Lines Matching defs:glop
260 void RenderState::render(const Glop& glop, const Matrix4& orthoMatrix) {
261 const Glop::Mesh& mesh = glop.mesh;
264 const Glop::Fill& fill = glop.fill;
278 glop.transform.modelView,
279 glop.transform.meshTransform(),
280 glop.transform.transformFlags & TransformFlags::OffsetByFudgeFactor);
295 if (glop.roundRectClipState) {
297 const RoundRectClipState* state = glop.roundRectClipState;
409 blend().setFactors(glop.blend.src, glop.blend.dst);