Lines Matching refs:override

27     virtual sk_sp<const GrGLInterface> getSkiaInterface() override;
29 virtual void glGenBuffers_(GLsizei n, GLuint *buffers) override;
30 virtual void glGenFramebuffers_(GLsizei n, GLuint *framebuffers) override;
31 virtual void glGenRenderbuffers_(GLsizei n, GLuint *renderbuffers) override;
32 virtual void glGenTextures_(GLsizei n, GLuint *textures) override;
33 virtual GLuint glCreateProgram_(void) override;
34 virtual GLuint glCreateShader_(GLenum type) override;
35 virtual void glGetProgramiv_(GLuint program, GLenum pname, GLint *params) override;
36 virtual void glGetProgramInfoLog_(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) override;
37 virtual void glGetShaderiv_(GLuint shader, GLenum pname, GLint *params) override;
38 virtual void glGetShaderInfoLog_(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) override;
39 virtual void glEnable_(GLenum cap) override;
40 virtual void glDisable_(GLenum cap) override;
41 virtual GLboolean glIsEnabled_(GLenum cap) override;
42 virtual void glGetIntegerv_(GLenum pname, GLint *data) override;
43 virtual const GLubyte* glGetString_(GLenum name) override;
44 virtual GLenum glCheckFramebufferStatus_(GLenum target) override;
46 virtual void glActiveTexture_(GLenum texture) override {}
47 virtual void glAttachShader_(GLuint program, GLuint shader) override {}
48 virtual void glBindAttribLocation_(GLuint program, GLuint index, const GLchar *name) override {}
49 virtual void glBindBuffer_(GLenum target, GLuint buffer) override {}
50 virtual void glBindFramebuffer_(GLenum target, GLuint framebuffer) override {}
51 virtual void glBindRenderbuffer_(GLenum target, GLuint renderbuffer) override {}
52 virtual void glBindTexture_(GLenum target, GLuint texture) override {}
53 virtual void glBlendColor_(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) override {}
54 virtual void glBlendEquation_(GLenum mode) override {}
55 virtual void glBlendEquationSeparate_(GLenum modeRGB, GLenum modeAlpha) override {}
56 virtual void glBlendFunc_(GLenum sfactor, GLenum dfactor) override {}
57 virtual void glBlendFuncSeparate_(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) override {}
58 virtual void glBufferData_(GLenum target, GLsizeiptr size, const void *data, GLenum usage) override {}
59 virtual void glBufferSubData_(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) override {}
60 virtual void glClear_(GLbitfield mask) override {}
61 virtual void glClearColor_(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) override {}
62 virtual void glClearDepthf_(GLfloat d) override {}
63 virtual void glClearStencil_(GLint s) override {}
64 virtual void glColorMask_(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) override {}
65 virtual void glCompileShader_(GLuint shader) override {}
66 virtual void glCompressedTexImage2D_(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) override {}
67 virtual void glCompressedTexSubImage2D_(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) override {}
68 virtual void glCopyTexImage2D_(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) override {}
69 virtual void glCopyTexSubImage2D_(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) override {}
70 virtual void glCullFace_(GLenum mode) override {}
71 virtual void glDeleteBuffers_(GLsizei n, const GLuint *buffers) override {}
72 virtual void glDeleteFramebuffers_(GLsizei n, const GLuint *framebuffers) override {}
73 virtual void glDeleteProgram_(GLuint program) override {}
74 virtual void glDeleteRenderbuffers_(GLsizei n, const GLuint *renderbuffers) override {}
75 virtual void glDeleteShader_(GLuint shader) override {}
76 virtual void glDeleteTextures_(GLsizei n, const GLuint *textures) override {}
77 virtual void glDepthFunc_(GLenum func) override {}
78 virtual void glDepthMask_(GLboolean flag) override {}
79 virtual void glDepthRangef_(GLfloat n, GLfloat f) override {}
80 virtual void glDetachShader_(GLuint program, GLuint shader) override {}
81 virtual void glDisableVertexAttribArray_(GLuint index) override {}
82 virtual void glDrawArrays_(GLenum mode, GLint first, GLsizei count) override {}
83 virtual void glDrawElements_(GLenum mode, GLsizei count, GLenum type, const void *indices) override {}
84 virtual void glEnableVertexAttribArray_(GLuint index) override {}
85 virtual void glFinish_(void) override {}
86 virtual void glFlush_(void) override {}
87 virtual void glFramebufferRenderbuffer_(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) override {}
88 virtual void glFramebufferTexture2D_(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) override {}
89 virtual void glFrontFace_(GLenum mode) override {}
90 virtual void glGenerateMipmap_(GLenum target) override {}
91 virtual GLint glGetAttribLocation_(GLuint program, const GLchar *name) override { return 1; }
92 virtual GLenum glGetError_(void) override { return GL_NO_ERROR; }
93 virtual GLint glGetUniformLocation_(GLuint program, const GLchar *name) override { return 2; }
94 virtual void glHint_(GLenum target, GLenum mode) override {}
95 virtual void glLineWidth_(GLfloat width) override {}
96 virtual void glLinkProgram_(GLuint program) override {}
97 virtual void glPixelStorei_(GLenum pname, GLint param) override {}
98 virtual void glPolygonOffset_(GLfloat factor, GLfloat units) override {}
99 virtual void glReadPixels_(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) override {}
100 virtual void glReleaseShaderCompiler_(void) override {}
101 virtual void glRenderbufferStorage_(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) override {}
102 virtual void glSampleCoverage_(GLfloat value, GLboolean invert) override {}
103 virtual void glScissor_(GLint x, GLint y, GLsizei width, GLsizei height) override {}
104 virtual void glShaderBinary_(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length) override {}
105 virtual void glShaderSource_(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length) override {}
106 virtual void glStencilFunc_(GLenum func, GLint ref, GLuint mask) override {}
107 virtual void glStencilFuncSeparate_(GLenum face, GLenum func, GLint ref, GLuint mask) override {}
108 virtual void glStencilMask_(GLuint mask) override {}
109 virtual void glStencilMaskSeparate_(GLenum face, GLuint mask) override {}
110 virtual void glStencilOp_(GLenum fail, GLenum zfail, GLenum zpass) override {}
111 virtual void glStencilOpSeparate_(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) override {}
112 virtual void glTexImage2D_(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) override {}
113 virtual void glTexParameterf_(GLenum target, GLenum pname, GLfloat param) override {}
114 virtual void glTexParameterfv_(GLenum target, GLenum pname, const GLfloat *params) override {}
115 virtual void glTexParameteri_(GLenum target, GLenum pname, GLint param) override {}
116 virtual void glTexParameteriv_(GLenum target, GLenum pname, const GLint *params) override {}
117 virtual void glTexSubImage2D_(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) override {}
118 virtual void glUniform1f_(GLint location, GLfloat v0) override {}
119 virtual void glUniform1fv_(GLint location, GLsizei count, const GLfloat *value) override {}
120 virtual void glUniform1i_(GLint location, GLint v0) override {}
121 virtual void glUniform1iv_(GLint location, GLsizei count, const GLint *value) override {}
122 virtual void glUniform2f_(GLint location, GLfloat v0, GLfloat v1) override {}
123 virtual void glUniform2fv_(GLint location, GLsizei count, const GLfloat *value) override {}
124 virtual void glUniform2i_(GLint location, GLint v0, GLint v1) override {}
125 virtual void glUniform2iv_(GLint location, GLsizei count, const GLint *value) override {}
126 virtual void glUniform3f_(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) override {}
127 virtual void glUniform3fv_(GLint location, GLsizei count, const GLfloat *value) override {}
128 virtual void glUniform3i_(GLint location, GLint v0, GLint v1, GLint v2) override {}
129 virtual void glUniform3iv_(GLint location, GLsizei count, const GLint *value) override {}
130 virtual void glUniform4f_(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) override {}
131 virtual void glUniform4fv_(GLint location, GLsizei count, const GLfloat *value) override {}
132 virtual void glUniform4i_(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) override {}
133 virtual void glUniform4iv_(GLint location, GLsizei count, const GLint *value) override {}
134 virtual void glUniformMatrix2fv_(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override {}
135 virtual void glUniformMatrix3fv_(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override {}
136 virtual void glUniformMatrix4fv_(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override {}
137 virtual void glUseProgram_(GLuint program) override {}
138 virtual void glValidateProgram_(GLuint program) override {}
139 virtual void glVertexAttrib1f_(GLuint index, GLfloat x) override {}
140 virtual void glVertexAttrib1fv_(GLuint index, const GLfloat *v) override {}
141 virtual void glVertexAttrib2f_(GLuint index, GLfloat x, GLfloat y) override {}
142 virtual void glVertexAttrib2fv_(GLuint index, const GLfloat *v) override {}
143 virtual void glVertexAttrib3f_(GLuint index, GLfloat x, GLfloat y, GLfloat z) override {}
144 virtual void glVertexAttrib3fv_(GLuint index, const GLfloat *v) override {}
145 virtual void glVertexAttrib4f_(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) override {}
146 virtual void glVertexAttrib4fv_(GLuint index, const GLfloat *v) override {}
147 virtual void glVertexAttribPointer_(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) override {}
148 virtual void glViewport_(GLint x, GLint y, GLsizei width, GLsizei height) override {}
151 virtual void glInsertEventMarkerEXT_(GLsizei length, const GLchar *marker) override {}
152 virtual void glPushGroupMarkerEXT_(GLsizei length, const GLchar *marker) override {}
153 virtual void glPopGroupMarkerEXT_(void) override {}
154 virtual void glDiscardFramebufferEXT_(GLenum target, GLsizei numAttachments, const GLenum *attachments) override {}
155 virtual void glEGLImageTargetTexture2DOES_(GLenum target, GLeglImageOES image) override {}
158 virtual void* glMapBufferRange_(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) override {
162 virtual GLboolean glUnmapBuffer_(GLenum target) override {