History log of /frameworks/base/libs/hwui/utils/PaintUtils.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
792fb3252f6460acfd82c4e5d7536ca6b787a0e0 03-Mar-2017 Derek Sollenberger <djsollen@google.com> Use SkPaint.nothingToDraw instead of PaintUtils helper.

The PaintUtils helper is now shared between all pipelines and was
missing a quick reject test for drawLoopers which are used in
view.setShadowLayer and supported in the Skia pipelines.

Bug: 35809097
Test: added hwui unit test and verified in DocumentsUI app
Change-Id: I3c4a988f1c42b7f421f78ac3659af1daee910ea2
c2f31df8b3b9a237e9abffc59c61804ad8495073 28-Oct-2016 Mike Reed <reed@google.com> use SkBlendMode


Test: compile only
Change-Id: Ibbaff43df1117b2ca77fd8f917f03d88cc476330
(cherry picked from commit 26edbcba8a2ed4cb300e7f87e679e3b73cec2772)
260ab726486317496bc12a57d599ea96dcde3284 07-Oct-2016 Mike Reed <reed@google.com> use SkBlendMode instead of SkXfermode
use sk_sp versions of paint setters/getters

Change-Id: I86591a0a8ec92e6039776cbf00424ea24f585b28
80d2ade939153da87b3cd3b0a69a713bf68b64ba 28-Mar-2016 Chris Craik <ccraik@google.com> Overdraw avoidance in new pipeline


Adds the simple overdraw avoidance optimization to the new
pipeline. This means when LayerBuilder defers draws that are opaque over
the full area of the repaint region, it will discard all drawing content

Also moves a lot of complexity out of BakedOpState's header.

Change-Id: Iffca6d8e1b170ef31a5d6c83d25592670e02323d
b565df13a9e5c7b1d7d93bdfa4a793752d66d3cc 05-Oct-2015 Chris Craik <ccraik@google.com> Initial commit of new Canvas operation recording / replay

- drawRect, drawBitmap, drawColor, drawPaint, drawRenderNode, drawRegion
- Recording with new DisplayList format
- batching & reordering
- Stateless op reorder
- Stateless op rendering
- Frame lifecycle (clear, geterror, cleanup)

Not done:
- SaveLayer (clipped and unclipped)
- HW layers
- Complex clipping
- Ripple projection
- Z reordering
- Z shadows
- onDefer prefetching (text + task kickoff)
- round rect clip
- linear allocation for std collections
- AssetAtlas support

Change-Id: Iaf98c1a3aeab5fa47cc8f9c6d964420abc0e7691
ea508588e9c4a9d87f36b0e74de4d9420c2af06d 05-Oct-2015 Tom Hudson <tomhudson@google.com> Merge "Include what you use"
ca4f0b5a43ed0e0ec5e52613cd176705e6c06882 05-Oct-2015 Tom Hudson <tomhudson@google.com> Include what you use

utils/PaintUtils.h was relying on a transitive include which was
changed to a forward declaration; this change adds the SkDrawLooper
include where we need it.


Change-Id: I6b034c47ddc277224c7deb007c9934004c037b8c
bf6f0f260886a04a1680c7f9917124a751322ca4 01-Oct-2015 Chris Craik <ccraik@google.com> Move more utils into paintutils

Change-Id: I1eb3fd52386bc61a592da235533e40b509eeec24
2a1ce8a4e5258b6599cb8e86864eb816d24d69b4 16-Mar-2015 Mike Reed <reed@google.com> use SkFilterQuality instead of SkPaint::FilterLevel

Change-Id: I5d26869de746107b8a35a7a662236f993a824b0d
0519c810a56bded1284fcb2ae40f438878c6585f 11-Feb-2015 Chris Craik <ccraik@google.com> Glop Bitmap and RoundRect clipping support

Change-Id: I4577546a5d2e5f084cc03f39a89db9231b8111ee
117bdbcfa3e8306dad21e7e01fa71b00cdfa7265 05-Feb-2015 Chris Craik <ccraik@google.com> Glop ColorFilter & VertexBuffer support, initial enable

Enables Glop rendering for supported Rects and VertexBuffers
Also removes unused Query object

Change-Id: Ibe227bc362685a153159f75077664f0947764e06
031888744e24b5c7243ac99ec98b78aff5db1c78 03-Feb-2015 Chris Craik <ccraik@google.com> GlopBuilder, and test app refactor

Change-Id: I2cd299ccf178007fd5f83bab6c3448f03aec7843
d41c4d8c732095ae99c955b6b82f7306633004b1 06-Jan-2015 Chris Craik <ccraik@google.com> Add overrides and switch to nullptr keyword for all files

Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.

Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
8dfaa4904205772cdceee63ef3989bcdedf1a914 09-Dec-2014 Tom Hudson <tomhudson@google.com> Make DisplayListRenderer inherit from Canvas, merge JNI

Incrementally unify the upper layers for Skia and HWUI.
Remove redundant code from GLES20Canvas.java; instead
use inherited mNativeCanvasWrapper and superclass method

Moves some unrelated SkPaint utility functions from Renderer
to new utils/PaintUtils.

bug: 15672762
Change-Id: I4ddd4214b8e9eeb95289d054ef423f2542bb5fa5