Lines Matching refs:fr

61 	DRI_CONF_DESC(fr,"Debogage") \
70 DRI_CONF_DESC(fr,"Désactiver l'accélération 3D") \
80 DRI_CONF_DESC(fr,"Afficher les boîtes de performance") \
92 DRI_CONF_DESC(fr,"Qualité d'image") \
130 DRI_CONF_DESC_BEGIN(fr,"Profondeur de texture") \
150 DRI_CONF_DESC(fr,"Valeur maximale initiale pour le filtrage anisotropique de texture") \
160 DRI_CONF_DESC(fr,"Interdire le LOD bias negatif") \
170 DRI_CONF_DESC(fr,"Activer la compression de texture S3TC même si le support logiciel est absent") \
194 DRI_CONF_DESC_BEGIN(fr,"Technique de réduction de couleurs") \
224 DRI_CONF_DESC_BEGIN(fr,"Méthode d'arrondi des couleurs") \
259 DRI_CONF_DESC_BEGIN(fr,"Méthode de tramage") \
277 DRI_CONF_DESC(fr,"Z-buffer en virgule flottante") \
288 DRI_CONF_DESC(fr,"Performance") \
321 DRI_CONF_DESC_BEGIN(fr,"Mode de TCL (Transformation, Clipping, Eclairage)") \
360 DRI_CONF_DESC_BEGIN(fr,"Méthode d'attente de la carte graphique") \
402 DRI_CONF_DESC_BEGIN(fr,"Synchronisation de l'affichage avec le balayage vertical") \
424 DRI_CONF_DESC(fr,"Utiliser le HyperZ pour améliorer les performances") \
434 DRI_CONF_DESC(fr,"A post-processing filter to cel-shade the output") \
444 DRI_CONF_DESC(fr,"A post-processing filter to remove the red channel") \
454 DRI_CONF_DESC(fr,"A post-processing filter to remove the green channel") \
464 DRI_CONF_DESC(fr,"A post-processing filter to remove the blue channel") \
474 DRI_CONF_DESC(fr,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default quality") \
484 DRI_CONF_DESC(fr,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps") \
494 DRI_CONF_DESC(fr,"Nombre d'unités de texture") \
520 DRI_CONF_DESC_BEGIN(fr,"Support larger textures not guaranteed to fit into graphics memory") \
538 DRI_CONF_DESC(fr,"Qualité/performance du filtrage trilinéaire de texture (filtrage brilinéaire)") \
567 DRI_CONF_DESC_BEGIN(fr,"Types de mémoire de texture") \
587 DRI_CONF_DESC(fr,"Fonctionnalités ne bénéficiant pas d'une accélération matérielle") \
596 DRI_CONF_DESC(fr,"Activer l'extension GL_ARB_vertex_program") \
606 DRI_CONF_DESC(fr,"Activer l'extension GL_NV_vertex_program") \
616 DRI_CONF_DESC(fr,"Enable flushing batchbuffer after each draw call") \
626 DRI_CONF_DESC(fr,"Enable flushing GPU caches with each draw call") \
636 DRI_CONF_DESC(fr,"Force GLSL extension default behavior to 'warn'") \
646 DRI_CONF_DESC(fr,"Disable dual source blending") \