Lines Matching refs:x3
95 ASSERT(!((u32)data&0x3));
104 ASSERT(!((u32)lum&0x3));
105 ASSERT(!((u32)cb&0x3));
106 ASSERT(!((u32)cr&0x3));
194 ASSERT(!((u32)data&0x3));
221 ASSERT(!((u32)tmp&0x3));
222 ASSERT(!((u32)imageBlock&0x3));
276 x = h264bsdBlockX[block & 0x3];
277 y = h264bsdBlockY[block & 0x3];
295 ASSERT(!((u32)tmp&0x3));
296 ASSERT(!((u32)imageBlock&0x3));