History log of /frameworks/base/libs/hwui/renderstate/MeshState.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
fd3744b7d88d0015cfb36be2b485c4b6ba0c1b58 12-May-2016 sergeyv <sergeyv@google.com> Move gl calls from PatchCache to MeshState

bug:27358166
Change-Id: I5f544f497e9480e64faa2ddd369eb16318e82dc3
/frameworks/base/libs/hwui/renderstate/MeshState.h
1b7db4000eabb570697f4c5097588acbfa4df62b 25-Feb-2016 Chris Craik <ccraik@google.com> Cleanup vertex attrib management

bug:27289007

Also removes unused code in MeshState

Change-Id: I46116631111cc82e1cdffb5706344bbb6d4c6600
/frameworks/base/libs/hwui/renderstate/MeshState.h
8d2cf943d9c7292e54726399faefdec4a01c084b 02-Nov-2015 Chris Craik <ccraik@google.com> Add region-tracking to OffscreenBuffers

Change-Id: I024c7219c080b9a89888517f5a89d49dfe8065ba
/frameworks/base/libs/hwui/renderstate/MeshState.h
ef2507439c08f4e9c4c9bba1c6243ca9df2ee827 26-Feb-2015 Chris Craik <ccraik@google.com> Glop mesh reorg, support for drawBitmapMesh

Change-Id: Iaf5550bdd93da93e59a5b838234ab5612e067387
/frameworks/base/libs/hwui/renderstate/MeshState.h
2ab95d780b023152556d9f8659de734ec7b55047 07-Feb-2015 Chris Craik <ccraik@google.com> Glop support for indexed quads

bug:19014311
Change-Id: If35a873421b41cc4508b0d8ac1b4d900c9bb3717
/frameworks/base/libs/hwui/renderstate/MeshState.h
117bdbcfa3e8306dad21e7e01fa71b00cdfa7265 05-Feb-2015 Chris Craik <ccraik@google.com> Glop ColorFilter & VertexBuffer support, initial enable

Enables Glop rendering for supported Rects and VertexBuffers
Also removes unused Query object

Change-Id: Ibe227bc362685a153159f75077664f0947764e06
/frameworks/base/libs/hwui/renderstate/MeshState.h
031888744e24b5c7243ac99ec98b78aff5db1c78 03-Feb-2015 Chris Craik <ccraik@google.com> GlopBuilder, and test app refactor

Change-Id: I2cd299ccf178007fd5f83bab6c3448f03aec7843
/frameworks/base/libs/hwui/renderstate/MeshState.h
6c15ffa196fc9b7724c189d833c3435d8db12266 02-Feb-2015 Chris Craik <ccraik@google.com> Refactoring of Program ownership/lifecycle, and WIP Glop rendering path

Change-Id: I2549032790bddbc048b0bccc224ed8f386b4517c
/frameworks/base/libs/hwui/renderstate/MeshState.h
96a5c4c7bab6718524de7253da8309143ab48bef 28-Jan-2015 Chris Craik <ccraik@google.com> Move more GL state management to RenderState and its directory

Change-Id: Ic68584e1c08dc64be2ad43450cb6caa1de834fdc
/frameworks/base/libs/hwui/renderstate/MeshState.h