History log of /frameworks/base/graphics/java/android/graphics/GraphicBuffer.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
6486d31dcbffb7179127a72ceefa11a1e726271f 10-Jan-2017 Robert Carr <racarr@google.com> Expose SurfaceControl method to screenshot to GraphicBuffer.

A graphic buffer is most useful, as we can both attach it
to starting windows, and directly use it in Sys-UI. The old
codepath for starting windows/saved surfaces, is co-existing
at the moment, so I don't make large attempts to clean up
the existing screenshot code.

Bug: 31339431
Test: Manual test in combination with other branches
Change-Id: I562fdd5460dbce3201ba090272e8731850780f20
/frameworks/base/graphics/java/android/graphics/GraphicBuffer.java
0a0f23163a7a62900d46c7f81d109320d73d6c6b 04-Jan-2017 sergeyv <sergeyv@google.com> Move GraphicBuffer to graphics package

Test: locally tested Bitmap.createHardwareBitmap method
bug: 30999911
Change-Id: Iad432577f26f2362ede9e77cd8a5425c010692e5
/frameworks/base/graphics/java/android/graphics/GraphicBuffer.java