History log of /frameworks/rs/rsUtils.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
62237219e567b9f972c86e7ca4e96f9b3d5ad4de 28-Feb-2017 Miao Wang <miaowang@google.com> Remove RS_SERVER macros and references to unused headers.

- The RS_SERVER macros were intended to have a version of RenderScript
running on the desktop. It has not fully worked for a very long time.

Bug: 35473587
Test: build and CTS tests pass
Change-Id: I0da3fc9d4601951442384d05f9dbecaeddeff8cc
/frameworks/rs/rsUtils.h
c53dadbae2154a281b562fd10d5c10b806879469 06-Dec-2016 Stephen Hines <srhines@google.com> Stop the default verbose logging.

Bug: http://b/33235998

RS has pretty much had LOG_NDEBUG defined to 0 for its entire lifetime.
This unfortunately means that ALOGV has always been enabled, even for
release builds. This kind of logging is really only appropriate when
debugging, so change back to the proper default of not setting
LOG_NDEBUG at all.

Test: CTS, RSTest.

Change-Id: If33be77d013352f4d7f26cd79e50797e9c600d2a
/frameworks/rs/rsUtils.h
f9e077a531c6a83e978d55f427b5d8ff6d2c943f 21-Mar-2013 Jason Sams <jsams@google.com> Fix logging defined in external header.

Change-Id: I40cc2696b99350b52ac1904b05485db2f567b4ef
/frameworks/rs/rsUtils.h
0b575de8ed0b628d84d256f5846500b0385979bd 15-Mar-2013 Tim Murray <timmurray@google.com> Add x86 server support.

Change-Id: I674acaf15b67afa48bc736f72942a11e2e38e940
/frameworks/rs/rsUtils.h
94999c3c7e3dcb6b6c0a9fe5785a0d3216357b0e 06-Feb-2013 Stephen Hines <srhines@google.com> Fix stride 16-byte alignment issues in RS.

Change-Id: I549d3acd4ebd921c36be3de6d2734bb89ec8a50e
/frameworks/rs/rsUtils.h
6537404d5ad7ec19f0f26533d695d39909782781 15-May-2012 Stephen Hines <srhines@google.com> Support float vector versions of rsDebug() directly.

We can do this now that we are building for the device with Clang.

Change-Id: I3133b1f6220ccd0fa9f8d2bc9502074beaa45d1a
/frameworks/rs/rsUtils.h
e23d239828a229eb7d4d33c9630070f0a87833e1 09-Mar-2012 Alex Sakhartchouk <alexst@google.com> Starting to untangle header spaghetti.

Change-Id: I31f38d05dc8b55c659e8c7e9c0a87b94b9ac1db5
/frameworks/rs/rsUtils.h
3715b00e7b10a2624c1d5c696186c7a2f4a75a91 17-Feb-2012 Jason Sams <rjsams@android.com> Rename three header files to free namespace for api.

Change-Id: Ie9ef65a477373c30b2d5b02248f62e768b6f27ae
/frameworks/rs/rsUtils.h
af12ac6a08651464f8d823add667c706f993b587 06-Jan-2012 Steve Block <steveblock@google.com> Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
/frameworks/rs/rsUtils.h
7257c7ee4b66f00c43d9235f3ac600061ae79968 17-May-2011 Alex Sakhartchouk <alexst@google.com> Preparing libRS for for compilation on host.

Change-Id: I851add79831331c8a8b20dcccdb0817f8ad0c359
/frameworks/rs/rsUtils.h
77d9f4bd05b2d2a161f30c12a2248f9c97eaac42 31-Jan-2011 Alex Sakhartchouk <alexst@google.com> Cleaning up the serialization change.
Renaming the define to be more in line with what it does and removing the host stub header file.

Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
/frameworks/rs/rsUtils.h
afb743aca56c18beb7ab924e75cb6e070ef3e55a 10-Nov-2010 Alex Sakhartchouk <alexst@google.com> Code cleanup to make formatting consistent
across all the renderscript files.

Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
/frameworks/rs/rsUtils.h
7bf29ddc35450d8064541c42c99a1f48be6cf0dd 20-Jul-2010 Jason Sams <rjsams@android.com> Threading RS ForEach.

Change-Id: I5d6fe4db2b6ac0613394bc5a066ff90ec146d60e
/frameworks/rs/rsUtils.h
1b937f5c0d66a65daf07a45554c98a9f2481b9ba 09-Jun-2010 Jason Sams <rjsams@android.com> Remove float8/16 from RS type list.
We will not have time to work through ABI issues for these types
on arm for our ship date. Can be re-added later.

Change-Id: I957758be7e900a1c55eff9cb5aeb16fa636bd9a0
/frameworks/rs/rsUtils.h
b825f67adb5d1e1751fe108e6dbf9c6f2555c283 04-Jun-2010 Alex Sakhartchouk <alexst@google.com> Creating the jni and java layer to integrate a3d

Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
/frameworks/rs/rsUtils.h
fb6b614bcea88a587a7ea4530be45ff0ffa0210e 21-May-2010 Alex Sakhartchouk <alexst@google.com> Removed unnecessary change based on comments.
Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7

Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311

Added serialization code to rsLib

Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
/frameworks/rs/rsUtils.h
be36bf3a76481737a7fa606a04144ceef80eb4f2 11-May-2010 Jason Sams <rjsams@android.com> Convert renderscript from using ACC to LLVM for its compiler.

This will also require application to be updated to support
the new compiler and data passing models.

Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
/frameworks/rs/rsUtils.h
3bce7891a1b1729f76714db08cd3cd79b91d7942 26-Jan-2010 Jason Sams <rjsams@android.com> Turn the debugging back on.
/frameworks/rs/rsUtils.h
2a13aa99e6a86757a59baa88d530083f94fc2cd7 08-Jan-2010 Joe Onorato <joeo@android.com> less log spew
/frameworks/rs/rsUtils.h
613cad1702dbb76eb2a6ba0cfcb43b9fe207cebc 13-Nov-2009 Jason Sams <rjsams@android.com> Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
/frameworks/rs/rsUtils.h
76371fff76412fd020e24ddb8bf1ddb5c75f0ed1 24-Sep-2009 Joe Onorato <joeo@android.com> Make the renderscript timing logging available by setting debug.rs.profile=1
/frameworks/rs/rsUtils.h
8b2c065dfc16c148e2829a19e83d2269b9bcd4cc 13-Aug-2009 Jason Sams <rjsams@android.com> Implement reflecting Java objects into the ACC enviroment.
/frameworks/rs/rsUtils.h
cfb1d11ce6826fce7241d316d8b7dcab661f63a6 05-Aug-2009 Jason Sams <rjsams@android.com> Remove useless slot from ProgramVertex. Optimize GL state setup.
/frameworks/rs/rsUtils.h
a5577808737a394bdb156fbeb80018d0a4d8438d 13-Jul-2009 Jason Sams <rjsams@android.com> Fix master build errors post merge with master_gl branch.
/frameworks/rs/rsUtils.h
992a0b70d8fd7a14f0c57bc3c7e16c1f269a6609 23-Jun-2009 Jason Sams <rjsams@android.com> Cleanup logging and fix a startup race condition that manifested on Firestone.
/frameworks/rs/rsUtils.h
1aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923 23-Jun-2009 Jason Sams <rjsams@android.com> Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
/frameworks/rs/rsUtils.h
565ac36ee479f9d7b83e2030ac9646a09cb886a1 04-Jun-2009 Jason Sams <rjsams@android.com> Generalize bitmap support and add remaining GL formats.
Fix bug in command fifo looping case.
/frameworks/rs/rsUtils.h
52a9f5257141322219e4ce48b6980c9d14c80b1b 02-Jun-2009 Jason Sams <rjsams@android.com> Improve bitmap support and do conversion in native rather than java code to reduce conversion time.
/frameworks/rs/rsUtils.h
326e0ddf89e8df2837752fbfd7a014814b32082c 22-May-2009 Jason Sams <jsams@google.com> Add the Renderscript library. (Not in the build by default yet.)

This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so 0x9A100000
libRS_jni.so 0x9A000000
/frameworks/rs/rsUtils.h