History log of /frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
b62e242c4c2bdfe84ce28231d2fcc85e79517f8c 02-Oct-2015 Pablo Ceballos <pceballos@google.com> glgen: Better support for null arguments in JNI

- Modify the checks.spec file format to specify which argument is
allowed to be null.
- Update the JniCodeEmitter to support passing null arguments for all
pointer types as well as strings.
- Update the EGL/GLES checks.spec files and stub files to allow null
arguments through the JNI layer where the spec allows it.

Bug 9321681

Change-Id: I7d8e7319b43da95993516aa3ac5318b971a1ff92
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp
4e7de461c18278a31be83e7c9074a02fbb6e9475 09-May-2015 Hiroshi Yamauchi <yamauchi@google.com> Replace JNI primitive array critical calls with non-critical ones.

The glgen part.

Bug: 19235243
Change-Id: I69dfa84f15366808b964517c1ba270ddeb3c5940
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp
d8f096114da14f9793d4cca6022ca41b70ab9daa 15-Feb-2014 Ashok Bhat <ashok.bhat@arm.com> Use reinterpret_cast when an integer is cast to a pointer

Change-Id: I5adcd59f58c029f7b2b596f4826d8ea69fb9bba6
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp
55b4e553c8e6021cb65a9ac99857bfbf4d4f335d 20-Jul-2012 Thomas Tafertshofer <tafertth@google.com> glgen stubs to fix bad methods in gles20 bindings

this adds correct versions of the broken GLES20 methods
glGetShaderSource, glGetActiveAttrib and glGetActiveUniform.
the old broken methods are still there and need to be @hide later.

Bug: 6006380
Change-Id: Ide74242ada54b85459b459ae4f20cd26a23c7610
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp