Lines Matching defs:moveTo
132 // flag to require a moveTo if we begin with something else, like lineTo etc.
700 this->moveTo(x, y);
728 void SkPath::moveTo(SkScalar x, SkScalar y) {
744 this->moveTo(pt.fX + x, pt.fY + y);
757 this->moveTo(x, y);
879 // signal that we need a moveTo to follow us (unless we're done)
991 const int kVerbs = 5; // moveTo + 3x lineTo + close
996 this->moveTo(iter.current());
1145 ? 9 // moveTo + 4x conicTo + 3x lineTo + close
1146 : 10; // moveTo + 4x lineTo + 4x conicTo + close
1155 this->moveTo(rrectIter.current());
1231 /* If addOval() is called after previous moveTo(),
1235 moveTo() would mark the path non empty.
1248 const int kVerbs = 6; // moveTo + 4x conicTo + close
1256 this->moveTo(ovalIter.current());
1287 forceMoveTo ? this->moveTo(lonePt) : this->lineTo(lonePt);
1311 forceMoveTo ? this->moveTo(singlePt) : this->lineTo(singlePt);
1320 forceMoveTo ? this->moveTo(pt) : this->lineTo(pt);
1325 forceMoveTo ? this->moveTo(singlePt) : this->lineTo(singlePt);
1530 this->moveTo(pts[0]);
1633 this->moveTo(pts->fX, pts->fY);
1706 tmp.moveTo(pts[0]);
2171 append_params(&builder, "path.moveTo", &pts[0], 1, asType);
2551 int ptCount = 1; // moveTo
3376 path->moveTo(oval.centerX(), oval.centerY());