Lines Matching refs:levelNdx
246 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx)
248 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
252 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
255 const deUint32 rgb = step*levelNdx;
259 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec());
464 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
466 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
473 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
476 const deUint32 rgb = step*levelNdx*face;
480 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
670 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
675 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax);
679 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
682 const deUint32 rgb = step*levelNdx;
686 tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);