History log of /frameworks/base/core/java/android/hardware/input/InputManagerInternal.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
b0608636a29bcec8ecb4391cd50f29f68b3e7e81 05-Apr-2017 Santos Cordon <santoscordon@google.com> Add uniqueId to Virtual Display and pass through to inputflinger (1/2)

This CL adds:
1) Adds uniqueId (protected via system/sig permission) to virtual
displays.
2) Add support for N virtual display viewports into inputflinger.
3) Set the virtual display's viewports in inputflinger if it has the
uniqueId value set to non-null. (a) Moving the new viewport from java to
native inputflinger and (b) adding "uniqueId" value to viewports makes
up the great majority of this change.
4) From the inputflinger side, we also read in a new value from the
input device configuration files called 'touch.displayId'.
5) When touch.displayId and the virtual display's uniqueId match,
inputflinger links the two.

Test: Start VR and ensure that the virtual viewport shows up when running
'adb shell dump input". Run a VR app, and ensure that the virtual input
device is associated with the new virtual viewport.
Test: com.android.server.display.DisplayManagerServiceTest

Bug: 36051620
Change-Id: Ic2117eb8e19f7f3c59687160591f8bc6692c1f12
Merged-In: Ic2117eb8e19f7f3c59687160591f8bc6692c1f12
/frameworks/base/core/java/android/hardware/input/InputManagerInternal.java
9918234dcf9e115560144d0218682dd5050843bc 16-Jun-2016 Adrian Roos <roosa@google.com> Enable tap-to-pulse only when needed

- Adds InputManager.setPulseEnabled().
- Adds a config overlay for the file controlling touch-to-pulse.
- Hooks up DreamManagerService with InputManager.setPulseEnabled().

Bug: 29253550
Change-Id: I4892311cc30e97d31f7be778930397fbe5c03945
/frameworks/base/core/java/android/hardware/input/InputManagerInternal.java
112d05678b7de53da8948f62dd2e968274f62244 08-Mar-2016 Andrii Kulian <akulian@google.com> Caps Lock toggle with Meta + Alt (2/2)

Caps Lock implementation in frameworks/base

Bug: 27482276
Change-Id: Ie0d8145c049197d4591e012832a710e4f751d2ac
/frameworks/base/core/java/android/hardware/input/InputManagerInternal.java
b097b8262ba22040d46d6e212a31b758b7023307 01-Dec-2015 Yohei Yukawa <yukawa@google.com> Plumb IME subtype change from IMMS to IMS.

This is a plumbing CL from IMMS to IMS to notify when the current input
method subtype is changed. Those events are supposed to be used to
change physical keyboard layout depending on input method subtype, which
is to be implemented in subsequent CLs.

Bug: 25753054
Change-Id: I58e71ffce9ac9131551a00dd35e24235dadfef87
/frameworks/base/core/java/android/hardware/input/InputManagerInternal.java
037c33eae74bee2774897d969d48947f9abe254f 09-Apr-2014 Jeff Brown <jeffbrown@google.com> Plumb display power state through display manager.

Declare a new method, Display.getState() to retrieve the actual
power state of a display.

Improved documentation for Intent.ACTION_SCREEN_ON and
Intent.ACTION_SCREEN_OFF to clarify what they really mean in
terms of the interactive state of the device.

Deprecated PowerManager.isScreenOn() and replaced it with
PowerManager.isInteractive() with a more suggestive name and
better documentation.

Redirect display power state changes to go through the display
manager first and only then head over to the power manager for
legacy compatibility.

Eliminated the bright here and woke here policy flags since they
were unused. Simplified the input dispatch policy somewhat.

Ensure that screen wake locks are respected up until the point
when dozing really begins.

Fixed a regression in DreamService where onDreamingStarted
might be called before onWindowAttached.

Bug: 13133142
Bug: 13472578
Bug: 13929355
Bug: 13760290
Change-Id: Iabef96921dd554ce3768fb18619cefc3230b5fb0
/frameworks/base/core/java/android/hardware/input/InputManagerInternal.java
38f96e5020b3e82b98fe97b0be363a5ad185860f 11-Feb-2014 Jeff Brown <jeffbrown@google.com> Add support for injecting events into ActivityContainers. (DO NOT MERGE)

Modified ActivityView to inject touch events it receives back into
its activity container. The container then injects the event into
the input system along with the display id of the underlying virtual
display.

Enhanced the input system to support concurrent dispatch of touch
events on multiple displays which is required for this to work.

Change-Id: I9cf1870db3be6f99a52ed9a1e3ceafe42c940093
/frameworks/base/core/java/android/hardware/input/InputManagerInternal.java
4ccb823a9f62e57f9d221f83a97e82967e79a9e5 17-Jan-2014 Jeff Brown <jeffbrown@google.com> Refactor display manager service to new pattern.

Transform DisplayManagerService into a SystemService and start cleaning
up other local services that it uses from window manager and input manager.

Clean up service thread initialization.

Remove unnecessary static variables from ActivityManagerService.

It's starting to become clear that we really need a better way to manage
service dependencies. Boot phases don't quite cut it.

Change-Id: If319dbd7cbfbd4812fe55ece969e818d4b20755b
/frameworks/base/core/java/android/hardware/input/InputManagerInternal.java