Lines Matching defs:surface
61 * It uses a renderer to display each video frame over a surface texture, read pixels,
267 * A renderer to read each video frame from a media player, draw it over a surface
462 * Called when the surface changed size.
463 * Called after the surface is created and whenever the OpenGL surface size changes.
473 // TODO: adjust video_width and video_height with the surface size.
512 * Called when the surface is created or recreated.
551 // Create our texture. This has to be done each time the surface is created.
578 Surface surface = new Surface(mSurface);
579 mMediaPlayer.setSurface(surface);
580 surface.release();
593 synchronized public void onFrameAvailable(SurfaceTexture surface) {