Lines Matching defs:pRect

42   CFX_RectF* pRect = &pParams->m_rtPart;
46 DrawMaxMinBtn(pGraphics, pRect,
52 DrawMaxMinBtn(pGraphics, pRect,
58 DrawThumbBtn(pGraphics, pRect, bVert, eState, true, &pParams->m_matrix);
62 DrawTrack(pGraphics, pRect, bVert, eState, true, &pParams->m_matrix);
66 DrawTrack(pGraphics, pRect, bVert, eState, false, &pParams->m_matrix);
75 const CFX_RectF* pRect,
84 CFX_RectF rect(*pRect);
121 const CFX_RectF* pRect,
128 if (pRect->width / 2 <= fPawLen) {
129 fPawLen = (pRect->width - 6) / 2;
132 FX_FLOAT fX = pRect->left + pRect->width / 4;
133 FX_FLOAT fY = pRect->top + pRect->height / 2;
165 if (pRect->height / 2 <= fPawLen) {
166 fPawLen = (pRect->height - 6) / 2;
169 FX_FLOAT fX = pRect->left + pRect->width / 2;
170 FX_FLOAT fY = pRect->top + pRect->height / 4;
204 const CFX_RectF* pRect,
215 FX_FLOAT fRight = pRect->right();
216 FX_FLOAT fBottom = pRect->bottom();
218 path.AddRectangle(pRect->left, pRect->top, 1, pRect->height);
219 path.AddRectangle(fRight - 1, pRect->top, 1, pRect->height);
221 path.AddRectangle(pRect->left, pRect->top, pRect->width, 1);
222 path.AddRectangle(pRect->left, fBottom - 1, pRect->width, 1);
227 path.AddRectangle(pRect->left + 1, pRect->top, pRect->width - 2,
228 pRect->height);
229 FX_FLOAT x1 = bVert ? pRect->left + 1 : pRect->left;
230 FX_FLOAT y1 = bVert ? pRect->top : pRect->top + 1;
231 FX_FLOAT x2 = bVert ? fRight - 1 : pRect->left;
232 FX_FLOAT y2 = bVert ? pRect->top : fBottom - 1;
239 const CFX_RectF* pRect,
243 DrawTrack(pGraphics, pRect,
246 CFX_RectF rtArrowBtn(*pRect);