f543e5a7110868647e6dc16788b72ad7de80fa38 |
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04-Apr-2017 |
Mathias Agopian <mathias@google.com> |
Remove useless GraphicBuffer() constructor Test: compiled & run Bug: 36869708 Change-Id: I83d80a1cde28671135b7716a434c503aeefcec46
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
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e3747fd25918c943caef4d9c7158a668c786c55d |
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03-Aug-2016 |
Kalle Raita <kraita@google.com> |
Increase YV12BufferPow2 test threshold The NPOT version already has 3 as the threshold and at least one platform seems to have diff of 3 in one of the internal pixels for POW2 variant. Bug: 21306103 Change-Id: I7882a6ff43ffc862d95fea32c8ee8e7f19fb759d
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
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ee1cd12a327f926bba54bb9f6d77098aa63ae6c1 |
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05-May-2016 |
Chih-hung Hsieh <chh@google.com> |
Merge "Fix google-explicit-constructor warnings." am: caff47a0c4 am: 4a912c41d3 * commit '4a912c41d39a1e55fbfc5610ed480b4023b34fd0': Fix google-explicit-constructor warnings. Change-Id: If184ceba0bd601eadf3389d98a43dbfcf67f68ab
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d9cdadb38229e84f83c56ff2fe195a6a6ef535c3 |
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03-May-2016 |
Chih-Hung Hsieh <chh@google.com> |
Fix google-explicit-constructor warnings. Bug: 28341362 Change-Id: Icd42a3b0043647fd4c094e8fe195ca0f94445de9
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
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83b1e685d252e589fa4a2e7e54c1f416aca63043 |
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13-Mar-2016 |
Brian Carlstrom <bdc@google.com> |
frameworks/native: Make Thread::run threadName argument required Bug: 27557176 Change-Id: I009046d04cc127ee280c7b2038c04fab540fc5e6
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
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583b1b32191992d6ada58b3c61c71932a71c0c4b |
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04-Sep-2015 |
Pablo Ceballos <pceballos@google.com> |
BQ: Prevent operations on disconnected BQs - Update unit tests to match Bug 23763412 Change-Id: I77e59bf6b57b328433c3835450455f80a8fa454b
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
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19e3e06e3c65a7c001a6fe0971744ba5ff536515 |
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20-Aug-2015 |
Pablo Ceballos <pceballos@google.com> |
BQ: Modify consumer buffer count interfaces - Rename setDefaultMaxBufferCount() to setMaxBufferCount(). Modify it to be hard maximum on the number of buffers that can't be overwritten by the producer. - Enforce the maximum buffer count in setMaxAcquiredBufferCount(), setMaxDequeuedBufferCount(), and setAsyncMode(). - Remove mOverrideMaxBufferCount as it's no longer needed since overriding is no longer possible. - Expose setMaxAcquiredBufferCount() in GLConsumer. - Remove disableAsyncBuffer(), it was only being used for single buffer mode. Single buffer mode is now achievable with setMaxBufferCount(). Bug 13174928 Change-Id: Ia33799f42751272a711fbd8559f7602ce9f18e4f
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
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f8cebe54576c8100769e2515d4f67bdd013a6927 |
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20-Apr-2015 |
Dan Stoza <stoza@google.com> |
libgui: Fix some bitrot/warnings in tests These tests hadn't been run in a while and had accumulated some rot. This fixes most of the compile warnings and some tests which fail incorrectly, but 2 failures remain on N6. Change-Id: I7fee78cd058a32f4d7df40ec9f899ff767f68517
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
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5603a2fbbd1aae74c4635e2f600819fb05d112e0 |
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07-Apr-2014 |
Dan Stoza <stoza@google.com> |
Remove deprecated BufferQueue constructor Bug: 13415624 Change-Id: I153b5470b21832cebe3c617d28a4ab9c9bf3b362
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
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cb1fcdedaaf95acabeac6a2d5bff423d6ca62296 |
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03-Dec-2013 |
Dan Stoza <stoza@google.com> |
libgui: Split SurfaceTexture tests into more files Extract the many different test fixtures and suites in SurfaceTexture_test.cpp into separate files. No real functional changes, just tweaking headers to keep things building (and adding a few copyright headers I forgot last time). Change-Id: Id801bd5d617f0cc61d22508fb9b71b41694bdecf
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
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