Lines Matching defs:render
107 * Perform Bidi Analysis on the text and then render it.
109 * To skip the analysis and render unidirectional text, see {@link
141 // We break the text into scripts and then select font based on it and then render each of
153 * Render a script run to the right of the bounds passed. Use the preferred font to render as
154 * much as possible. This also implements a fallback mechanism to render characters that cannot
168 render(start, limit, preferredFont, flag, advances, advancesIndex, draw);
173 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw);
188 render(start, start+charCount, font, flag, advances, advancesIndex, draw);
200 render(start, start + charCount, preferredFont, flag, advances, advancesIndex,
216 * @param font The font to render the text with.
218 private void render(int start, int limit, Font font, int flag, float[] advances,