Lines Matching refs:shaderVert

525 		GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
528 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_FALSE);
531 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
534 glCompileShader(shaderVert);
538 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_TRUE);
541 glDeleteShader(shaderVert);
760 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
763 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
766 glCompileShader(shaderVert);
770 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_TRUE);
774 glAttachShader(shaderProg, shaderVert);
781 verifyShaderParam (m_testCtx, *this, shaderVert, GL_DELETE_STATUS, GL_FALSE);
788 glDeleteShader(shaderVert);
793 verifyShaderParam (m_testCtx, *this, shaderVert, GL_DELETE_STATUS, GL_TRUE);
975 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
978 glShaderSource(shaderVert, 1, &brokenShader, DE_NULL);
981 glCompileShader(shaderVert);
986 glAttachShader(program, shaderVert);
1024 glDeleteShader(shaderVert);
1043 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1046 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
1049 glCompileShader(shaderVert);
1054 glAttachShader(program, shaderVert);
1059 verifyShaderParam (m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_TRUE);
1066 glDeleteShader(shaderVert);
1074 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1077 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
1080 glCompileShader(shaderVert);
1085 glAttachShader(program, shaderVert);
1090 verifyShaderParam (m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_TRUE);
1097 glDeleteShader(shaderVert);
1117 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1120 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
1123 glCompileShader(shaderVert);
1133 glAttachShader(program, shaderVert);
1154 if (!((shaders[0] == shaderVert && shaders[1] == shaderFrag) ||
1155 (shaders[0] == shaderFrag && shaders[1] == shaderVert)))
1157 m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected {" << shaderVert << ", " << shaderFrag << "}; got {" << shaders[0] << ", " << shaders[1] << "}" << TestLog::EndMessage;
1186 glDeleteShader(shaderVert);
1220 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1223 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
1226 glCompileShader(shaderVert);
1231 glAttachShader(program, shaderVert);
1296 glDeleteShader(shaderVert);
1351 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1355 glAttachShader(program, shaderVert);
1358 glShaderSource(shaderVert, 1, &vertSource, DE_NULL);
1359 glCompileShader(shaderVert);
1402 glDeleteShader(shaderVert);
1434 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1437 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
1440 glCompileShader(shaderVert);
1445 glAttachShader(program, shaderVert);
1493 glDeleteShader(shaderVert);