Lines Matching defs:error
474 // keep going, with error raised [?]
509 GLenum error;
510 while ((error = glGetError()) != GL_NO_ERROR) {
511 GLC_LOGW("bindTextureImage: clearing GL error: %#04x", error);
534 if ((error = glGetError()) != GL_NO_ERROR) {
545 if ((error = glGetError()) != GL_NO_ERROR) {
546 GLC_LOGE("bindTextureImage: error binding external image: %#04x", error);
561 // never been set, so don't error out (below).
703 GLC_LOGE("syncForReleaseLocked: error creating EGL fence: %#x",
711 GLC_LOGE("syncForReleaseLocked: error dup'ing native fence "
719 GLC_LOGE("syncForReleaseLocked: error adding release fence: "
732 GLC_LOGE("syncForReleaseLocked: error waiting for previous "
747 GLC_LOGE("syncForReleaseLocked: error creating fence: %#x",
1032 GLC_LOGE("doGLFenceWait: error dup'ing fence fd: %d", errno);
1043 GLC_LOGE("doGLFenceWait: error creating EGL fence: %#x",
1055 GLC_LOGE("doGLFenceWait: error waiting for EGL fence: %#x",
1063 GLC_LOGE("doGLFenceWait: error waiting for fence: %d", err);
1272 EGLint error = eglGetError();
1273 ALOGE("error creating EGLImage: %#x", error);