Lines Matching defs:RenderNode

17 #include "RenderNode.h"
48 void onMaybeRemovedFromTree(RenderNode* node) override {
56 RenderNode::RenderNode()
65 RenderNode::~RenderNode() {
72 void RenderNode::setStagingDisplayList(DisplayList* displayList) {
83 void RenderNode::output() {
89 void RenderNode::output(std::ostream& output, uint32_t level) {
103 output << std::string(level * 2, ' ') << "/RenderNode(" << getName() << " " << this << ")";
107 void RenderNode::copyTo(proto::RenderNode *pnode) {
179 int RenderNode::getDebugSize() {
180 int size = sizeof(RenderNode);
190 void RenderNode::prepareTree(TreeInfo& info) {
202 void RenderNode::addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
206 void RenderNode::removeAnimator(const sp<BaseRenderNodeAnimator>& animator) {
210 void RenderNode::damageSelf(TreeInfo& info) {
222 void RenderNode::prepareLayer(TreeInfo& info, uint32_t dirtyMask) {
237 void RenderNode::pushLayerUpdate(TreeInfo& info) {
290 void RenderNode::prepareTreeImpl(TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer) {
322 [](RenderNode* child, TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer) {
334 void RenderNode::syncProperties() {
338 void RenderNode::pushStagingPropertiesChanges(TreeInfo& info) {
360 void RenderNode::syncDisplayList(TreeObserver& observer, TreeInfo* info) {
364 mStagingDisplayList->updateChildren([](RenderNode* child) {
376 void RenderNode::pushStagingDisplayListChanges(TreeObserver& observer, TreeInfo& info) {
387 void RenderNode::deleteDisplayList(TreeObserver& observer, TreeInfo* info) {
389 mDisplayList->updateChildren([&observer, info](RenderNode* child) {
399 void RenderNode::destroyHardwareResources(TreeInfo* info) {
409 void RenderNode::destroyLayers() {
414 mDisplayList->updateChildren([](RenderNode* child) {
420 void RenderNode::decParentRefCount(TreeObserver& observer, TreeInfo* info) {
431 void RenderNode::onRemovedFromTree(TreeInfo* info) {
435 void RenderNode::clearRoot() {
446 void RenderNode::applyViewPropertyTransforms(mat4& matrix, bool true3dTransform) const {
492 void RenderNode::computeOrdering() {
505 void RenderNode::computeOrderingImpl(
532 RenderNode* child = childOp->renderNode;