Lines Matching defs:setRenderer
70 * using the {@link #setRenderer(Renderer)} call.
73 * All you have to do to initialize a GLSurfaceView is call {@link #setRenderer(Renderer)}.
75 * more of these methods before calling setRenderer:
106 * and {@link #setGLWrapper}. These methods may be called before and/or after setRenderer, but
107 * typically they are called before setRenderer so that they take effect immediately.
110 * Finally, you must call {@link #setRenderer} to register a {@link Renderer}.
143 * setRenderer(mMyRenderer);
209 * must call {@link #setRenderer} to register a renderer.
218 * must call {@link #setRenderer} to register a renderer.
327 * setRenderer is called:
335 * setRenderer is called:
347 public void setRenderer(Renderer renderer) {
366 * called, it must be called before {@link #setRenderer(Renderer)}
381 * called, it must be called before {@link #setRenderer(Renderer)}
395 * called, it must be called before {@link #setRenderer(Renderer)}
414 * called, it must be called before {@link #setRenderer(Renderer)}
432 * called, it must be called before {@link #setRenderer(Renderer)}
455 * setRenderer(new MyRenderer());
461 * <p>If this method is called, it must be called before {@link #setRenderer(Renderer)}
487 * This method can only be called after {@link #setRenderer(Renderer)}
678 * this interface, and then call {@link GLSurfaceView#setRenderer} to
706 * @see #setRenderer(Renderer)
1894 "setRenderer has already been called for this instance.");