Lines Matching defs:program
376 GLuint program = glCreateProgram();
377 if (program == 0) {
382 glAttachShader(program, vs);
383 glAttachShader(program, fs);
384 glLinkProgram(program);
386 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
389 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
393 glGetProgramInfoLog(program, bufLength, NULL, buf);
398 glDeleteProgram(program);
399 program = 0;
402 *outPgm = program;
403 return program != 0;