History log of /frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
f543e5a7110868647e6dc16788b72ad7de80fa38 04-Apr-2017 Mathias Agopian <mathias@google.com> Remove useless GraphicBuffer() constructor

Test: compiled & run
Bug: 36869708


Change-Id: I83d80a1cde28671135b7716a434c503aeefcec46
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
e3747fd25918c943caef4d9c7158a668c786c55d 03-Aug-2016 Kalle Raita <kraita@google.com> Increase YV12BufferPow2 test threshold

The NPOT version already has 3 as the threshold and at least one
platform seems to have diff of 3 in one of the internal pixels for POW2
variant.

Bug: 21306103
Change-Id: I7882a6ff43ffc862d95fea32c8ee8e7f19fb759d
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
ee1cd12a327f926bba54bb9f6d77098aa63ae6c1 05-May-2016 Chih-hung Hsieh <chh@google.com> Merge "Fix google-explicit-constructor warnings." am: caff47a0c4
am: 4a912c41d3

* commit '4a912c41d39a1e55fbfc5610ed480b4023b34fd0':
Fix google-explicit-constructor warnings.

Change-Id: If184ceba0bd601eadf3389d98a43dbfcf67f68ab
d9cdadb38229e84f83c56ff2fe195a6a6ef535c3 03-May-2016 Chih-Hung Hsieh <chh@google.com> Fix google-explicit-constructor warnings.

Bug: 28341362
Change-Id: Icd42a3b0043647fd4c094e8fe195ca0f94445de9
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
83b1e685d252e589fa4a2e7e54c1f416aca63043 13-Mar-2016 Brian Carlstrom <bdc@google.com> frameworks/native: Make Thread::run threadName argument required

Bug: 27557176
Change-Id: I009046d04cc127ee280c7b2038c04fab540fc5e6
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
583b1b32191992d6ada58b3c61c71932a71c0c4b 04-Sep-2015 Pablo Ceballos <pceballos@google.com> BQ: Prevent operations on disconnected BQs

- Update unit tests to match

Bug 23763412

Change-Id: I77e59bf6b57b328433c3835450455f80a8fa454b
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
19e3e06e3c65a7c001a6fe0971744ba5ff536515 20-Aug-2015 Pablo Ceballos <pceballos@google.com> BQ: Modify consumer buffer count interfaces

- Rename setDefaultMaxBufferCount() to setMaxBufferCount(). Modify it
to be hard maximum on the number of buffers that can't be overwritten
by the producer.
- Enforce the maximum buffer count in setMaxAcquiredBufferCount(),
setMaxDequeuedBufferCount(), and setAsyncMode().
- Remove mOverrideMaxBufferCount as it's no longer needed since
overriding is no longer possible.
- Expose setMaxAcquiredBufferCount() in GLConsumer.
- Remove disableAsyncBuffer(), it was only being used for single buffer
mode. Single buffer mode is now achievable with setMaxBufferCount().

Bug 13174928

Change-Id: Ia33799f42751272a711fbd8559f7602ce9f18e4f
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
f8cebe54576c8100769e2515d4f67bdd013a6927 20-Apr-2015 Dan Stoza <stoza@google.com> libgui: Fix some bitrot/warnings in tests

These tests hadn't been run in a while and had accumulated some rot.
This fixes most of the compile warnings and some tests which fail
incorrectly, but 2 failures remain on N6.

Change-Id: I7fee78cd058a32f4d7df40ec9f899ff767f68517
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
5603a2fbbd1aae74c4635e2f600819fb05d112e0 07-Apr-2014 Dan Stoza <stoza@google.com> Remove deprecated BufferQueue constructor

Bug: 13415624
Change-Id: I153b5470b21832cebe3c617d28a4ab9c9bf3b362
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
cb1fcdedaaf95acabeac6a2d5bff423d6ca62296 03-Dec-2013 Dan Stoza <stoza@google.com> libgui: Split SurfaceTexture tests into more files

Extract the many different test fixtures and suites in SurfaceTexture_test.cpp
into separate files. No real functional changes, just tweaking headers to keep
things building (and adding a few copyright headers I forgot last time).

Change-Id: Id801bd5d617f0cc61d22508fb9b71b41694bdecf
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp