Lines Matching refs:surface
168 ALOGE("Error %d resizing sprite surface from %dx%d to %dx%d",
180 ALOGE("Error %d hiding sprite surface after resize.", status);
204 sp<Surface> surface = update.state.surfaceControl->getSurface();
206 status_t status = surface->lock(&outBuffer, NULL);
208 ALOGE("Error %d locking sprite surface before drawing.", status);
232 status = surface->unlockAndPost();
234 ALOGE("Error %d unlocking and posting sprite surface after drawing.", status);
243 // Set sprite surface properties and make them visible.
266 ALOGE("Error %d setting sprite surface alpha.", status);
277 ALOGE("Error %d setting sprite surface position.", status);
290 ALOGE("Error %d setting sprite surface transformation matrix.", status);
299 ALOGE("Error %d setting sprite surface layer.", status);
306 ALOGE("Error %d showing sprite surface.", status);
314 ALOGE("Error %d hiding sprite surface.", status);
327 // If any surfaces were changed, write back the new surface properties to the sprites.
360 // Release the last reference to each surface outside of the lock.
379 ALOGE("Error creating sprite surface.");