-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Revert "glapi: Implement optional dispatch logging" This reverts commit b9abc6139a310677a37754ea7172d976dbf56979 and the follow on fixes (7aae704 and 6fe1b47). It's changing the glapi/driver ABI and causes a number of problems for debug/non-debug builds.
/external/mesa3d/src/mesa/main/context.h
|
b9abc6139a310677a37754ea7172d976dbf56979 |
|
09-Sep-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glapi: Implement optional dispatch logging There's a useful feature buried in glapi to log all API calls to stderr. Unfortunately it requires editing the code and then it's enabled unconditionally for that build. This patch builds in API logging for debug builds and makes it run-time switchable by setting MESA_DEBUG=dispatch.
/external/mesa3d/src/mesa/main/context.h
|
199b0894b501607bf8d599ef5efc08cd6c08c79d |
|
11-May-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
mesa: Optimize get.c by using a table-driven approach
/external/mesa3d/src/mesa/main/context.h
|
218ceb3e1874a5a28f36a8df3ca0e881cdf213d5 |
|
22-Apr-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
mesa: Move API specific context intialization into context.c
/external/mesa3d/src/mesa/main/context.h
|
2ab18d63cb71d988265eeab431e4363081978144 |
|
22-Apr-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
mesa: Track the OpenGL API we're implementing in the context This introduces a new way to create or initialize a context: _mesa_create_context_for_api and _mesa_initialize_context_for_api which in addition to the current arguments take an api enum to indicate which OpenGL API the context should implement. At this point the API field in GLcontext isn't used anywhere, but later commits will key certain functionality off of it. The _mesa_create_context and _mesa_initialize_context functions are kept in place as wrappers around the *_for_api versions, passing in API_OPENGL to get the same behavior as before.
/external/mesa3d/src/mesa/main/context.h
|
fcf438e9e03f6e75bca4a49ad372fe7c4b1abbf8 |
|
25-Feb-2010 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Remove support for creating color-index visuals Remove the rgbMode and indexBits parameters from _mesa_create_visual and _mesa_initialize_visual. These values are now hardcoded to GL_TRUE and 0. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/context.h
|
4837e01bcd3d011a38d75cc9f1eff629c3de6fd6 |
|
23-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: code refactoring- new _mesa_finish(), _mesa_flush()
/external/mesa3d/src/mesa/main/context.h
|
56c4226fcc54158eb7fe54eeb13539a979ec155c |
|
14-Aug-2009 |
Brian Paul <brianp@vmware.com> |
mesa: new _mesa_valid_to_render() function Tests if the current shader/program is valid and that the framebuffer is complete. To be called by glBegin, glDrawArrays, etc.
/external/mesa3d/src/mesa/main/context.h
|
3f856c6b6b7fa95ef97a8712876de88d7d57932e |
|
17-Jun-2009 |
Brian Paul <brianp@vmware.com> |
mesa: rework viewport/scissor initialization code The first time a context is bound to a drawable, the viewport and scissor bounds are initialized to the buffer's size. This is actually a bit tricky. A new _mesa_check_init_viewport() function is called in several places to check if the viewport has been initialized. We also use a new ctx->ViewportInitialized flag instead of the overloaded ctx->FirstTimeCurrent flag.
/external/mesa3d/src/mesa/main/context.h
|
29c6c8eb18ace95b9af6dcf34e02c2b8db0ffda8 |
|
30-May-2009 |
José Fonseca <jfonseca@vmware.com> |
mesa: Add success/failures return value to _mesa_make_current.
/external/mesa3d/src/mesa/main/context.h
|
b6e8256899a9a93c665c34e10efcc918f2fcc095 |
|
05-May-2009 |
Keith Whitwell <keithw@vmware.com> |
mesa: more complete fix for transform_invarient glitches Add a new flag mvp_with_dp4 in the context, and use that to switch both ffvertex.c and programopt.c vertex transformation code to either DP4 or MUL/MAD implementations.
/external/mesa3d/src/mesa/main/context.h
|
27a8432e35669920fa8e985819ba3ef8b258127d |
|
23-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove unneeded #include
/external/mesa3d/src/mesa/main/context.h
|
6fd15dd80666ccb1e9b99cedd306e32cc7cee989 |
|
20-Aug-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: allow for extra per-context init (cherry picked from commit 815cdcfbc0740c66b901361620c88d99541bdad2)
/external/mesa3d/src/mesa/main/context.h
|
ca8d91610f547b9c66f703e07356f6347a121516 |
|
01-Feb-2008 |
Xiang, Haihao <haihao.xiang@intel.com> |
mesa: re-define NEED_SECONDARY_COLOR. fix #14310.
/external/mesa3d/src/mesa/main/context.h
|
441bab8f171b0678303ff46fc79f236c349aafdb |
|
19-Dec-2007 |
Brian <brian.paul@tungstengraphics.com> |
fix NEED_SECONDARY_COLOR for vert/frag progs
/external/mesa3d/src/mesa/main/context.h
|
c223c6b663cd5db39ba19c2be74b88cc3b8f53f3 |
|
04-Jul-2007 |
Brian <brian.paul@tungstengraphics.com> |
Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags.
/external/mesa3d/src/mesa/main/context.h
|
33c3739628616c0aaf10e51eae50611169ded0dd |
|
05-Apr-2007 |
Brian <brian@yutani.localnet.net> |
Remove the never-used SI-style imports/exports code.
/external/mesa3d/src/mesa/main/context.h
|
abc73d9cba655479af493fabd13a488e5f7951eb |
|
02-Nov-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
new RGBA_LOGICOP_ENABLED() macro
/external/mesa3d/src/mesa/main/context.h
|
a623e008c651235769c7c50fc55f6e3782e4aaca |
|
20-Jul-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
move/update comments
/external/mesa3d/src/mesa/main/context.h
|
4e2de9531e4869edf12536c2cb37d3145ee4065c |
|
20-Jul-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
remove unused NEED_TWO_SIDED_LIGHTING() macro
/external/mesa3d/src/mesa/main/context.h
|
de99760bf3511d05185799c4fb4347f9e5f420f4 |
|
12-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Move stuff common to vertex/fragment_program into the base class, including: Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program().
/external/mesa3d/src/mesa/main/context.h
|
e4b2356c07d31fbeeabb13b2fb47db703b473080 |
|
04-May-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Major check-in of changes for GL_EXT_framebuffer_object extension. Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
/external/mesa3d/src/mesa/main/context.h
|
635ee2df37898fe408be565d189c2fb4dc5f61b1 |
|
15-Apr-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
added _mesa_share_state()
/external/mesa3d/src/mesa/main/context.h
|
6cae4f3bc9b92f9bbda753843e8ff0f0bbbb8fb3 |
|
14-Apr-2005 |
Ian Romanick <idr@us.ibm.com> |
In GLX_USE_TLS builds, make GET_CURRENT_CONTEXT use the TLS verion of the variable. Without this, GET_CURRENT_CONTEXT would *always* result in a call to _glapi_get_context (because _glapi_Context is a const pointer to NULL in TLS builds).
/external/mesa3d/src/mesa/main/context.h
|
6d460af6af77a0d5a5b568bcd6094b98e249ba93 |
|
23-Apr-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program.
/external/mesa3d/src/mesa/main/context.h
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d3fd7ba8af15bead2f770d68a893449adeb11397 |
|
20-Jan-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Before calling _mesa_create_context(), initialize a dd_function_table struct by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
/external/mesa3d/src/mesa/main/context.h
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853bda3e7c4dfa7d8cc462729f6a3dce89e44963 |
|
09-Dec-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment programs are enabled and if they need secondary color input register. Patch by Karl Rasche, with tweaks by Brian.
/external/mesa3d/src/mesa/main/context.h
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b65bc4f87b356cf6228151cd2f341432e80dc6b8 |
|
25-Nov-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Remove unnecessary usage of __FUNCTION__. #define MESA_FUNCTION to __FUNCTION__ if MESA_DEBUG is defined.
/external/mesa3d/src/mesa/main/context.h
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ae0eaf93e092ac8e8b1c98f3e986de96940663fa |
|
24-Nov-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge vtx-0-2-branch
/external/mesa3d/src/mesa/main/context.h
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c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c |
|
22-Oct-2003 |
Kendall Bennett <KendallB@scitechsoft.com> |
Added GLAPIENTRY decorations for all first level OpenGL API function entry points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
/external/mesa3d/src/mesa/main/context.h
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29b4076f9acff96a867760fc885f5eaeb7586977 |
|
19-Sep-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Move away from using the ctx->_TriangleCaps bitfield. New macros in context.h for testing state: NEED_SECONDARY_COLOR and NEED_TWO_SIDED_LIGHTING.
/external/mesa3d/src/mesa/main/context.h
|
06588db3fa2c8292db57b3537bb3ad8811d82f46 |
|
18-Sep-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Move context ASSERT/FLUSH macros to context.h
/external/mesa3d/src/mesa/main/context.h
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6dc85575000127630489b407c50a4b3ea87c9acb |
|
17-Jul-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/context.h
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9ac51f57efe07ed43a1e4224a7f5daddec401b36 |
|
05-Jun-2003 |
Ian Romanick <idr@us.ibm.com> |
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/main/context.h
|
3c63452e64df7e10aa073c6c3b9492b1d7dabbb8 |
|
25-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Header file clean-up: 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
/external/mesa3d/src/mesa/main/context.h
|
60b6e4fd7e85ca0ad1c4ab22433b745bf97e9280 |
|
14-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbuffers)
/external/mesa3d/src/mesa/main/context.h
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4e9676fb13f60ecdbc247b120031f18cd3febcb0 |
|
29-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
/external/mesa3d/src/mesa/main/context.h
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4753d60dd070bb08d0116076bcc08025c86ce857 |
|
15-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added ctx parameter to _mesa_debug() Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
/external/mesa3d/src/mesa/main/context.h
|
d09a1d8b29ae5841ae39b5c24c3f4693dd750559 |
|
13-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
more removal of fprintf() calls
/external/mesa3d/src/mesa/main/context.h
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2f35d5e9d53165f6baf2d4a7fece3bb39d945323 |
|
13-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
fixed a couple dumb mistakes
/external/mesa3d/src/mesa/main/context.h
|
9a33a11d714c90162d32781ebbd2c1dfab52cfd1 |
|
13-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
New _mesa_debug() function to replace fprintf() calls. Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
/external/mesa3d/src/mesa/main/context.h
|
86b842790b720cd6b1499ce8edca8a4e9c8dc029 |
|
14-Dec-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
vertex program check-in
/external/mesa3d/src/mesa/main/context.h
|
9e351d52ae52927fbe505e8808e70de3e646be79 |
|
03-May-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
minor clean-ups and warning fixes
/external/mesa3d/src/mesa/main/context.h
|
75978bd85ea86b4e0a4153d623eaf1d40976f49b |
|
27-Apr-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
added _mesa_free_framebuffer_data()
/external/mesa3d/src/mesa/main/context.h
|
22144ab7552f0799bcfca506bf4ffa7f70a06649 |
|
12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/context.h
|
08836341788a9f9d638d9dc8328510ccd18ddeb5 |
|
03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/main/context.h
|
be3602da412ae56b5ee019fc47cc282eb3d66fad |
|
28-Feb-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
GLvisual inside GLframebuffer is no longer a pointer, copy the struct instead. Added context/drawbuffer visual config sanity checking in _mesa_make_current2(). Added some 'const' keywords.
/external/mesa3d/src/mesa/main/context.h
|
5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 |
|
22-Nov-2000 |
Jouk Jansen <joukj@hrem.stm.tudelft.nl> |
Committing in . Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/context.h
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23caf20169ac38436ee9c13914f1d6aa7cf6bb5e |
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16-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
/external/mesa3d/src/mesa/main/context.h
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699bc7b73d2fede77d3290f66c1ec355afd0373e |
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29-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
More GLchan color channel changes. Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
/external/mesa3d/src/mesa/main/context.h
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b1394fa92aaaf859ce9efc8b5fc194397921320c |
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26-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
First batch of OpenGL SI related changes: Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
/external/mesa3d/src/mesa/main/context.h
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5fb84d263b8068467a2429942ecf113a0a4c8a60 |
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24-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
changed allocation/initialization of API dispatch tables
/external/mesa3d/src/mesa/main/context.h
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e70c623cf07f93a3e825116068d3108067988189 |
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04-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed software alpha flag from GLvisual struct
/external/mesa3d/src/mesa/main/context.h
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178a1c5a25b84bab1d5aae9e14694b531feea3ca |
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22-Apr-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added _mesa_initialize_buffer/visual()
/external/mesa3d/src/mesa/main/context.h
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b371e0da2b51da7d941de557b62434aaaca5be02 |
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31-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added _mesa_create/destroy_visual()
/external/mesa3d/src/mesa/main/context.h
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959f802dabd4f4347dc0ea925ae687abb6938588 |
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19-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
fixed compiler warnings on BeOS R4
/external/mesa3d/src/mesa/main/context.h
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fa9df40e8a40824942ea8c6ec17c06c28bea1102 |
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02-Feb-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
moved state functions to state.c
/external/mesa3d/src/mesa/main/context.h
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f9b97d95f9bf9286107586d6afdadae74bb94d36 |
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28-Jan-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
renamed _glapi_CurrentContext to _glapi_Context
/external/mesa3d/src/mesa/main/context.h
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5666c636936be761e7928566e82b5af2e95a11ce |
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18-Jan-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
renamed CURRENT_INPUT to _mesa_CurrentInput
/external/mesa3d/src/mesa/main/context.h
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4d053ddae8cc48dd29a75e67290cd09ed995f5c3 |
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14-Jan-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added gl_initialize_context_data(), gl_free_context_data(). code clean-up
/external/mesa3d/src/mesa/main/context.h
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26e14d2ea15c12a1534f3a76278f149cd0a6278c |
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05-Jan-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed _glapi_ThreadSafe
/external/mesa3d/src/mesa/main/context.h
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53a36fc0da2b8a904ff82203317d083772acfdad |
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17-Dec-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
optimized GET_IMMEDIATE for thread safety
/external/mesa3d/src/mesa/main/context.h
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0003778847df6adb792f453df83808fefa560f18 |
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17-Dec-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
further simplification of thread-related code, misc clean-up
/external/mesa3d/src/mesa/main/context.h
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c633693a28caa6ba09bb04e283b485f54f4d498e |
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17-Dec-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
fixed thread problems
/external/mesa3d/src/mesa/main/context.h
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5c3bee503999fbc0d7c65462ff62f9e38fe40e33 |
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10-Dec-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
changes in hardware depth buffer support
/external/mesa3d/src/mesa/main/context.h
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3f02f90f943a996d88abc20f74503afbb56a4c98 |
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24-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
added support for separate read/draw buffers per context
/external/mesa3d/src/mesa/main/context.h
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0498682406d23226b5bc8973e02c7b3a9e0bdeaa |
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19-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
updates for Mesa 3.3
/external/mesa3d/src/mesa/main/context.h
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fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 |
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11-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
first big check-in of new Mesa 3.3 code
/external/mesa3d/src/mesa/main/context.h
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afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c |
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19-Aug-1999 |
jtg <jtg> |
Initial revision
/external/mesa3d/src/mesa/main/context.h
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