19d72c06ac2bc2f57609a4eed3b228f1b4efae8a |
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10-Mar-2016 |
Pablo Ceballos <pceballos@google.com> |
ui: Fix Rect::reduce - Properly handle the case where the Rect to be excluded is completely outside the other Rect. Bug 27415039 Change-Id: I3331d5b3ab231d023348079c781b194d24ac37dd
/frameworks/native/libs/ui/Rect.cpp
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60d6922a011fe18c111b8d30fb6ef1f655b6b15e |
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07-Aug-2015 |
Pablo Ceballos <pceballos@google.com> |
libsgui: Change Rect default constructor The current Rect default constructor initializes to all zeroes. Change it to initialize to an invalid Rect. Modify all of the existing invocations of the default constructor to maintain the existing behavior. Bug 18173359 Change-Id: Ibbad076f1550a94f56d7b1cf5350071f2022e09a
/frameworks/native/libs/ui/Rect.cpp
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5065a55291b67f584d7b0be3fa3cfc4e29a3cd1c |
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18-Mar-2015 |
Dan Stoza <stoza@google.com> |
libgui: Pass surface damage through BufferQueue This change adds support for passing surface damage all of the way down from the EGL interface through the consumer side of the BufferQueue. Depends on system/core change Ie645e6a52b37b5c1b3be19481e8348570d1aa62c Bug: 11239309 Change-Id: I4457ea826e9ade4ec187f973851d855b7b93a31b
/frameworks/native/libs/ui/Rect.cpp
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f3e85d432749ca77ad707bec523b67d741d43e6e |
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11-May-2013 |
Mathias Agopian <mathias@google.com> |
take the "transparent region" into account for blending until now it was only used to discard a layer entirely. we're now reducing the size of the layer if it is still visible, if possible. this works for instance when a surfaceView is used and only the menu bar is displayed over it. Change-Id: I3f5527c5cd1e69ecc968272c8948f1513ada8c55
/frameworks/native/libs/ui/Rect.cpp
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6c7f25afb75ac155bad0b3bc17c0089d0337d060 |
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10-May-2013 |
Mathias Agopian <mathias@google.com> |
reformat Rect.{cpp|h} Change-Id: I45b1f6646541a1abacce1e70df00a770e47b820e
/frameworks/native/libs/ui/Rect.cpp
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f15a83f5814219c167f87cb8aaea622fc8493499 |
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11-May-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: add a crop to the layer state This change adds a crop rectangle specified in window coordinates to the layer state. The all window pixels outside this crop rectangle are treated as though they were fully transparent. This change also adds the plumbing necessary for WindowManager to set that crop. Change-Id: I582bc445dc8c97d4c943d4db8d582a6ef5a66081
/frameworks/native/libs/ui/Rect.cpp
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59332804306c054082a39e9b004146bd03ae1d30 |
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07-May-2012 |
Jamie Gennis <jgennis@google.com> |
libui: add the Rect::transform method This change adds a method to Rect to transform a rectangle by a graphics HAL transform. Change-Id: Ic0d0988e731bdb5662faee41a5927b1242891658 Bug: 6299171
/frameworks/native/libs/ui/Rect.cpp
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9147d11a5f1d50496908bb1f49996e3ad23e19cc |
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09-Jul-2010 |
Dianne Hackborn <hackbod@google.com> |
Add ANativeWindow API for directly drawing to the surface bits. Also other cleanup and fixes: - We now properly set the default window format to 565. - New APIs to set the window format and flags from native code. - Tweaked glue for simpler handling of the "destroy" message. - Um, other stuff. Change-Id: Id7790a21a2fa9a19b91854d225324a7c1e7c6ade
/frameworks/native/libs/ui/Rect.cpp
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35801cea5f301c0e1d7a93b15a8f73f98e6b1033 |
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27-May-2009 |
Mathias Agopian <mathias@google.com> |
minor clean-up to Rect and Point. - return "const" objects for overloaded operators to disallow constructs like: (a+b) = c; - don't return references to non-static members, it's not always safe. - Point.cpp was empty, so get rid of it
/frameworks/native/libs/ui/Rect.cpp
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edbf3b6af777b721cd2a1ef461947e51e88241e1 |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/native/libs/ui/Rect.cpp
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d5193d9394c5e58176d7bcdf50ef017f8a3b9e1e |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/native/libs/ui/Rect.cpp
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7c1b96a165f970a09ed239bb4fb3f1b0d8f2a407 |
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21-Oct-2008 |
The Android Open Source Project <initial-contribution@android.com> |
Initial Contribution
/frameworks/native/libs/ui/Rect.cpp
|