Lines Matching defs:error
188 ALOGE("Decoder (%s) reported error : 0x%x",
253 // reconnect to the new surface on error as MPS::Client will expect to
325 // any error signaling will occur.
522 status_t error = nativeWindowConnect(mSurface.get(), "onShutdown");
523 ALOGW_IF(error != NO_ERROR,
524 "[%s] failed to connect to native window, error=%d",
525 mComponentName.c_str(), error);
578 // in the renderer. We signal to the player the error so it can shutdown/release the
882 // when there is an error (including EOS)
982 ALOGE("Stream error for %s (err=%d), EOS %s queued",