49b403dc9c47ada51c8e5b883347682a868515f8 |
|
06-Mar-2017 |
Chris Craik <ccraik@google.com> |
Workaround arc textures drawing outside of bounds Fixes: 34077513 Test: hwui unit tests passing This fixes an issue where drawArc operations would cause artifacts by drawing outside of the clip / screen damage area. We now more conservatively clip drawArc operations specifically, as they tend to draw into the outer parts of their path textures more than other operations. A more long term fix would involve alignment between draw operation sizing (in terms of what's resolved in a BakedOpState), and PathTexture sizing (which currently conservatively expands beyond stroked op bounds). Change-Id: I5aff39cc04382323b457b159974032f5f371251a
/frameworks/base/libs/hwui/BakedOpState.cpp
|
04d46eb69fb4f4c4c332c36c6ae845da3b2ae848 |
|
07-Apr-2016 |
Chris Craik <ccraik@google.com> |
Support replace op in new pipeline bug:26562461 Change-Id: Ie48d2da30f5e9d9abe88a5cd973dfb26e38abf63
/frameworks/base/libs/hwui/BakedOpState.cpp
|
80d2ade939153da87b3cd3b0a69a713bf68b64ba |
|
28-Mar-2016 |
Chris Craik <ccraik@google.com> |
Overdraw avoidance in new pipeline bug:27873093 Adds the simple overdraw avoidance optimization to the new pipeline. This means when LayerBuilder defers draws that are opaque over the full area of the repaint region, it will discard all drawing content beneth. Also moves a lot of complexity out of BakedOpState's header. Change-Id: Iffca6d8e1b170ef31a5d6c83d25592670e02323d
/frameworks/base/libs/hwui/BakedOpState.cpp
|
4c3980b6e43cc7c0541f54b8e7e2d9d6108be622 |
|
15-Mar-2016 |
Chris Craik <ccraik@google.com> |
Handle unbounded drawPaint/drawGLFunction operations safely bug:26591194 Also, revert to using current clip bounds as drawColor/drawPaint bounds for simplicity in new pipeline. Change-Id: I1a6b3f9716b564b46df41d57dfe14475fdd24de0
/frameworks/base/libs/hwui/BakedOpState.cpp
|
678ff81105753656aa4822f4f675ef96dc9d2b83 |
|
01-Mar-2016 |
Chris Craik <ccraik@google.com> |
Clip projected ripples to outlines bug:27343928 Also fixes positioning of ripples to a scrolled projection receiver. Change-Id: I74b7233c46d7c15839ca8bf50e188ba6646d7432
/frameworks/base/libs/hwui/BakedOpState.cpp
|
4876de16e34622634266d09522c9153c78c7c2fb |
|
26-Feb-2016 |
Chris Craik <ccraik@google.com> |
Properly reject empty unclipped savelayers bug:27225580 bug:27281241 Empty unclipped savelayers (clipped at defer time, often by dirty rect) were resulting in invalid layer clear rectangles. Simplify by just rejecting these unclipped savelayers entirely at defer. Also, use repaint rect as base clip for constructed ops within LayerBuilder. Change-Id: I5c466199e85201a2f68f5cdc60b29187c849961b
/frameworks/base/libs/hwui/BakedOpState.cpp
|
6e068c0182f6f85bccb855a647510724d1c65a13 |
|
16-Jan-2016 |
Chris Craik <ccraik@google.com> |
Early kickoff of shadow tasks bug:26562703 Change-Id: I7cdf18f2c662380bd31c7ffeefd5c3f569e5c1c6
/frameworks/base/libs/hwui/BakedOpState.cpp
|
420d655950447f508bbc88e072337d6539f1c5d1 |
|
13-Jan-2016 |
Chris Craik <ccraik@google.com> |
Fix shadow bounds calculation Change-Id: I78b6aa91d62c3c4838ffc80b380604c7863e8467
/frameworks/base/libs/hwui/BakedOpState.cpp
|
15f046866cb650d78f55d03327cfa4a474fc9471 |
|
12-Jan-2016 |
Chris Craik <ccraik@google.com> |
Fix clip serialization crash Can't safely rewind clip allocations, since those pointers are cached by ClipArea. Instead add early rejection to handle most cases, and update tests. Change-Id: Ic32f95cf95602f427f25761a8da1583c4495f36d
/frameworks/base/libs/hwui/BakedOpState.cpp
|
7435eb148e72382126e9073183e881357bb38a8b |
|
08-Jan-2016 |
Chris Craik <ccraik@google.com> |
Unclipped savelayer support in new renderer bug:22480459 Change-Id: I89dd5de8d7d008a1e298d227d767aabff5c96e27
/frameworks/base/libs/hwui/BakedOpState.cpp
|
b87eadda1818034ce03d85f30388384d1ac65916 |
|
06-Jan-2016 |
Chris Craik <ccraik@google.com> |
Partial unclipped save layer support Not yet implemented in renderer. Change-Id: I491ec6e7886bfa313d1db71dd5981690d45b78a9
/frameworks/base/libs/hwui/BakedOpState.cpp
|
e4db79de127cfe961195f52907af8451026eaa20 |
|
23-Dec-2015 |
Chris Craik <ccraik@google.com> |
Stencil support in new recorder/reorderer bug:22480459 bug:26358504 Adds complex (non-rectangular) clipping support, and overdraw visualization. Doesn't support stencil clipping in layers. Change-Id: I8d10c7f1d2769ab5756774ca672344cc09901f87
/frameworks/base/libs/hwui/BakedOpState.cpp
|