History log of /frameworks/rs/cpp/RenderScript.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
62237219e567b9f972c86e7ca4e96f9b3d5ad4de 28-Feb-2017 Miao Wang <miaowang@google.com> Remove RS_SERVER macros and references to unused headers.

- The RS_SERVER macros were intended to have a version of RenderScript
running on the desktop. It has not fully worked for a very long time.

Bug: 35473587
Test: build and CTS tests pass
Change-Id: I0da3fc9d4601951442384d05f9dbecaeddeff8cc
/frameworks/rs/cpp/RenderScript.h
75e877d157f9429eb6d8fb1b09c75c5472db161a 11-Sep-2013 Tim Murray <timmurray@google.com> Add docs to C++ API.

bug 10427951

Change-Id: I51805b6fb43781c57dfbbdc5b3e77f200af19ed8
/frameworks/rs/cpp/RenderScript.h
84e3dea053bea25c1cec44ffb298f8b5b9b9141a 10-Sep-2013 Tim Murray <timmurray@google.com> Add flags word to context initialization.

bug 10427951

Change-Id: If3b9337712bd16655de4a42ccf829bbcd9e01b6e
/frameworks/rs/cpp/RenderScript.h
89daad6bae798779e57f252e9da4fe4e62337124 29-Jul-2013 Tim Murray <timmurray@google.com> Add basic support for intrinsics. Move sp<> into RScpp.

Change-Id: I74cdee7069a624ded5091d53db3a4b8ce9894033
/frameworks/rs/cpp/RenderScript.h
0b575de8ed0b628d84d256f5846500b0385979bd 15-Mar-2013 Tim Murray <timmurray@google.com> Add x86 server support.

Change-Id: I674acaf15b67afa48bc736f72942a11e2e38e940
/frameworks/rs/cpp/RenderScript.h
84bf2b877024aaa154b66e0f2338d54bdabd855a 01-Nov-2012 Tim Murray <timmurray@google.com> Move to smart pointers for refcounting RS contexts

Change-Id: I0dc6adc4e02c7427a4234c549d3555a501fe5f90
/frameworks/rs/cpp/RenderScript.h
69cccdf0659a193d6a75420ec745421fb5c436e6 03-Apr-2012 Jason Sams <jsams@google.com> Make all references use smart pointers.

BUG=5972398

Change-Id: I7b8c2930ccf7d64623270cd3d0550aa6a852f2e5
/frameworks/rs/cpp/RenderScript.h
a662edd85843c2eb7078900b0279e38d6635795e 03-Apr-2012 Jason Sams <jsams@google.com> Split cpp frontend to its own lib.

Change-Id: I6ff1c620ec28ca1b96bce569ad5a09b41130ee88
/frameworks/rs/cpp/RenderScript.h