Lines Matching refs:threadCount

73 	int			threadCount;
855 for (int threadNdx = 0; threadNdx < m_config.threadCount * m_config.perThreadContextCount; threadNdx++)
882 void createThreads (vector<TestThread*>& threads, int threadCount, int perThreadContextCount, vector<TestContext*>& contexts)
884 DE_ASSERT(threadCount * perThreadContextCount == (int)contexts.size());
889 for (int threadNdx = 0; threadNdx < threadCount; threadNdx++)
984 log << TestLog::Message << "Total triangles rendered: : " << config.triangleCount * config.drawCallCount * config.frameCount * config.perThreadContextCount * config.threadCount << TestLog::EndMessage;
985 log << TestLog::Message << "Number of threads: " << config.threadCount << TestLog::EndMessage;
1039 createThreads(threads, m_config.threadCount, m_config.perThreadContextCount, m_contexts);
1087 basicConfig.threadCount = 1;
1122 int threadCount = threadCounts[threadCountNdx];
1128 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1132 config.threadCount = threadCount;
1142 if (threadCount * contextCount == 1)
1145 sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1154 if (threadCount * contextCount == 1)
1157 sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1171 int threadCount = threadCounts[threadCountNdx];
1177 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1181 config.threadCount = threadCount;
1190 if (threadCount * contextCount == 1)
1193 sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1202 if (threadCount * contextCount == 1)
1205 sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1219 int threadCount = threadCounts[threadCountNdx];
1225 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1230 config.threadCount = threadCount;
1239 if (threadCount * contextCount == 1)
1242 sharedCoordBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1251 if (threadCount * contextCount == 1)
1254 sharedCoordBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1268 int threadCount = threadCounts[threadCountNdx];
1274 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1279 config.threadCount = threadCount;
1288 if (threadCount * contextCount == 1)
1291 sharedIndexBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1300 if (threadCount * contextCount == 1)
1303 sharedIndexBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1317 int threadCount = threadCounts[threadCountNdx];
1323 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1328 config.threadCount = threadCount;
1337 if (threadCount * contextCount == 1)
1340 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1349 if (threadCount * contextCount == 1)
1352 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1366 int threadCount = threadCounts[threadCountNdx];
1372 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1377 config.threadCount = threadCount;
1386 if (threadCount * contextCount == 1)
1389 sharedProgramGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1398 if (threadCount * contextCount == 1)
1401 sharedProgramGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1415 int threadCount = threadCounts[threadCountNdx];
1421 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1429 config.threadCount = threadCount;
1438 if (threadCount * contextCount == 1)
1441 sharedallGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1450 if (threadCount * contextCount == 1)
1453 sharedallGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1467 int threadCount = threadCounts[threadCountNdx];
1473 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1479 config.threadCount = threadCount;
1489 if (threadCount * contextCount == 1)
1492 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1501 if (threadCount * contextCount == 1)
1504 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1518 int threadCount = threadCounts[threadCountNdx];
1524 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1530 config.threadCount = threadCount;
1540 if (threadCount * contextCount == 1)
1543 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1552 if (threadCount * contextCount == 1)
1555 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1569 int threadCount = threadCounts[threadCountNdx];
1575 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1580 config.threadCount = threadCount;
1589 if (threadCount * contextCount == 1)
1592 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1601 if (threadCount * contextCount == 1)
1604 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));