Lines Matching defs:drawbuffer
2569 GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
2571 TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint *value = %p)",
2572 buffer, drawbuffer, value);
2581 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS)
2587 context->clearColorBuffer(drawbuffer, value);
2591 if(drawbuffer != 0)
2606 GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
2608 TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint *value = %p)",
2609 buffer, drawbuffer, value);
2618 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS)
2624 context->clearColorBuffer(drawbuffer, value);
2633 GL_APICALL void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
2635 TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat *value = %p)",
2636 buffer, drawbuffer, value);
2645 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS)
2651 context->clearColorBuffer(drawbuffer, value);
2655 if(drawbuffer != 0)
2670 GL_APICALL void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
2672 TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth = %f, GLint stencil = %d)",
2673 buffer, drawbuffer, depth, stencil);
2682 if(drawbuffer != 0)