5d94389241cc651e6bd327ab80eba3ad476f3724 |
|
22-Mar-2017 |
Courtney Goeltzenleuchter <courtneygo@google.com> |
Add wide-color support to SurfaceFlinger Test: manual testing Bug: 29940137 Change-Id: I9358b3c982e0205e598fd20cbf8d2e956591b3ac
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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f0c53d6e864abc284b267e866817b3d006944a60 |
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04-Mar-2017 |
Fabien Sanglard <sanglardf@google.com> |
[SurfaceFlinger] Document layerStack Test: None, these are only comments. Change-Id: Id5d45a5847d253bf92263091e5b322a1577fabe1
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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9d96de49673cb6c916bfb797aad4f4e024ea73ca |
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11-Oct-2016 |
Fabien Sanglard <sanglardf@google.com> |
Revert "Delete HWC1" This reverts commit 90f923493fa053655a203c34ea491086aeb07602. Change-Id: If9da49e3bc85f8ff21ac1bd22a6bab97e9aa3103
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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90f923493fa053655a203c34ea491086aeb07602 |
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03-Oct-2016 |
Fabien Sanglard <sanglardf@google.com> |
Delete HWC1 After 10 years of good service, HWC1 is not needed anymore since HWC2 is now mandatory. Change-Id: I5768b50c89854688ba31032f01ea231699393e5b
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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ffc9efc4b55df38ac524f20cdd1a2fca8e259fae |
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28-Jul-2016 |
Irvel <irvel@google.com> |
Add display tracing to SurfaceInterceptor Change-Id: Iaae5a840ca7dca7a9a70dde1ccab0fa3944cd863
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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28f24d0ab481bd9c6fd5618414fee694e837c5c6 |
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12-Jul-2016 |
Michael Wright <michaelwr@google.com> |
Color transforms are now color modes. Rename color transforms to color modes for all interfaces exposed to surfaceflinger clients. Also split it out to be a separate configuration value from display modes. Bug: 29044347 Change-Id: I87e937f7c954a50c946e8e2c606797caa416c5d8
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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021623b5a82e44e8dc1a7def1abfed351187593c |
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16-Apr-2016 |
Pablo Ceballos <pceballos@google.com> |
SF: Fix camera orientation on virtual displays Camera uses NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY to make the camera preview always look upright on the device display. This commit changes the behavior of this flag slightly. Instead of applying the inverse transform of the current display when compositing, apply the inverse transform of the primary display to all displays. This assumes that the camera orientation is tied to the primary display. Bug 2628180 Change-Id: I0da22423490a93fe943fd59e6c122aa6aaf30b11
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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40845df1285b387bcbf8f43ac72228eee2606d80 |
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26-Jan-2016 |
Pablo Ceballos <pceballos@google.com> |
SF: Add FenceTracker FenceTracker tracks all fences in SurfaceFlinger. These timestamps could be used for debugging, profiling, or be exposed to the application. Change-Id: I4297a661c0a7530e744168ac7a2a66c4bca92fd5
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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9e56aa0fdb5f7121b9b975c6c16db103ea4d2fe9 |
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02-Nov-2015 |
Dan Stoza <stoza@google.com> |
Switch SurfaceFlinger to HWC 2.0 Enables SurfaceFlinger to speak to version 2.0 of the Hardware Composer HAL instead of version 1.x (also removing support for the framebuffer HAL). By default, however, this functionality is disabled. In order to enable it, USE_HWC2 must be set to true in Android.mk. Change-Id: I4589e02ac2165236b10ff2f7cb772f87e0d3daab
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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b5b3563058c178811d434ab6e8c4ead4a519701b |
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23-Feb-2016 |
Pablo Ceballos <pceballos@google.com> |
SF: check secure layers in screenshot message handler - Instead of checking for the presence of secure layers on the Binder thread, check in the message handler. Transactions may have occurred in between when the check is done and when the screen shot message is handled. Bug 23757877 Change-Id: Iec74193996ca72c60f86f7c0f0b2a5dea8d19543
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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646f54105018e99ef4a30ee41f01f7d1ab66c38e |
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08-Aug-2014 |
Jesse Hall <jessehall@google.com> |
surfaceflinger: fix -Wmismatched-tags warnings warning: struct 'HWComposer' was previously declared as a class [-Wmismatched-tags] warning: class 'DisplayInfo' was previously declared as a struct [-Wmismatched-tags] Change-Id: I13db9f8aab3a957ce8ff8d64598dae1807d6fe7e
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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d4548dd0272f5a4edee1d7ff070458728848b35c |
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20-Aug-2014 |
Jesse Hall <jessehall@google.com> |
am 514e30a9: am c3d1889e: Merge "surfaceflinger: skip composition for empty frames" into klp-modular-dev * commit '514e30a96cefad109509ce01622fa7f82f3f318c': surfaceflinger: skip composition for empty frames
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b7a0549c983bef103ce07eb3af5905febc6e538e |
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15-Aug-2014 |
Jesse Hall <jessehall@google.com> |
surfaceflinger: skip composition for empty frames By not committing the results of composition for empty frames, we avoid spitting out series of black frames for virtual displays that don't have visible layers. We still draw one black frame when going from having layers to not having any. In particular, this avoids having a series of empty frames due to re-compositing the primary display in the period between creating the virtual display and adding layers to it. Bug: 16786752 Change-Id: I7e9b2ed2e407d8d49c7af736b447d4c6181b0ad8
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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47e45405d1533aa73307014f7bf371e118695cf3 |
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19-Jul-2014 |
Michael Lentine <mlentine@google.com> |
Allow for resizing of Virtual Displays. Modify SurfaceFlinger to use VirtualDisplaySurface in all cases when a virtual display is used. Add functionality in VirtualDisplaySurface to resize the buffers aquired in the QueueBufferOutput. Add transaction support in SurfaceFlinger for resize. Add the modification of the size in DisplayDevice. Change-Id: Iae7e3556dc06fd18d470adbbd76f7255f6e6dd6b Tested: None
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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6c9e34a98a63033b80bd1c24c7aa1304f912f10a |
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14-Jul-2014 |
Michael Lentine <mlentine@google.com> |
Modified SurfaceFlinger to implment setActiveConfig and getActiveConfig. This can be used to change the current display mode of the device. Change-Id: Icdc3fb58389b861dc77b68102083da6f7a96eccb Tested: None (cherry picked from commit 2651fa94635a96d653038fb389a0dd827338f8d3)
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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2c9b11f0291210c9b9513a1a0cce6afebd361b3b |
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25-May-2014 |
Prashant Malani <pmalani@google.com> |
surfaceflinger: Replace blank/unblank with setPowerMode We replace the blank/unblank calls in surfaceFlinger with a more generic setPowerMode() routine. Some displays support different power modes (for example, with reduced color palettes). Depending on the use case we should be able to toggle these modes, so as to achieve incremental power savings. Initially, three power modes will be supported: - HWC_POWER_MODE_OFF - HWC_POWER_MODE_DOZE - HWC_POWER_MODE_NORMAL HWC_POWER_MODE_OFF will correspond to blanking the display, while HWC_POWER_MODE_NORMAL will correspond to unblanking. HWC_POWER_MODE_DOZE will put the display into a low power setting, if it is supported in hardware. If such a low power mode is not supported, it should be treated as a call to set the mode to HWC_POWER_MODE_NORMAL. As a consequence of adding the mPowerMode field, the mScreenAcquired is no longer required, and thus references to it are removed and replaced equivalent references to mPowerMode. We also add the glue code to connect the services invocation of setting a power mode and the HAL implementation in HWComposer. Bug: 13472578 Change-Id: I431595ecf16d2f2c94259272db3dd42f29636204 Signed-off-by: Prashant Malani <pmalani@google.com>
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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f3c07d4f70f33c2fe5b14ca8fbcdfa4133cc72c7 |
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05-Feb-2014 |
Dan Stoza <stoza@google.com> |
Fix virtual display nesting This fixes the cycling rendering loop caused by nesting virtual displays by preventing them from recomposing if their contents haven't changed. (cherry-pick from master I600365c0fd5d3ad93e04295d26cf9de177ffc79b) Bug: 12101046 Change-Id: I6182993d53537781aedb522f97a50f06eed8b80f
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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7143316af216fa92c31a60d4407b707637382da1 |
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05-Feb-2014 |
Dan Stoza <stoza@google.com> |
Fix virtual display nesting This fixes the cycling rendering loop caused by nesting virtual displays by preventing them from recomposing if their contents haven't changed. Bug: 12101046 Change-Id: I600365c0fd5d3ad93e04295d26cf9de177ffc79b
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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19e872912af66c53a4350afcc333bbafaf6a2294 |
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24-Dec-2013 |
Jesse Hall <jessehall@google.com> |
Implement per-display EGLConfig and configless EGLContext Bug: 12230666 Change-Id: Icca608b108cbdcab9cf01a9236d8cdbda000a836 Signed-off-by: Jesse Hall <jessehall@google.com>
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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c1c05de415854eb7a13a16b7e22a22de8515123a |
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18-Sep-2013 |
Mathias Agopian <mathias@google.com> |
fix camera API 2.0 orientation we add a flag to ANativeWindow::setBufferTransform that means "apply the inverse rotation of the display this buffer is displayed onto to". Bug: 10804238 Change-Id: Id2447676271950463e8dbcef1b95935c5c3f32b2
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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d2cf8c2f07b4285a224acd262e6f052c37dbc0b0 |
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21-Aug-2013 |
Jesse Hall <jessehall@google.com> |
Merge "Provide HWC prepare with a valid output buffer" into klp-dev
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028dc8f2d72bc7cd4fbe7808781443125a742f78 |
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21-Aug-2013 |
Jesse Hall <jessehall@google.com> |
Provide HWC prepare with a valid output buffer We weren't dequeing and setting the output buffer until just before set(). This didn't allow HWC to make decisions in prepare() based on the output buffer format, dimensions, etc. Now we dequeue the output buffer at the beginning of the composition loop and provide it to HWC in prepare. In GLES-only rendering, we may have to cancel the buffer and acquire a new one if GLES requests a buffer with properties different than the one we already dequeued. Bug: 10365313 Change-Id: I96b4b0a851920e4334ef05080d58097d46467ab8
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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4f4f0943489d9113c66ac22b58cfba8c21dfa879 |
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20-Aug-2013 |
Mathias Agopian <mathias@google.com> |
SurfaceFlinger now runs in the process's main thread it used to spawn its own thread and return the main thread to the binder thread pool -- this was confusing the naming of things in the kernel. Bug: 10331839 Change-Id: I2d13a6d73409a38109300fcbe6a04b4c41cb5d00
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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9e663de4fe1dcc872373ee530c60a375624671c3 |
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16-Aug-2013 |
Jesse Hall <jessehall@google.com> |
Use new HWC display type/count constants. Change-Id: I774d0c68906ac6dc69268f708c30a6b0868b8816
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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ff866e7642033d8f68c11eaa16d0afcecf0bab5b |
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07-Aug-2013 |
Jesse Hall <jessehall@google.com> |
Merge "Set the swap interval of virtual display surfaces to 0"
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f460f55c84b0a75de749b8a784059f5ff423ed93 |
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07-Aug-2013 |
Jesse Hall <jessehall@google.com> |
Set the swap interval of virtual display surfaces to 0 This prevents slow/malicious virtual display consumers from backpressuring SurfaceFlinger and preventing it from updating other displays. Bug: 10193714 Change-Id: I3e877d97202628d2d9abea24b66576f38299c14d
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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db89edc94bd2a78226b407f9f7261e202e7fa325 |
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02-Aug-2013 |
Mathias Agopian <mathias@google.com> |
All consumers now take an IGraphicBufferConsumer instead of a BufferQueue this means they only have access to the consumer end of the interface. we had a lot of code that assumed consumers where holding a BufferQueue (i.e.: both ends), so most of this change is untangling in fix that Bug: 9265647 Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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38efe86d9459cf5c96a24a34cc5cbf31fdba7e19 |
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07-Apr-2013 |
Jesse Hall <jessehall@google.com> |
Rewrite VirtualDisplaySurface The previous implementation assumed that the HWC could read and write the same buffer on frames that involved both GLES and HWC composition. It turns out some hardware can't do this. The new implementation maintains a scratch buffer pool to use on these mixed frames, but on GLES-only or HWC-only frames still does composition directly into the output buffer. Bug: 8384764 Change-Id: I7a3addb34fad9bfcbdabbb8b635083e10223df69
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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875d8e1323536e16dcfc90c9674d7ad32116a69a |
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08-Jun-2013 |
Mathias Agopian <mathias@google.com> |
Refactor SF. Move all GL operations in their own class. this is the first step to add support for GLES 2.x, this change breaks the dependency of SF on GLES 1.x by moving all operation into their own class. Bug: 8679321 Change-Id: I0d2741eca2cefe67dfd9cf837cac10c4d126928b
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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74d211ae26a0257c6075a823812e40b55aa1e653 |
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22-Apr-2013 |
Mathias Agopian <mathias@google.com> |
clean-up/simplify all dump() APIs remove the scratch buffer parameter and use String8::appendFormat() instead. Change-Id: Ib96c91617c8e7292de87433d15cf6232b7d591b0
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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02d86567d95b99e1142941ed7ec23a4465822813 |
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25-Mar-2013 |
Jesse Hall <jessehall@google.com> |
Clean up HWC state when releasing a DisplayDevice DisplayDevices can be released when DisplayManager removes them from the display list, or (for virtual displays) when the surface is set to NULL. We were only cleaning up HWC resources associated with the display in the first case. Bug: 8384764 Change-Id: Id3d226dd7178fbe6d0a2ac4e2660b864ee073de3
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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ffe1f19ca9707f84cb9fdb06209bf36cd8c2ef0a |
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22-Mar-2013 |
Jesse Hall <jessehall@google.com> |
Fix virtual displays for HWC<=1.1 If we're using a HWC that doesn't support virtual displays, or we have more virtual displays than HWC supports concurrently, the VirtualDisplaySurface should simply be a passthrough from source (GLES) to sink. This change also tries to distinguish between display types and HWC display IDs a little better, though there's more to do here. Probably needs a higher-level rethink; it's too error-prone now. Bug: 8446838 Change-Id: I708d2cf262ec30177042304f174ca5b8da701df1
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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99c7dbb24994df2f3e175f7b25dd2c9dd92a72f0 |
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14-Mar-2013 |
Jesse Hall <jessehall@google.com> |
Add DisplaySurface abstraction DisplayDevice now has a DisplaySurface instead of using FramebufferSurface directly. FramebufferSurface implements DisplaySurface, and so does the new VirtualDisplaySurface class. DisplayDevice now always has a surface, not just for virtual displays. In this change VirtualDisplaySurface is just a stub; buffers still go directly from GLES to the final consumer. Bug: 8384764 Change-Id: I57cb668edbc6c37bfebda90b9222d435bf589f37
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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13127d8921356dff794250e04208c3ed60b3a3df |
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06-Mar-2013 |
Mathias Agopian <mathias@google.com> |
Get rid of LayerBase. The functionality of LayerBase and Layer is folded into Layer. There wasn't a need for this abstraction anymore. Change-Id: I66511c08cc3d89009ba4deabf47e26cd4cfeaefb
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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eabe3140f11e515639e7a70a1286dd6af7352c9e |
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05-Mar-2013 |
Jesse Hall <jessehall@google.com> |
Merge "Init displays to null layer stack" into jb-mr2-dev
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01e29054e672301e4adbbca15b3562a59a20f267 |
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20-Feb-2013 |
Jesse Hall <jessehall@google.com> |
Init displays to null layer stack When a display is added, initialize it to use an empty layer stack, so if it is somehow visible it will show black. It will be assigned the real layer stack -- along with a projection and other properties -- by window manager soon. Normally a display remains blanked until window manager has decided what to show on it, but for HDMI connected at boot that isn't currently the case. Bug: 7258935 Change-Id: Ic9bb25f7a9b8d9d3772b097ab1d6fa03bc8780a1
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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f5f714aa188884098aaecbe39d0bc61b40311c0d |
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27-Feb-2013 |
Mathias Agopian <mathias@google.com> |
apply the projection's viewport to the visibleregion passed to hwc each desplay's projection's viewport essentially clips each layer, so this should be reflected in the visibleregion passed to h/w composer. DisplayDevice getViewport and getFrame are now guaranteed to return valid Rects. Change-Id: I4c25f34fb26af10179eb26d429ca6c384c671e91
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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766dc49c17dda977bf7b93a5fd8da41c0b737611 |
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31-Oct-2012 |
Mathias Agopian <mathias@google.com> |
rework a bit how we scissor the display the scissor rect is now computed once by DisplayDevice and is combined with the "undefined" region so that the letter-boxed area of the screen get cleared in drawWormhole. Bug: 7149437 Change-Id: Id2f30516a5786f32eace7f876ff32028f954f357
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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dd3cb84cfbe8068790c6233b5829fae9c4a0ee93 |
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20-Oct-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: add support for secure displays This change adds support for displays that are not allowed to display surfaces with the eSecure flag set. All non-virtual displays are considered secure, while virtual displays have their secure-ness specified at creation time. Bug: 7368436 Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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bae92d0d605e99a14731add4f11b72413b2835e5 |
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28-Sep-2012 |
Mathias Agopian <mathias@google.com> |
reset GL viewport and project when caputring the screen Bug: 7241739 Change-Id: I3bb5214b070384de9be2026647865c6c236a4331
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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9e2463e71796964cfaa06bf09a880875ac3537bc |
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22-Sep-2012 |
Mathias Agopian <mathias@google.com> |
add/remove displays properly on hotplug events Bug: 7191563 Change-Id: I8f0fbf3b29658c9479443141798e6f288a1f2d52
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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eba8c688f633f3f3f1b75c2bc64faf799dd2b5f2 |
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20-Sep-2012 |
Mathias Agopian <mathias@google.com> |
calculate wether we filter on a per-display basis Change-Id: I79d80b432b20b3d02428da19add464ac1e2b9378
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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1d12d8a8e61163b35cf42c51c558a67138014e82 |
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18-Sep-2012 |
Mathias Agopian <mathias@google.com> |
improve logging of external displays Change-Id: I041aebb7fc655aeca98bbf698d15e05d7c12cac9
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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8dfa92fef9759a881e96ee58d59875d35023aab9 |
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18-Sep-2012 |
Andy McFadden <fadden@android.com> |
Plumb display name into SurfaceFlinger The Surface createDisplay() call takes a display name for debugging. This change carries it through SurfaceFlinger and displays it in the "dumpsys SurfaceFlinger" output. Bug 7058158 Change-Id: I79f3474a8656ff1beb7b478e0dbf2c5de666118a
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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da27af9832a0170f1fc40ef3f21371c4d30d21b3 |
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14-Sep-2012 |
Mathias Agopian <mathias@google.com> |
add support hwc 1.1 Bug: 7124069 Change-Id: I53d705105c4ad8954d3f50ee4f4c8b7ec936b871
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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00e8c7a88a5b9c4104a71013a713acd3e4d3b77b |
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05-Sep-2012 |
Mathias Agopian <mathias@google.com> |
display projection API now has a single function instead of 3 Change-Id: I9bf46d372b77d547486d4bbe6f1953ec8c65e98f
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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da8d0a5c0cf9d41915d3b106cad4aaec3e767c11 |
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05-Sep-2012 |
Mathias Agopian <mathias@google.com> |
implement display viewport and frame note: viewport clipping is not implemented yet Change-Id: I7fde7c4de075d409d95c48bb20ba8ee017f6f00a
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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3ee454a7bef8bd3d1c9cdd9d17108eb80ebadf2a |
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28-Aug-2012 |
Mathias Agopian <mathias@google.com> |
Eradicate DisplayID. DisplayDevices are now keyed of the wp<IBinder> the client uses. DisplayID has now become DisplayType which is just used to identify physical displays (as opposed to virtual displays such as wifi displays). Change-Id: I0c5968f2c902dcd699a7e0afacf833ff070c12ea
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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f435863467ab407f2a482604beed5fa6f0144c62 |
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23-Aug-2012 |
Mathias Agopian <mathias@google.com> |
teach HWC about multiple displays Change-Id: I5e72a83d419a729835cb0e1ec45557b4d3fb56b1
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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e60b0687c8d49871d0c8786cabe6851f7a7783b5 |
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22-Aug-2012 |
Mathias Agopian <mathias@google.com> |
HWComposer now has its own concept of display IDs HWComposer can now create IDs representing a display it can deal with. IDs MAIN and HDMI are reserved. SurfaceFlinger associate HWComposer IDs with a DisplayDevice and uses that when it talks to HWComposer. A DisplayDevice doesn't have to have a HWComposer ID, in that case it just can't use h/w composer composition. Change-Id: Iec3d7ac92e0c22bf975052ae2847402f58bade71
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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cd60f99aba9e750700a967db30b74a29145739cf |
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17-Aug-2012 |
Mathias Agopian <mathias@google.com> |
refactor compositing code to avoid multiple eglMakeCurrent() calls when multiple displays are connected, we ended-up having to call eglMakeCurrent() twice per display due to a limitation in EGL. this fixes that. Change-Id: I11e4584df50f8c24bbecee74e37b28b3ee031d2f
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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8b736f138cfd9b239a2c7073347a13c489534ae1 |
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14-Aug-2012 |
Mathias Agopian <mathias@google.com> |
xdpi / ydpi were reported as 0 Bug: 6975723 Change-Id: Ia7fa37ec11e2308804f5034959a37e508d292d31
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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e57f292595bec48f65c8088b00ff6beea01217e9 |
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10-Aug-2012 |
Mathias Agopian <mathias@google.com> |
make multi-display more real - displays are represented by a binder on the client side - c++ clients can now create and modify displays Change-Id: I203ea5b4beae0819d742ec5171c27568f4e8354b
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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1e26087493ac0e7d7dc6dea8ad85cfef08b3271f |
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09-Aug-2012 |
Mathias Agopian <mathias@google.com> |
Add a display parameter to HWComposer where needed - also replace C casts with C++ casts - only the interface is changed, HWComposer still doesn't fully handle multiple displays Change-Id: I48eb89bff2edb76bf1d4d41f46802b9b2a7166a8
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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28947d7fbf9f486539322e8e12dd057568e180c2 |
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09-Aug-2012 |
Mathias Agopian <mathias@google.com> |
now able to set the layer stack on a DisplayDevice Change-Id: Ia9691cf221b9444c243eb468d9e276a30e600b6b
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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1a4d883dcc1725892bfb5c28dec255a233186524 |
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03-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
surfaceflinger: refactor FrambufferSurface This change refactors the FramebufferSurface class to inherit from the new ConsumerBase class. Bug: 6620200 Change-Id: I46ec942ddb019658e3c5e79465548b171b2261f2
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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028a7572c81f91e4039b694cde1f55fdb3e483c7 |
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05-Aug-2012 |
Mathias Agopian <mathias@google.com> |
DisplayDevice doesn't need weak pointers or polymorphism let's use a LightRefBase for now. Change-Id: Ida068fa902343a8f89ffb6d34c2cd4627ab43c6c
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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4297734c1156fd8ede7e9c61b1e439f9e1c18cd9 |
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05-Aug-2012 |
Mathias Agopian <mathias@google.com> |
turn DisplayDevice into a reference-counted object it's safer this way because this object owns an EGLSurface which cannot be easily reference-counted. it also gives us the ability to sub-class it, which we might want to do soon. Change-Id: I07358bb052dc5a13b4f2196b2c2b6e6e94c4bb4f
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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d8552d796cbcb9a89711fc8f97b34838da5cbdb7 |
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05-Aug-2012 |
Mathias Agopian <mathias@google.com> |
DisplayDevice only needs ANativeWindow not SurfaceTextureClient Change-Id: Ib5be5af8bede435c8d5d9fabf586d28d0e74c2cb
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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888c822c4cb6976aab9256c58bae9e17e3e55c5c |
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05-Aug-2012 |
Mathias Agopian <mathias@google.com> |
remove a dependency of DisplayDevice on the refresh rate this remove a dependency (not all) on FramebufferSurface Change-Id: Ie07ce70760cdcedfb41b5b41bea8da45637bf474
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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92a979a92c34b7de609ce2b1662c73bb8a2728b9 |
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03-Aug-2012 |
Mathias Agopian <mathias@google.com> |
We now have a real list of displays. displays can be dynamically added or removed, and the list is part of the SF's transaction. Change-Id: I4186ea39f1317c0e7c044f869004017738968fab
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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d3ee231eddce0b69ec5e35188dbd0f4a2c3b9ac3 |
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02-Aug-2012 |
Mathias Agopian <mathias@google.com> |
cleanups in preparation of bigger changes - fix typo drawForSreenshot misspelled - get rid of DisplayDeviceBase - removed unused or unneeded code - always pass a DisplayDevice to Layer methods that are called on a per-display basis (to make it clear that this could be called more than once per composition). Change-Id: Id948b7e09fe5c06db0e42d40d6ed75dd095c7f44
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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0f2f5ff75b7b48ceb64270655ee6b62d09bf4d00 |
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01-Aug-2012 |
Mathias Agopian <mathias@google.com> |
rename DisplayHardware to DisplayDevice Change-Id: I3f7250cd914e0da4f9ec2c9403587bbe12f3cc62
/frameworks/native/services/surfaceflinger/DisplayDevice.h
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