History log of /frameworks/base/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
98c78dad1969e2321cfee2085faa55d95bba7e29 04-Jan-2017 Greg Daniel <egdaniel@google.com> Update hwui_unit_tests to support running with Vulkan backend.

Added Macros for RENDERTHREAD_TESTS which run these tests using specific backends.
RENDERTHREAD_TESTS - Runs OpenGL, SkiaGL, and SkiaVulkan
RENDERTHREAD_SKIA_TESTS - Runs SkiaGL and SkiaVulkan
RENDERTHREAD_OPENGL_TESTS - Runs OpenGL

Test: manual running of hwui_unit_tests

Change-Id: Ia7420ee7a38803a15e2d58394d14b38cae8208d3
/frameworks/base/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp
74af6e282f8a8f75928a071e8200039517cf5c12 05-Apr-2016 Chris Craik <ccraik@google.com> Fix OffscreenBuffer leak

Fixes: 27941148

Make OffscreenBuffer lifecycle an explicit (and tested) contract between
FrameBuilder and BakedOpRenderer, entirely separate from dispatch. This
makes it safe to reject any rendering work via overdraw content
rejection (before it gets to a BakedOpDispatcher).

Adds a couple tests around OffscreenBuffer leaks, and switches
OffscreenBuffer tests to RENDERTHREAD_TEST macro, as appropriate.

Change-Id: Id114b835d042708ae921028fb4b17e5fa485fe64
/frameworks/base/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp
02806288d1c56475413888a934c796e6e4eb11c5 12-Mar-2016 Chris Craik <ccraik@google.com> Fix flickering when layers resize in-place

bug:27248275
Change-Id: Ia11c93ebc1097f3735071204b6f14ca079bb9fc4
/frameworks/base/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp
64db2bf1118db88c937e2b8c61b299bb2a80e3cb 27-Feb-2016 Chris Craik <ccraik@google.com> Clip buffer damage to viewport bounds

bug:27287946

Change-Id: Ief3ae9c2dd92196b7d09f1b9fadf009eb228d80a
/frameworks/base/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp
00159554e0f96a6d3a742f21bca6f48281e2fc04 14-Jan-2016 John Reck <jreck@google.com> Fix leak in OffscreenBufferPoolTests

Change-Id: Ic16df75bdc01d902639df98bc6798d9383510342
/frameworks/base/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp
38e0c32852e3b9d8ca4a9d3791577f52536419cb 10-Nov-2015 John Reck <jreck@google.com> Track texture memory globally

Also mostly consolidates texture creation

Change-Id: Ifea01303afda531dcec99b8fe2a0f64cf2f24420
/frameworks/base/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp
7435eb148e72382126e9073183e881357bb38a8b 08-Jan-2016 Chris Craik <ccraik@google.com> Unclipped savelayer support in new renderer

bug:22480459

Change-Id: I89dd5de8d7d008a1e298d227d767aabff5c96e27
/frameworks/base/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp
8160f20b0aca8c6595d4b385d673f59b6bcd16a4 02-Dec-2015 Chris Craik <ccraik@google.com> Reorganize hwui test directories

Now test-only common files reside in tests/common, and each test
executable type (macrobench, microbench, and unit) has a subdir there.

This change means the shared lib no longer has test code in it, and
sets up a means for scenes to be shared between tests.

Change-Id: I37b081f6977300e03fdd961b8e6439fde730605e
/frameworks/base/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp