Lines Matching refs:GET_PROC

12 #define GET_PROC(F) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F)
84 GET_PROC(ActiveTexture);
85 GET_PROC(AttachShader);
86 GET_PROC(BindAttribLocation);
87 GET_PROC(BindBuffer);
89 GET_PROC(BindFragDataLocation);
91 GET_PROC(BeginQuery);
92 GET_PROC(BindTexture);
102 GET_PROC(BlendColor);
109 GET_PROC(BlendEquation);
114 GET_PROC(BlendFunc);
115 GET_PROC(BufferData);
116 GET_PROC(BufferSubData);
117 GET_PROC(Clear);
118 GET_PROC(ClearColor);
119 GET_PROC(ClearStencil);
120 GET_PROC(ColorMask);
121 GET_PROC(CompileShader);
122 GET_PROC(CompressedTexImage2D);
123 GET_PROC(CompressedTexSubImage2D);
124 GET_PROC(CopyTexSubImage2D);
125 GET_PROC(CreateProgram);
126 GET_PROC(CreateShader);
127 GET_PROC(CullFace);
128 GET_PROC(DeleteBuffers);
129 GET_PROC(DeleteProgram);
130 GET_PROC(DeleteQueries);
131 GET_PROC(DeleteShader);
132 GET_PROC(DeleteTextures);
133 GET_PROC(DepthMask);
134 GET_PROC(Disable);
135 GET_PROC(DisableVertexAttribArray);
136 GET_PROC(DrawArrays);
137 GET_PROC(DrawBuffer);
138 GET_PROC(DrawBuffers);
139 GET_PROC(DrawElements);
143 GET_PROC(DrawArraysInstanced);
144 GET_PROC(DrawElementsInstanced);
148 GET_PROC(DrawArraysIndirect);
149 GET_PROC(DrawElementsIndirect);
152 GET_PROC(DrawRangeElements);
154 GET_PROC(Enable);
155 GET_PROC(EnableVertexAttribArray);
156 GET_PROC(EndQuery);
157 GET_PROC(Finish);
158 GET_PROC(Flush);
159 GET_PROC(FrontFace);
160 GET_PROC(GenBuffers);
161 GET_PROC(GetBufferParameteriv);
162 GET_PROC(GetError);
163 GET_PROC(GetIntegerv);
165 GET_PROC(GetMultisamplefv);
167 GET_PROC(GetQueryObjectiv);
168 GET_PROC(GetQueryObjectuiv);
170 GET_PROC(GetQueryObjecti64v);
171 GET_PROC(GetQueryObjectui64v);
172 GET_PROC(QueryCounter);
177 GET_PROC(GetQueryiv);
178 GET_PROC(GetProgramInfoLog);
179 GET_PROC(GetProgramiv);
180 GET_PROC(GetShaderInfoLog);
181 GET_PROC(GetShaderiv);
182 GET_PROC(GetString);
183 GET_PROC(GetStringi);
184 GET_PROC(GetShaderPrecisionFormat);
185 GET_PROC(GetTexLevelParameteriv);
186 GET_PROC(GenQueries);
187 GET_PROC(GenTextures);
188 GET_PROC(GetUniformLocation);
189 GET_PROC(IsTexture);
190 GET_PROC(LineWidth);
191 GET_PROC(LinkProgram);
192 GET_PROC(MapBuffer);
195 GET_PROC(MultiDrawArraysIndirect);
196 GET_PROC(MultiDrawElementsIndirect);
199 GET_PROC(PixelStorei);
203 GET_PROC(ReadBuffer);
204 GET_PROC(ReadPixels);
205 GET_PROC(Scissor);
206 GET_PROC(ShaderSource);
207 GET_PROC(StencilFunc);
208 GET_PROC(StencilFuncSeparate);
209 GET_PROC(StencilMask);
210 GET_PROC(StencilMaskSeparate);
211 GET_PROC(StencilOp);
212 GET_PROC(StencilOpSeparate);
214 GET_PROC(TexBuffer);
217 GET_PROC(TexBufferRange);
219 GET_PROC(TexImage2D);
220 GET_PROC(TexParameteri);
221 GET_PROC(TexParameteriv);
223 GET_PROC(TexStorage2D);
227 GET_PROC(TexSubImage2D);
229 GET_PROC(TextureBarrier);
233 GET_PROC(Uniform1f);
234 GET_PROC(Uniform1i);
235 GET_PROC(Uniform1fv);
236 GET_PROC(Uniform1iv);
237 GET_PROC(Uniform2f);
238 GET_PROC(Uniform2i);
239 GET_PROC(Uniform2fv);
240 GET_PROC(Uniform2iv);
241 GET_PROC(Uniform3f);
242 GET_PROC(Uniform3i);
243 GET_PROC(Uniform3fv);
244 GET_PROC(Uniform3iv);
245 GET_PROC(Uniform4f);
246 GET_PROC(Uniform4i);
247 GET_PROC(Uniform4fv);
248 GET_PROC(Uniform4iv);
249 GET_PROC(UniformMatrix2fv);
250 GET_PROC(UniformMatrix3fv);
251 GET_PROC(UniformMatrix4fv);
252 GET_PROC(UnmapBuffer);
253 GET_PROC(UseProgram);
254 GET_PROC(VertexAttrib1f);
255 GET_PROC(VertexAttrib2fv);
256 GET_PROC(VertexAttrib3fv);
257 GET_PROC(VertexAttrib4fv);
260 GET_PROC(VertexAttribDivisor);
264 GET_PROC(VertexAttribIPointer);
267 GET_PROC(VertexAttribPointer);
268 GET_PROC(Viewport);
269 GET_PROC(BindFragDataLocationIndexed);
273 GET_PROC(BindVertexArray);
274 GET_PROC(GenVertexArrays);
275 GET_PROC(DeleteVertexArrays);
283 GET_PROC(MapBufferRange);
284 GET_PROC(FlushMappedBufferRange);
290 GET_PROC(GenerateMipmap);
291 GET_PROC(GenFramebuffers);
292 GET_PROC(GetFramebufferAttachmentParameteriv);
293 GET_PROC(GetRenderbufferParameteriv);
294 GET_PROC(BindFramebuffer);
295 GET_PROC(FramebufferTexture2D);
296 GET_PROC(CheckFramebufferStatus);
297 GET_PROC(DeleteFramebuffers);
298 GET_PROC(RenderbufferStorage);
299 GET_PROC(GenRenderbuffers);
300 GET_PROC(DeleteRenderbuffers);
301 GET_PROC(FramebufferRenderbuffer);
302 GET_PROC(BindRenderbuffer);
303 GET_PROC(RenderbufferStorageMultisample);
304 GET_PROC(BlitFramebuffer);
367 GET_PROC(InvalidateBufferData);
368 GET_PROC(InvalidateBufferSubData);
369 GET_PROC(InvalidateFramebuffer);
370 GET_PROC(InvalidateSubFramebuffer);
371 GET_PROC(InvalidateTexImage);
372 GET_PROC(InvalidateTexSubImage);
376 GET_PROC(GetProgramResourceLocation);
508 GET_PROC(DebugMessageControl);
509 GET_PROC(DebugMessageInsert);
510 GET_PROC(DebugMessageCallback);
511 GET_PROC(GetDebugMessageLog);
512 GET_PROC(PushDebugGroup);
513 GET_PROC(PopDebugGroup);
514 GET_PROC(ObjectLabel);
527 GET_PROC(MinSampleShading);
531 GET_PROC(FenceSync);
532 GET_PROC(ClientWaitSync);
533 GET_PROC(WaitSync);
534 GET_PROC(DeleteSync);
538 GET_PROC(BindImageTexture);
539 GET_PROC(MemoryBarrier);
542 GET_PROC(MemoryBarrierByRegion);
578 GET_PROC(ActiveTexture);
579 GET_PROC(AttachShader);
580 GET_PROC(BindAttribLocation);
581 GET_PROC(BindBuffer);
582 GET_PROC(BindTexture);
596 GET_PROC(BlendColor);
597 GET_PROC(BlendEquation);
598 GET_PROC(BlendFunc);
599 GET_PROC(BufferData);
600 GET_PROC(BufferSubData);
601 GET_PROC(Clear);
602 GET_PROC(ClearColor);
603 GET_PROC(ClearStencil);
604 GET_PROC(ColorMask);
605 GET_PROC(CompileShader);
606 GET_PROC(CompressedTexImage2D);
607 GET_PROC(CompressedTexSubImage2D);
608 GET_PROC(CopyTexSubImage2D);
609 GET_PROC(CreateProgram);
610 GET_PROC(CreateShader);
611 GET_PROC(CullFace);
612 GET_PROC(DeleteBuffers);
613 GET_PROC(DeleteProgram);
614 GET_PROC(DeleteShader);
615 GET_PROC(DeleteTextures);
617 GET_PROC(DepthMask);
618 GET_PROC(Disable);
619 GET_PROC(DisableVertexAttribArray);
620 GET_PROC(DrawArrays);
623 GET_PROC(DrawArraysInstanced);
624 GET_PROC(DrawElementsInstanced);
631 GET_PROC(DrawArraysIndirect);
632 GET_PROC(DrawElementsIndirect);
635 GET_PROC(DrawElements);
637 GET_PROC(DrawRangeElements);
639 GET_PROC(Enable);
640 GET_PROC(EnableVertexAttribArray);
641 GET_PROC(Finish);
642 GET_PROC(Flush);
643 GET_PROC(FrontFace);
644 GET_PROC(GenBuffers);
645 GET_PROC(GenerateMipmap);
646 GET_PROC(GenTextures);
648 GET_PROC(GetBufferParameteriv);
649 GET_PROC(GetError);
650 GET_PROC(GetIntegerv);
653 GET_PROC(GetMultisamplefv);
656 GET_PROC(GetProgramInfoLog);
657 GET_PROC(GetProgramiv);
658 GET_PROC(GetShaderInfoLog);
659 GET_PROC(GetShaderPrecisionFormat);
660 GET_PROC(GetShaderiv);
661 GET_PROC(GetString);
662 GET_PROC(GetStringi);
663 GET_PROC(GetUniformLocation);
664 GET_PROC(IsTexture);
665 GET_PROC(LineWidth);
666 GET_PROC(LinkProgram);
673 GET_PROC(PixelStorei);
679 GET_PROC(ReadPixels);
680 GET_PROC(Scissor);
681 GET_PROC(ShaderSource);
682 GET_PROC(StencilFunc);
683 GET_PROC(StencilFuncSeparate);
684 GET_PROC(StencilMask);
685 GET_PROC(StencilMaskSeparate);
686 GET_PROC(StencilOp);
687 GET_PROC(StencilOpSeparate);
690 GET_PROC(TexBuffer);
691 GET_PROC(TexBufferRange);
700 GET_PROC(TexImage2D);
701 GET_PROC(TexParameteri);
702 GET_PROC(TexParameteriv);
703 GET_PROC(TexSubImage2D);
706 GET_PROC(TexStorage2D);
716 GET_PROC(Uniform1f);
717 GET_PROC(Uniform1i);
718 GET_PROC(Uniform1fv);
719 GET_PROC(Uniform1iv);
720 GET_PROC(Uniform2f);
721 GET_PROC(Uniform2i);
722 GET_PROC(Uniform2fv);
723 GET_PROC(Uniform2iv);
724 GET_PROC(Uniform3f);
725 GET_PROC(Uniform3i);
726 GET_PROC(Uniform3fv);
727 GET_PROC(Uniform3iv);
728 GET_PROC(Uniform4f);
729 GET_PROC(Uniform4i);
730 GET_PROC(Uniform4fv);
731 GET_PROC(Uniform4iv);
732 GET_PROC(UniformMatrix2fv);
733 GET_PROC(UniformMatrix3fv);
734 GET_PROC(UniformMatrix4fv);
735 GET_PROC(UseProgram);
736 GET_PROC(VertexAttrib1f);
737 GET_PROC(VertexAttrib2fv);
738 GET_PROC(VertexAttrib3fv);
739 GET_PROC(VertexAttrib4fv);
742 GET_PROC(VertexAttribDivisor);
748 GET_PROC(VertexAttribIPointer);
751 GET_PROC(VertexAttribPointer);
752 GET_PROC(Viewport);
753 GET_PROC(BindFramebuffer);
754 GET_PROC(BindRenderbuffer);
755 GET_PROC(CheckFramebufferStatus);
756 GET_PROC(DeleteFramebuffers);
757 GET_PROC(DeleteRenderbuffers);
758 GET_PROC(FramebufferRenderbuffer);
759 GET_PROC(FramebufferTexture2D);
762 GET_PROC(RenderbufferStorageMultisample);
763 GET_PROC(BlitFramebuffer);
794 GET_PROC(GenFramebuffers);
795 GET_PROC(GenRenderbuffers);
796 GET_PROC(GetFramebufferAttachmentParameteriv);
797 GET_PROC(GetRenderbufferParameteriv);
798 GET_PROC(RenderbufferStorage);
804 GET_PROC(MapBufferRange);
805 GET_PROC(FlushMappedBufferRange);
817 GET_PROC(InvalidateFramebuffer);
818 GET_PROC(InvalidateSubFramebuffer);
819 GET_PROC(InvalidateBufferData);
820 GET_PROC(InvalidateBufferSubData);
821 GET_PROC(InvalidateTexImage);
822 GET_PROC(InvalidateTexSubImage);
825 GET_PROC(GetProgramResourceLocation);
939 GET_PROC(FenceSync);
940 GET_PROC(ClientWaitSync);
941 GET_PROC(WaitSync);
942 GET_PROC(DeleteSync);
946 GET_PROC(BindImageTexture);
947 GET_PROC(MemoryBarrier);
948 GET_PROC(MemoryBarrierByRegion);