Lines Matching refs:injectionState

632     InjectionState* injectionState = entry->injectionState;
633 if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
1095 if (! checkInjectionPermission(mFocusedWindowHandle, entry->injectionState)) {
1377 entry->injectionState)) {
1471 if (checkInjectionPermission(NULL, entry->injectionState)) {
1602 const InjectionState* injectionState) {
1603 if (injectionState
1605 || windowHandle->getInfo()->ownerUid != injectionState->injectorUid)
1606 && !hasInjectionPermission(injectionState->injectorPid, injectionState->injectorUid)) {
1610 injectionState->injectorPid, injectionState->injectorUid,
1615 injectionState->injectorPid, injectionState->injectorUid);
2365 if (originalMotionEntry->injectionState) {
2366 splitMotionEntry->injectionState = originalMotionEntry->injectionState;
2367 splitMotionEntry->injectionState->refCount += 1;
2694 InjectionState* injectionState = new InjectionState(injectorPid, injectorUid);
2696 injectionState->injectionIsAsync = true;
2699 injectionState->refCount += 1;
2700 lastInjectedEntry->injectionState = injectionState;
2723 injectionResult = injectionState->injectionResult;
2743 while (injectionState->pendingForegroundDispatches != 0) {
2746 injectionState->pendingForegroundDispatches);
2763 injectionState->release();
2781 InjectionState* injectionState = entry->injectionState;
2782 if (injectionState) {
2786 injectionResult, injectionState->injectorPid, injectionState->injectorUid);
2789 if (injectionState->injectionIsAsync
2808 injectionState->injectionResult = injectionResult;
2814 InjectionState* injectionState = entry->injectionState;
2815 if (injectionState) {
2816 injectionState->pendingForegroundDispatches += 1;
2821 InjectionState* injectionState = entry->injectionState;
2822 if (injectionState) {
2823 injectionState->pendingForegroundDispatches -= 1;
2825 if (injectionState->pendingForegroundDispatches == 0) {
3875 injectionState(NULL), dispatchInProgress(false) {
3892 if (injectionState) {
3893 injectionState->release();
3894 injectionState = NULL;