Lines Matching defs:GLboolean

81 typedef unsigned char GLboolean;
404 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
420 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
443 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
466 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
467 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
468 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
469 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
470 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
471 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
472 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
480 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
512 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
513 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
514 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
525 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
547 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
563 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
586 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
609 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
610 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
611 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
612 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
613 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
614 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
615 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
623 GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
655 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
656 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
657 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
668 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
1006 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id);
1011 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
1014 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1015 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1016 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1017 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1018 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1019 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1028 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
1068 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
1078 typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
1090 typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
1111 GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
1116 GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
1119 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1120 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1121 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1122 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1123 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1124 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1133 GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
1173 GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync);
1183 GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
1195 GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
1401 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
1427 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1428 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1429 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1430 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1431 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1432 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1433 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1434 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1435 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1438 typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
1439 typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
1442 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
1448 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
1470 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline);
1496 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1497 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1498 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1499 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1500 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1501 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1502 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1503 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1504 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1507 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
1508 GL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
1511 GL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
1517 GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);