History log of /frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
b62e242c4c2bdfe84ce28231d2fcc85e79517f8c 02-Oct-2015 Pablo Ceballos <pceballos@google.com> glgen: Better support for null arguments in JNI

- Modify the checks.spec file format to specify which argument is
allowed to be null.
- Update the JniCodeEmitter to support passing null arguments for all
pointer types as well as strings.
- Update the EGL/GLES checks.spec files and stub files to allow null
arguments through the JNI layer where the spec allows it.

Bug 9321681

Change-Id: I7d8e7319b43da95993516aa3ac5318b971a1ff92
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
4e7de461c18278a31be83e7c9074a02fbb6e9475 09-May-2015 Hiroshi Yamauchi <yamauchi@google.com> Replace JNI primitive array critical calls with non-critical ones.

The glgen part.

Bug: 19235243
Change-Id: I69dfa84f15366808b964517c1ba270ddeb3c5940
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
4f6693080c9a186f3fe37abe445abdb39662ae22 11-Apr-2013 Jesse Hall <jessehall@google.com> Special-case glGetActiveUniformBlockName

Bug: 8566953
Change-Id: Ic9b3be9fa0136495633ee3b1c38583cfa315942a
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp