History log of /frameworks/native/cmds/flatland/GLHelper.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
0556d79eacbf0c9978080d87aa4075120533c7ef 22-Mar-2017 Mathias Agopian <mathias@google.com> get rid of IGraphicBufferAlloc

Buffers can now be allocated directly through
the graphic allocator HAL.

Test: marlin: run full camera cts
Test: angler: take screenshot, take photo w/ and w/o HDR, video, panorama, refocus, slo-mo
Bug: 36462585
Bug: 36333314
Change-Id: Ie5222c53c3b9462e0ac7a41568718aad131eb328
/frameworks/native/cmds/flatland/GLHelper.h
f8b4ca51111cd2e566d1774ac464da859db78976 16-Mar-2017 Romain Guy <romainguy@google.com> Revert "Get rid of IGraphicBufferAlloc"

This reverts commit 78491c9f694cb0767996503c629776a8eda950d7.

Change-Id: I78d5c0a30ab80265f697f681387872b6763b2d1e
/frameworks/native/cmds/flatland/GLHelper.h
78491c9f694cb0767996503c629776a8eda950d7 15-Mar-2017 Mathias Agopian <mathias@google.com> Get rid of IGraphicBufferAlloc

This reverts commit 527747dce1ab4714bd424e5c1a25ebad3506c2cb.

selinux policy allowing this change fixed.

Test: took a screenshot
Test: ran ImageReaderTest CTS
Bug: 36194109
Change-Id: I72ac17b6c252750aa2a66cd1d94bd8b4e21b5e9d
/frameworks/native/cmds/flatland/GLHelper.h
527747dce1ab4714bd424e5c1a25ebad3506c2cb 13-Mar-2017 Chia-I Wu <olv@google.com> Revert "get rid of IGraphicBufferAlloc"

This reverts commit 1da94dfed674e94edc37cdc8ef68530520edf169.

Bug: 36176799
Bug: 36175706
Change-Id: I6dd5fe8df564f0efa4392a800fb316e27a05076e
/frameworks/native/cmds/flatland/GLHelper.h
1da94dfed674e94edc37cdc8ef68530520edf169 28-Feb-2017 Mathias Agopian <mathias@google.com> get rid of IGraphicBufferAlloc

buffers can now be allocated in-process.

Test: compile & run
Bug: cleanup
Change-Id: I3d4317a9bed20a6d8be2b7ac8fbb85738efb3657
/frameworks/native/cmds/flatland/GLHelper.h
70982a5f95f68295244e5f6cc037c193713a5259 12-Jan-2016 Dan Stoza <stoza@google.com> Revert "libgui: Remove custom BufferQueue allocators"

This reverts commit acd56150573d3a6d449c0de01f93c6f269d121e3.

Change-Id: I877f63a57fbddb4dcff71b3909b460ecc05981eb
/frameworks/native/cmds/flatland/GLHelper.h
acd56150573d3a6d449c0de01f93c6f269d121e3 08-Jan-2016 Dan Stoza <stoza@google.com> libgui: Remove custom BufferQueue allocators

Removes the ability to set a custom GraphicBuffer allocator for a
BufferQueue. Custom-allocated buffers may still be used through the
attachBuffer call.

Change-Id: I127bdfb496fc089a61c7e266c8bd2b906d41f32e
/frameworks/native/cmds/flatland/GLHelper.h
b7daa0dadebdb043d63e585975a128c5fc087168 15-Feb-2013 Mathias Agopian <mathias@google.com> fix build: SurfaceTextureClient to Surface rename

Change-Id: Ibcf98337940f9195bcff7b5e8bddb6e912e65163
/frameworks/native/cmds/flatland/GLHelper.h
e3c697fb929c856b59fa56a8e05a2a7eba187c3d 15-Feb-2013 Mathias Agopian <mathias@google.com> Refactoring: Rename SurfaceTextureClient to Surface

Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
/frameworks/native/cmds/flatland/GLHelper.h
9c183f2493222000fa512d927cfde3f4c748eda0 04-Dec-2012 Jamie Gennis <jgennis@google.com> flatland: add a GPU hardware benchmark

This change adds a GPU benchmark named 'flatland' that is intended to measure
GPU performance of UI rendering and compositing scenarios at a fixed a clock
frequency. This initial version includes only window compositing scenarios.

Change-Id: I5577863aa3be5c6da8b49cb5d53cc49dec2f7081
/frameworks/native/cmds/flatland/GLHelper.h