History log of /frameworks/native/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8a59ca73f2434f0e19321351e38229314c173e4f 30-Oct-2015 Pablo Ceballos <pceballos@google.com> Add GLES32 class templates

- Added a script that takes the #defines in gl2/3.h and formats them
for use in the Java template.

- Generated GLES32.spec using glgen2.

- Added full support for void* in glgen. It wasn't previously
necessary since the apis were using GLvoid instead.

- Created the GLES32 header stubs. Added stubs for GLES32 functions
that couldn't be handled by the code generator. Added checks in the
checks.spec file where appropriate.

- Generated the GLES32 class and JNI.

Change-Id: Ifc8512ed56af75bbc3e7ec2ea1377895201d5325
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.cpp