History log of /frameworks/native/opengl/tests/gl_perf/gl2_perf.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
6ef57d7b368ebbac5f2b27c36a9032fee1cda8b1 06-Mar-2014 Andy McFadden <fadden@android.com> Restore old OpenGL tests

These tests call android_createDisplaySurface() to get a
FramebufferNativeWindow that is passed to EGL. This relies on the
existence of the framebuffer HAL, which is not supported on many
recent devices.

This change adds a new "window surface" object that the tests
can use to get a window from SurfaceFlinger instead. All tests
except for the HWC tests now appear to do things.

The HWC tests don't do anything useful, but they no longer depend
on the android_createDisplaySurface() function.

Bug 13323813

Change-Id: I2cbfbacb3452fb658c29e945b0c7ae7c94c1a4ba
870b8aa15cb5c722b5d8eb7726eaa5f1a7c23d69 25-Feb-2012 Mathias Agopian <mathias@google.com> remove libui dependency on libEGL

Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
e0f1cff1fac644bd585e6d9ff1a3297338ef0013 12-Jul-2010 Jason Sams <rjsams@android.com> gl perf test cleanup.

Change-Id: Ic486774e25421bd2f412f0ba2bbac4660e3982b8
e448dd1a4f01da5d9d0ab813c2d5939bcba85ccb 10-Jul-2010 Jason Sams <rjsams@android.com> Remove points from fixed function.
Add basic GL performance test.

Change-Id: I421a41b6683b2c5f70045cdd0f610a6939105fee