Lines Matching defs:stride
68 ALOGD("MeshState vertices: vertex data %p, stride %d",
70 ALOGD("MeshState texCoord: data %p, stride %d",
120 void MeshState::bindPositionVertexPointer(const GLvoid* vertices, GLsizei stride) {
124 || stride != mCurrentPositionStride) {
125 glVertexAttribPointer(Program::kBindingPosition, 2, GL_FLOAT, GL_FALSE, stride, vertices);
127 mCurrentPositionStride = stride;
131 void MeshState::bindTexCoordsVertexPointer(const GLvoid* vertices, GLsizei stride) {
135 || stride != mCurrentTexCoordsStride) {
136 glVertexAttribPointer(Program::kBindingTexCoords, 2, GL_FLOAT, GL_FALSE, stride, vertices);
138 mCurrentTexCoordsStride = stride;