Lines Matching defs:AXIS_Y
149 * Some common joystick axes are {@link #AXIS_X}, {@link #AXIS_Y},
558 public static final int AXIS_Y = 1;
1238 names.append(AXIS_Y, "AXIS_Y");
2050 * @see #AXIS_Y
2053 return nativeGetAxisValue(mNativePtr, AXIS_Y, 0, HISTORY_CURRENT);
2133 * @see #AXIS_Y
2213 * @see #AXIS_Y
2216 return nativeGetAxisValue(mNativePtr, AXIS_Y, pointerIndex, HISTORY_CURRENT);
2343 * @see #AXIS_Y
2463 * @see #AXIS_Y
2466 return nativeGetRawAxisValue(mNativePtr, AXIS_Y, 0, HISTORY_CURRENT);
2487 * @see #AXIS_Y
2575 * @see #AXIS_Y
2578 return nativeGetAxisValue(mNativePtr, AXIS_Y, 0, pos);
2697 * @see #AXIS_Y
2733 * @see #AXIS_Y
2736 return nativeGetAxisValue(mNativePtr, AXIS_Y, pointerIndex, pos);
2878 * @see #AXIS_Y
3089 final float y = nativeGetAxisValue(mNativePtr, AXIS_Y, i, HISTORY_CURRENT);
3493 * @see MotionEvent#AXIS_Y
3633 * @see MotionEvent#AXIS_Y
3639 case AXIS_Y:
3677 * @see MotionEvent#AXIS_Y
3684 case AXIS_Y: