Lines Matching refs:output
41 // and multiple output BufferQueues. By using the buffer attach and detach logic
53 // with output surfaces.
58 // addOutput adds an output BufferQueue to the splitter. The splitter
60 // to the input will be queued to each output. It is assumed that all of the
62 // output is abandoned by its consumer, the splitter will abandon its input
77 // slot in the output queue.
86 // Disconnect the buffer queue from output surfaces.
113 // During this callback, we detach the buffer from the output queue that
115 // last output releasing the buffer, and if so, release it to the input.
138 // create one of these per output BufferQueue, and then pass the producer
144 wp<IGraphicBufferProducer> output);
186 // which output is the buffer sent to.
196 // Send a buffer to particular output, and increment the reference count
197 // of the buffer. If this output is abandoned, the buffer's reference count
199 status_t outputBufferLocked(const sp<IGraphicBufferProducer>& output,