History log of /frameworks/native/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
b5da0d78d2fde6abbfd387db4a3b218a5c301c20 11-Nov-2014 Andreas Gampe <agampe@google.com> Frameworks/native: Add pragmas to glgen headers

The code currently being generated by glgen is not the cleanest, but
we would like to get core/jni onto -Werror. Thus add pragmas turning
off warnings locally to the C headers.

Also fix signed-comparison in two functions.

Longer term TODO: Emit clean code.

Change-Id: Iee8582f8c0c1de076d64851d3b6ca467afd5bc43
/frameworks/native/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
ab6fc2a86f34be455c144a2d691e94909998c959 13-Feb-2014 Ashok Bhat <ashok.bhat@arm.com> Use long for pointers in opengl/EGL classes

EGL classes in frameworks/base have to be updated to support
64-bit platforms. Key changes in the EGL classes include

[x] EGLObjectHandle class - EGLObjectHandle class has two public
methods (constructor and getHandle) that assume handles are
32-bit. They have not been changed. Instead, two new hidden
methods (EGLObjectHandle(long) and getNativeHandle) have been
added.

[x] EG14 class - Two public methods eglGetDisplay and
eglCreatePbufferFromClientBuffer assume that handles are 32-bit.
They have been changed to throw unsupported operation exception
on non 32-bit machines. Two new methods eglGetDisplay(long)
and eglCreatePbufferFromClientBuffer(...long buffer..) have
been added to support 64-bit handles.

To allow the above changes in frameworks/base EGL classes,
corresponding code generation mechanism in frameworks/native has
been updated.

Change-Id: I5d0a62e10c20ccf05f610d6608b8dfb6414b5116
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
/frameworks/native/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
c86393510c8747519fe34e5aa38ce5218593c19c 30-Apr-2013 Jesse Hall <jessehall@google.com> Generate new EGLExt class

Initially populated with EGL_ANDROID_presentation_time (moved from the
EGL14 class) and the ES-relevant parts of EGL_KHR_create_context.

Bug: 8678160
Change-Id: Ifed2ee3da264ca701ae1f4b309a0758f7fcc3acc
/frameworks/native/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
54c2818abe6d366815aec67dfcede1b1e008a52e 23-Feb-2013 Mathias Agopian <mathias@google.com> update glgen to take into account recent changes

- it looks like UserId has been renamed to UserHandle in the
framework.
- also for some reason I don't understand glgen didn't seem
to be up to date with respect to the generated bindings in the tree.
It's like the bindings were generated with a more recent version of
glgen (maybe it was never checked in). So we fix that here.

Change-Id: Ie49522ebf67fcab9213246b4d93500e37a3cbc05
/frameworks/native/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
e3c697fb929c856b59fa56a8e05a2a7eba187c3d 15-Feb-2013 Mathias Agopian <mathias@google.com> Refactoring: Rename SurfaceTextureClient to Surface

Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
/frameworks/native/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
2adaf04fab35cf47c824d74d901b54094e01ccd3 18-Dec-2012 Andy McFadden <fadden@android.com> Rename ISurfaceTexture and SurfaceTexture

The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
/frameworks/native/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
66a42db8cbfba902f72f0ace5ac448ef4bfd3951 16-Jun-2012 Thomas Tafertshofer <tafertth@google.com> improve glgen tool to support EGL1.4

- added EGL1.4 bindings generation
- fixed bugs in GLES bindings

Bug: 6709865
Change-Id: I04ac63f652e1968a51eb833f47e00336ea449980
/frameworks/native/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp