a0a74d5f8ee1dbd04772ffb1775d045ce6b5934b |
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13-Mar-2017 |
Mike Reed <reed@google.com> |
use _deprecated suffix for deprecated clipops Allows skia to remove legacy flag for older names - SK_SUPPORT_EXOTIC_CLIPOPS - SK_SUPPORT_LEGACY_CLIPOP_EXOTIC_NAMES Test: CtsGraphicsTestCases Change-Id: I78478d94d059641a9381579cae6d28f9f0685ad1
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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89ddb1f1644e0b47de060d2c9aaf6d5387c38f2f |
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10-Feb-2017 |
Matt Sarett <msarett@google.com> |
Update framework to use new SkColorSpace API Test: This compiles with SK_USE_LEGACY_NAMED_COLOR_SPACE turned off. Change-Id: Ie573f59e0aa475bab06b38589db3c6158ad82c5a
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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2de950d5a8b47c7b4648ada1b1260ce4b7342798 |
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25-Jan-2017 |
John Reck <jreck@google.com> |
Overhaul RenderNode's DisplayList management * Move mValid to native * Have destroyHardwareResources destroy everything * Remove flaky mParentCount checks in setStaging * All tree updates have an internal observer to ensure onRemovedFromTree() is a reliable signal * onRemovedFromTree() immediately releases resources to avoid displaylist "leaks" Test: Unit tests for validity added & pass, manually verified that b/34072929 doesn't repro Bug: 34072929 Change-Id: I856534b4ed1b7f009fc4b7cd13209b97fa42a71c
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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66b9d4486abb9e6d1edc624cd9ff522b12acece0 |
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16-Dec-2016 |
Chris Craik <ccraik@google.com> |
Revert "try to stop using exotic clipps" This reverts commit 834653bcf80a3879c4d80004469053f205d45b69. Change-Id: Ie8cb787490832a0be154ec1263313982157faa81
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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834653bcf80a3879c4d80004469053f205d45b69 |
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14-Dec-2016 |
Mike Reed <reed@google.com> |
try to stop using exotic clipps Change-Id: Id11d7744daa69c19fdc9b7723862b3d71ad21384
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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6c67f1d04591f44bccb476d715a005ad5bbdf840 |
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14-Dec-2016 |
Mike Reed <reed@google.com> |
SkClipOp is now an enum class Change-Id: If423dd013a264162ae0b7674a0eeef34bc2cdaae
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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6e49c9f007c879f05b035c40c0ba543c00f9d0d0 |
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02-Dec-2016 |
Mike Reed <reed@google.com> |
switch over clip calls to use SkClipOp instead of SkRegion::Op Change-Id: I67d23c487b5249bc31d96e3b2393f693c0b2bcff
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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ab12c1fe73734a18ac19a06b97f276528f6d027a |
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03-Nov-2016 |
Mike Reed <reed@google.com> |
update callers to newer Skia APIs Test: refactoring CL. Existing unit tests still pass. Change-Id: I47e73e00f14f78dd9d4c48a142ac9853e7e4cad7
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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253f2c213f6ecda63b6872aee77bd30d5ec07c82 |
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29-Sep-2016 |
Romain Guy <romainguy@google.com> |
Linear blending, step 1 NOTE: Linear blending is currently disabled in this CL as the feature is still a work in progress Android currently performs all blending (any kind of linear math on colors really) on gamma-encoded colors. Since Android assumes that the default color space is sRGB, all bitmaps and colors are encoded with the sRGB Opto-Electronic Conversion Function (OECF, which can be approximated with a power function). Since the power curve is not linear, our linear math is incorrect. The result is that we generate colors that tend to be too dark; this affects blending but also anti-aliasing, gradients, blurs, etc. The solution is to convert gamma-encoded colors back to linear space before doing any math on them, using the sRGB Electo-Optical Conversion Function (EOCF). This is achieved in different ways in different parts of the pipeline: - Using hardware conversions when sampling from OpenGL textures or writing into OpenGL frame buffers - Using software conversion functions, to translate app-supplied colors to and from sRGB - Using Skia's color spaces Any type of processing on colors must roughly ollow these steps: [sRGB input]->EOCF->[linear data]->[processing]->OECF->[sRGB output] For the sRGB color space, the conversion functions are defined as follows: OECF(linear) := linear <= 0.0031308 ? linear * 12.92 : (pow(linear, 1/2.4) * 1.055) - 0.055 EOCF(srgb) := srgb <= 0.04045 ? srgb / 12.92 : pow((srgb + 0.055) / 1.055, 2.4) The EOCF is simply the reciprocal of the OECF. While it is highly recommended to use the exact sRGB conversion functions everywhere possible, it is sometimes useful or beneficial to rely on approximations: - pow(x,2.2) and pow(x,1/2.2) - x^2 and sqrt(x) The latter is particularly useful in fragment shaders (for instance to apply dithering in sRGB space), especially if the sqrt() can be replaced with an inversesqrt(). Here is a fairly exhaustive list of modifications implemented in this CL: - Set TARGET_ENABLE_LINEAR_BLENDING := false in BoardConfig.mk to disable linear blending. This is only for GLES 2.0 GPUs with no hardware sRGB support. This flag is currently assumed to be false (see note above) - sRGB writes are disabled when entering a functor (WebView). This will need to be fixed at some point - Skia bitmaps are created with the sRGB color space - Bitmaps using a 565 config are expanded to 888 - Linear blending is disabled when entering a functor - External textures are not properly sampled (see below) - Gradients are interpolated in linear space - Texture-based dithering was replaced with analytical dithering - Dithering is done in the quantization color space, which is why we must do EOCF(OECF(color)+dither) - Text is now gamma corrected differently depending on the luminance of the source pixel. The asumption is that a bright pixel will be blended on a dark background and the other way around. The source alpha is gamma corrected to thicken dark on bright and thin bright on dark to match the intended design of fonts. This also matches the behavior of popular design/drawing applications - Removed the asset atlas. It did not contain anything useful and could not be sampled in sRGB without a yet-to-be-defined GL extension - The last column of color matrices is converted to linear space because its value are added to linear colors Missing features: - Resource qualifier? - Regeneration of goldeng images for automated tests - Handle alpha8/grey8 properly - Disable sRGB write for layers with external textures Test: Manual testing while work in progress Bug: 29940137 Change-Id: I6a07b15ab49b554377cd33a36b6d9971a15e9a0b
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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5e00c7ce063116c11315639f0035aca8ad73e8cc |
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07-Jul-2016 |
Chris Craik <ccraik@google.com> |
Delete old rendering pipeline fixes: 30002246 Change-Id: I45df0e924708526cee045b14c291bd23aa1a92db
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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ab1080c4d075b008cebdd9a2031ebbd51f9c2729 |
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22-Jun-2016 |
John Reck <jreck@google.com> |
Delete unused args Bug: 21170575 Change-Id: Icc832f70f206342557f44667ad3498405d04db78
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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d53e3bed1ca4a14b2a86d53eaef6969bd043176e |
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03-May-2016 |
Chih-Hung Hsieh <chh@google.com> |
Fix google-explicit-constructor warnings. Bug: 28341362 Change-Id: I080090d50f1a368a4e7c1a0732297bb6a295e34f
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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4e2838ead6405acb407c072bdf01bc7b77c67680 |
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08-Apr-2016 |
John Reck <jreck@google.com> |
Merge "Fix some edge cases" into nyc-dev am: 4a62eff am: c01a9b6 * commit 'c01a9b6a9ba2662fafa6f4152ca9986faacd2d66': Fix some edge cases Change-Id: I52d65ed7c5da33b33a4f98953800c1dedea2bf09
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51f2d606dcbfba3cc5b03dfea37c1304b91c232f |
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06-Apr-2016 |
John Reck <jreck@google.com> |
Fix some edge cases Bug: 27709981 This desperately needs a refactor, but to keep the current (really needed & nice) behavior of dispatching after sync finishes would be difficult to handle cleanly without lots of ripping so... #yolo Change-Id: I831a06c6ae7412a062720d68ecbe3085190f0258
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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ed87fa2a2d7afe9e04c49c931c862dd3c550424c |
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19-Feb-2016 |
Ben Wagner <bungeman@google.com> |
Use android_memset32 instead of sk_memset32. Android code should use the Android version. Also, Skia is interested in making sk_memset32 private. BUG:27290333 Change-Id: Id5c8bc190cdd21673c8844eaa48e8b6a93e2e9df
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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a3f16d43770e6740dd27210875964d91985efbd2 |
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25-Jan-2016 |
Derek Sollenberger <djsollen@google.com> |
Replace SkALWAYSBREAK with equivalent Android macros. Change-Id: Icb7786c789915375d7d8754fc8536302c1020858
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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3d5278b63862b337b8c7ef82ed18f1825e4b5c6b |
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14-Jan-2016 |
Derek Sollenberger <djsollen@google.com> |
Update TestWindowContext to work with new HWUI ops. This enables HWUI to be testing within Skia's infrastructure and fixes skia bug 4775. Change-Id: I242b9e4c5ed0f4523b6075d8825a2624235a01c7
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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58862c9f6f33a9aa3602ca4a7ce49ac2a1fdc7c6 |
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10-Dec-2015 |
Tom Hudson <tomhudson@google.com> |
Fix leak of file descriptors in test code skia_dm rendering through HWUI was hanging after roughly 300 tests. logcat reports some process was unable to get any file descriptors. When we migrated TestWindowContext into HWUI and started using PIMPL I didn't clean up the implementation struct in the destructor. Doing so solved the hang for me. My guess was that BufferQueue was being leaked, and that gralloc is backed by file descriptors, but some research suggests that Android ought to be able to handle far more than 1k fds (ulimit -Hn returns 4096 on this device). R=djsollen@google.com Change-Id: I2cd9f8945cee9b22f838002e1ad687d5fe29cb97
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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b2f5bd2d6043132d8c1d0f3e2e7e454c2693f499 |
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15-Oct-2015 |
Tom Hudson <tomhudson@google.com> |
Remove direct dependency of external/skia on frameworks/native Moves all code that needs to link with libgui or libui into frameworks/native/hwui/utils/TestWindowContext. This allows us to run Skia automated tests against a HWUI backend to watch for performance or correctness regressions on Android. BUG=23556017 TEST=After this change, we can remove libui and frameworks/native/include from external/skia/Android.mk R=djsollen@google.com Change-Id: I6f02a5ff98101e448606a1e892686e2c648b6c8a
/frameworks/base/libs/hwui/utils/TestWindowContext.cpp
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