0556d79eacbf0c9978080d87aa4075120533c7ef |
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22-Mar-2017 |
Mathias Agopian <mathias@google.com> |
get rid of IGraphicBufferAlloc Buffers can now be allocated directly through the graphic allocator HAL. Test: marlin: run full camera cts Test: angler: take screenshot, take photo w/ and w/o HDR, video, panorama, refocus, slo-mo Bug: 36462585 Bug: 36333314 Change-Id: Ie5222c53c3b9462e0ac7a41568718aad131eb328
/frameworks/native/cmds/flatland/GLHelper.h
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f8b4ca51111cd2e566d1774ac464da859db78976 |
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16-Mar-2017 |
Romain Guy <romainguy@google.com> |
Revert "Get rid of IGraphicBufferAlloc" This reverts commit 78491c9f694cb0767996503c629776a8eda950d7. Change-Id: I78d5c0a30ab80265f697f681387872b6763b2d1e
/frameworks/native/cmds/flatland/GLHelper.h
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78491c9f694cb0767996503c629776a8eda950d7 |
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15-Mar-2017 |
Mathias Agopian <mathias@google.com> |
Get rid of IGraphicBufferAlloc This reverts commit 527747dce1ab4714bd424e5c1a25ebad3506c2cb. selinux policy allowing this change fixed. Test: took a screenshot Test: ran ImageReaderTest CTS Bug: 36194109 Change-Id: I72ac17b6c252750aa2a66cd1d94bd8b4e21b5e9d
/frameworks/native/cmds/flatland/GLHelper.h
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527747dce1ab4714bd424e5c1a25ebad3506c2cb |
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13-Mar-2017 |
Chia-I Wu <olv@google.com> |
Revert "get rid of IGraphicBufferAlloc" This reverts commit 1da94dfed674e94edc37cdc8ef68530520edf169. Bug: 36176799 Bug: 36175706 Change-Id: I6dd5fe8df564f0efa4392a800fb316e27a05076e
/frameworks/native/cmds/flatland/GLHelper.h
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1da94dfed674e94edc37cdc8ef68530520edf169 |
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28-Feb-2017 |
Mathias Agopian <mathias@google.com> |
get rid of IGraphicBufferAlloc buffers can now be allocated in-process. Test: compile & run Bug: cleanup Change-Id: I3d4317a9bed20a6d8be2b7ac8fbb85738efb3657
/frameworks/native/cmds/flatland/GLHelper.h
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70982a5f95f68295244e5f6cc037c193713a5259 |
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12-Jan-2016 |
Dan Stoza <stoza@google.com> |
Revert "libgui: Remove custom BufferQueue allocators" This reverts commit acd56150573d3a6d449c0de01f93c6f269d121e3. Change-Id: I877f63a57fbddb4dcff71b3909b460ecc05981eb
/frameworks/native/cmds/flatland/GLHelper.h
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acd56150573d3a6d449c0de01f93c6f269d121e3 |
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08-Jan-2016 |
Dan Stoza <stoza@google.com> |
libgui: Remove custom BufferQueue allocators Removes the ability to set a custom GraphicBuffer allocator for a BufferQueue. Custom-allocated buffers may still be used through the attachBuffer call. Change-Id: I127bdfb496fc089a61c7e266c8bd2b906d41f32e
/frameworks/native/cmds/flatland/GLHelper.h
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b7daa0dadebdb043d63e585975a128c5fc087168 |
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15-Feb-2013 |
Mathias Agopian <mathias@google.com> |
fix build: SurfaceTextureClient to Surface rename Change-Id: Ibcf98337940f9195bcff7b5e8bddb6e912e65163
/frameworks/native/cmds/flatland/GLHelper.h
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e3c697fb929c856b59fa56a8e05a2a7eba187c3d |
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15-Feb-2013 |
Mathias Agopian <mathias@google.com> |
Refactoring: Rename SurfaceTextureClient to Surface Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
/frameworks/native/cmds/flatland/GLHelper.h
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9c183f2493222000fa512d927cfde3f4c748eda0 |
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04-Dec-2012 |
Jamie Gennis <jgennis@google.com> |
flatland: add a GPU hardware benchmark This change adds a GPU benchmark named 'flatland' that is intended to measure GPU performance of UI rendering and compositing scenarios at a fixed a clock frequency. This initial version includes only window compositing scenarios. Change-Id: I5577863aa3be5c6da8b49cb5d53cc49dec2f7081
/frameworks/native/cmds/flatland/GLHelper.h
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