Lines Matching refs:fPaths
27 SkPath* lineAnglesPath = &fPaths.push_back();
42 SkPath* kindaTightQuad = &fPaths.push_back();
48 SkPath* tightQuad = &fPaths.push_back();
54 SkPath* tighterQuad = &fPaths.push_back();
60 SkPath* unevenTighterQuad = &fPaths.push_back();
68 SkPath* reallyTightQuad = &fPaths.push_back();
74 SkPath* closedQuad = &fPaths.push_back();
80 SkPath* unevenClosedQuad = &fPaths.push_back();
89 SkPath* problem1 = &fPaths.push_back();
98 SkPath* problem2 = &fPaths.push_back();
113 SkPath* bug0 = &fPaths.push_back();
122 SkPath* bug1 = &fPaths.push_back();
132 SkPath* bug2 = &fPaths.push_back();
145 SkPath* bug = &fPaths.push_back();
179 for (int p = 0; p < fPaths.count(); ++p) {
183 const SkRect& bounds = fPaths[p].getBounds();
201 canvas->drawPath(fPaths[p], paint);
217 SkTArray<SkPath> fPaths;