Lines Matching refs:state
117 if (state == CallbackState::kBase) {
118 state = CallbackState::kStarted;
121 state = CallbackState::kWrongStart;
126 if (state == CallbackState::kStarted && self == stored_self) {
127 state = CallbackState::kDied;
129 state = CallbackState::kWrongDeath;
134 CallbackState state = CallbackState::kBase;
147 cb_.state = CallbackState::kBase; // Ignore main thread attach.
184 EXPECT_TRUE(cb_.state == CallbackState::kDied) << static_cast<int>(cb_.state);
213 // Detach is not a ThreadDeath event, so we expect to be in state Started.
214 EXPECT_TRUE(cb_.state == CallbackState::kStarted) << static_cast<int>(cb_.state);