bd5294bcb857a48ad22ddd54b13208ec2903c3f6 |
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11-Nov-2015 |
Alan Viverette <alanv@google.com> |
Pass densityDpi into RippleComponent, store as densityScale Fixes a regression where the foreground was created against the density in DPI rather than as a scale factor. Bug: 25602850 Change-Id: Ia871aa5def4319682a73228efb599f31b65afdb6
/frameworks/base/graphics/java/android/graphics/drawable/RippleComponent.java
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b7303a36baf8d0ac3efdeeee3310ef5974ba9cea |
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20-Aug-2015 |
Jorim Jaggi <jjaggi@google.com> |
Disable RT animations for header ripple Bug: 22208997 Change-Id: I10a890d4f8f70c7c786940ffdb86cf4d21bdaf05
/frameworks/base/graphics/java/android/graphics/drawable/RippleComponent.java
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c3b68dff1654f95a9512027b29e8da49a15f4194 |
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05-Jun-2015 |
Alan Viverette <alanv@google.com> |
Manually jump ripples when preemptively aborting RT animation Bug: 21079749 Change-Id: If79dcef59aba616c0446efc623863f563cb16250
/frameworks/base/graphics/java/android/graphics/drawable/RippleComponent.java
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15ce834e52806378d6ab2b90f573bae14cb3fd4b |
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30-May-2015 |
Alan Viverette <alanv@google.com> |
Reduce amount of unnecessary RippleDrawable mask redraw Bug: 19638504 Change-Id: Ie7b639c543150e13aec30dfeca2b303d5b601cf3
/frameworks/base/graphics/java/android/graphics/drawable/RippleComponent.java
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5bc0144302bb378e5f007baa4bf6620ab9031879 |
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16-May-2015 |
Alan Viverette <alanv@google.com> |
Update ripple drawable target radius on bounds change Only bothers with the background and active ripple, since the exiting ripples are in hardware animation mode anyway and can't be updated. Bug: 21079749 Change-Id: I0f70c0c0feea32e2c70bb9b1b0fa3b7846b20c7f
/frameworks/base/graphics/java/android/graphics/drawable/RippleComponent.java
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fc8882f1340055e00f6c21449983e92413045275 |
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19-Mar-2015 |
Alan Viverette <alanv@google.com> |
Clean up ripple exit, null out software animators on cancel/end Bug: 19682421 Change-Id: I40ff56ed98a6c67cd01c74e455899825013a1f12
/frameworks/base/graphics/java/android/graphics/drawable/RippleComponent.java
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43c410eaacf7d287c6c3f5621e6e0b96501004dc |
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18-Mar-2015 |
Chris Craik <ccraik@google.com> |
Merge "Remove HardwareCanvas"
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f6829a0a618b4523619ec53c996b04d67e3186b9 |
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10-Mar-2015 |
Chris Craik <ccraik@google.com> |
Remove HardwareCanvas Change-Id: I239646a7f00f09d3f76fe6b6162eed86bc0d6e77
/frameworks/base/graphics/java/android/graphics/drawable/RippleComponent.java
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6a67db41388165aca63d0d5de2830cc096ed930b |
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03-Mar-2015 |
Alan Viverette <alanv@google.com> |
Implement bounded ripple animation Bug: 19431322 Change-Id: I5dc1a28d8675cc6fb036b815d6227113c3f1aa4b
/frameworks/base/graphics/java/android/graphics/drawable/RippleComponent.java
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f872ee0057ed247aa93589347f1b53afc99517f8 |
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10-Mar-2015 |
Alan Viverette <alanv@google.com> |
Refactor ripple components, simplify background animation Moves animation lifecycle and software/hardware hand-off into a unified RippleComponent class, which makes it easier to maintain the components. Adds better javadocs and comments to explain what's going on. Bug: 19431322 Change-Id: Ifb9b9a7dcc24238719ef12293493ca3df107679f
/frameworks/base/graphics/java/android/graphics/drawable/RippleComponent.java
|