Lines Matching refs:Connection
105 const Connection* best_connection() const { return best_connection_; }
171 Connection* FindNextPingableConnection();
174 const std::vector<Connection*>& connections() const { return connections_; }
196 void SwitchBestConnectionTo(Connection* conn);
202 Connection* GetBestConnectionOnNetwork(rtc::Network* network) const;
208 bool FindConnection(cricket::Connection* connection) const;
214 bool IsPingable(Connection* conn, uint32_t now);
215 void PingConnection(Connection* conn);
217 void AddConnection(Connection* connection);
232 void OnConnectionStateChange(Connection* connection);
233 void OnReadPacket(Connection *connection, const char *data, size_t len,
236 void OnReadyToSend(Connection* connection);
237 void OnConnectionDestroyed(Connection *connection);
239 void OnNominated(Connection* conn);
246 Connection* best_nominated_connection() const;
247 bool IsBackupConnection(Connection* conn) const;
274 std::vector<Connection *> connections_;
275 Connection* best_connection_;
276 // Connection selected by the controlling agent. This should be used only
278 Connection* pending_best_connection_;