Lines Matching defs:prev

113 #define PAD_CORNER {    temp = *prev; \
133 #define PAD_ROW { temp = *((uint32*)prev); \
134 temp2 = *((uint32*)(prev+4)); \
152 #define PAD_EXTRA_4x8 { temp = *((uint32*)(prev+8)); \
162 #define PAD_COL { temp = *prev; \
166 temp = *(prev+=16); \
170 temp = *(prev+=16); \
174 temp = *(prev+=16); \
178 temp = *(prev+=16); \
182 temp = *(prev+=16); \
186 temp = *(prev+=16); \
190 temp = *(prev+=16); \
196 #define COPY_BLOCK { *((uint32*)ptr) = *((uint32*)prev); \
197 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
198 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
199 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
200 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
201 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
202 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
203 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
204 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
205 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
206 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
207 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
208 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
209 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
210 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
211 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); }
213 #define COPY_12x8 { *((uint32*)ptr) = *((uint32*)prev); \
214 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
215 *((uint32*)(ptr+8)) = *((uint32*)(prev+8)); \
216 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
217 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
218 *((uint32*)(ptr+8)) = *((uint32*)(prev+8)); \
219 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
220 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
221 *((uint32*)(ptr+8)) = *((uint32*)(prev+8)); \
222 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
223 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
224 *((uint32*)(ptr+8)) = *((uint32*)(prev+8)); \
225 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
226 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
227 *((uint32*)(ptr+8)) = *((uint32*)(prev+8)); \
228 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
229 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
230 *((uint32*)(ptr+8)) = *((uint32*)(prev+8)); \
231 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
232 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
233 *((uint32*)(ptr+8)) = *((uint32*)(prev+8)); \
234 *((uint32*)(ptr+=16)) = *((uint32*)(prev+=width)); \
235 *((uint32*)(ptr+4)) = *((uint32*)(prev+4)); \
236 *((uint32*)(ptr+8)) = *((uint32*)(prev+8)); }
255 uint8 *prev; /* pointers to adjacent pixels in the */
276 prev = c_prev;
281 prev = pred + (8 << 4) + 8;
286 prev = pred + (8 << 4) + 8;
291 prev = pred + (8 << 4) + 8;
305 prev = c_prev + (ypos >> 1) * width;
308 *((uint32*)(ptr += 16)) = *((uint32*)(prev += width));
309 *((uint32*)(ptr + 4)) = *((uint32*)(prev + 4));
313 prev = pred + 8;
316 temp = *(prev += 16);
332 prev = c_prev + width * (height - 8);
337 prev = ptr - 8;
342 prev = ptr - 16;
347 prev = ptr + 8;
366 prev = c_prev + (xpos >> 1) - xoffset;
379 prev = pred + (8 << 4);
399 prev = c_prev + width * (height - 8) + (xpos >> 1) - xoffset;
411 prev = ptr - 16;
432 prev = c_prev + width - 8;
437 prev = pred + (8 << 4) + 7;
442 prev = pred + (8 << 4);
447 prev = ptr - 1;
460 prev = c_prev + (ypos >> 1) * width + width - 8;
463 *((uint32*)(ptr += 16)) = *((uint32*)(prev += width));
464 *((uint32*)(ptr + 4)) = *((uint32*)(prev + 4));
468 prev = ptr - 1;
471 temp = *(prev += 16);
489 prev = c_prev + width * (height - 8) + width - 8;
494 prev = ptr - 17;
499 prev = ptr - 1;
504 prev = ptr - 16;